Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Updated: SL via WINE

Validus Bishop
Registered User
Join date: 24 Feb 2006
Posts: 81
04-21-2006 14:13
I will try and play around with streaming video today. I've never used it before, can someone recommend a nice little area with streaming video I could use to test potential rigs?

Thanks,

Val
Xawen Newt
Registered User
Join date: 12 Mar 2006
Posts: 9
04-21-2006 14:35
The Cliffside Bar is usually empty during the day...and nice when it fills up. It's just audio, but that should let you test Quicktime...

Bragg(175, 122, 59)
Validus Bishop
Registered User
Join date: 24 Feb 2006
Posts: 81
04-22-2006 22:39
Well, the audio there worked, so does the streaming audio everywhere else. No QT installed though, looked briefly but didn't see any video places that didn't lag like hell gettin into.

--Val
Drake Bacon
Linux is Furry
Join date: 13 Jul 2005
Posts: 443
04-23-2006 12:01
Where's the audio patches for 0.9.12?
Atheist Newchurch
Registered User
Join date: 20 Feb 2006
Posts: 18
Wine patches
04-24-2006 22:07
I didn't use any patches, and sound works fine for me. The native client still runs better overall, but at least I have sound with wine now.
Validus Bishop
Registered User
Join date: 24 Feb 2006
Posts: 81
04-25-2006 04:13
From: Atheist Newchurch
I didn't use any patches, and sound works fine for me. The native client still runs better overall, but at least I have sound with wine now.


Full sound, as in clear/smooth streaming audio as well? Unpatched I have sound too, but there are small pops at times and streaming audio is not reliable.

Patch thread: /263/eb/97634/1.html

Just be sure to read through the thread.

--Val
Rizzermon Sopor
Registered User
Join date: 15 Mar 2006
Posts: 43
Odd
04-25-2006 15:15
This is odd. I have been able to get the windows client to run in wine, but not when I am using the ATI binaries. Only if I switch my opengl to mesa-cvs and then use the open source radeon drivers with the drm module active. However, there are still a lot of issues using the mesa-cvs opengl that I have seen others report, such as getting a lot of little black boxes moving all about, even when using glxgears. But when I tried the windows client for the first time in wine, I heard my first SL in world audio. No, I did not apply the patch so yes I heard a lot of pops and cracks. But it did add a neat perspective. Although being a person who spends a lot of time in solitude, the quietness of the linux client is quite acceptable. :D

So eventually I will hopefully be able to figure out why it's working using the open source drivers and mesa-cvs opengl, well partially working, yet fails when using the binary ati-drivers and the ati opengl implementation. :)
SlimD Dannunzio
Registered User
Join date: 20 Feb 2006
Posts: 10
Im having trouble with sound in wine( i have none)
05-10-2006 12:08
Some one mentioned, the appropriate Wine flolder for copying the the secondlife settings.ini.....Where might that be if I may ask... im running mandrake 10.2 , if that helps
Darkside Eldrich
Registered User
Join date: 10 Feb 2006
Posts: 200
05-10-2006 13:12
From: SlimD Dannunzio
Some one mentioned, the appropriate Wine flolder for copying the the secondlife settings.ini.....Where might that be if I may ask... im running mandrake 10.2 , if that helps

It doesn't help, but it doesn't matter. Should be in

~/.wine/drive_c/windows/profiles/<your Linux user name>/Application Data/SecondLife/user_settings

Although I'm not sure why you're copying settings.ini for a wine install, it should generate it automatically, and you can change all the settings from within the game.
Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
Possible Linux Client Memory Usage Issue Work-around?
05-10-2006 13:31
From: Mack Echegaray
As to memory usage, bear in mind that the Linux client doesn't detect memory properly so will always use as little as possible, even at the expense of not fully loading any textures!
What happens if the program files are copied to /mnt/ramdisk/, and the program run from there?

This assumes, of course, that /dev/ramdisk/ is big enough to hold what is needed, which seems likely to be arrangable on a large-memory system running a program that ignores most of the memory anyway. If things get a little tight this way, I suppose that some of the less-frequently used files could be copied as symlinks instead of actual files.

Might this help?

...or make links to /mnt/ramdisk/.... in strategic places, copying over only selected frequently-used files?

Comments?

Toodle-oo!
Del Dayton
British Beer Guzzler
Join date: 12 Dec 2003
Posts: 157
05-11-2006 15:14
Hrmm, I've copied the settings.ini across from the Linux client (which runs in Windowed mode) to:

~/.cedega/Second Life/c_drive/windows/Application Data/SecondLife/user_settings

This is with the latest Cedega on Ubuntu.

But it's still determined to run in full-screen mode, and thus fail. Any ideas?

Update: I tried explicity adding "FullScreen FALSE" as well as "Windowed TRUE" but neither of these helped.

Update 2: Found an old post which said try downloading an old version through the Cedega menu (WineX 3.2) then using this to set the fullscreen. As expected, running with this version presented a windowed login screen straight away. Toggling the fullscreen option on and off just made it crash.

Update 3: It works at a fairly decent framerate (20ish, similar to the native client) with Cedega 4.1, streaming audio works fine, some of the sounds e.g teleport whoosh are a bit delayed but I've had that on Windows too. Need to hold shift to zoom, but meh. Quicktime is missing for videos but I don't bother with them much anyways. I guess failing a newer version, this will do :)
_____________________
1 2