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Most needed classes in SL?

Selaras Partridge
Asker
Join date: 21 Aug 2005
Posts: 162
01-10-2006 11:48
I'm managing a university in-world that holds a lot of SL Basics classes, as well as prim building classes from Beginner level to Advanced. The classes are popular but I've also heard a lot of requests for Scripting classes. Is Scripting the one big thing everyone is hoping to learn? Are there any scripters out there willing to join up and teach?

Are there any other vacuums in SL Education you think needs to be filled?
Dragon Stryker
Destroyer of Heavens
Join date: 4 Jun 2004
Posts: 156
01-10-2006 12:07
I haven't seen much on audio education. I don't mean teaching via an audio stream, I mean I've gotten a handful of people asking how to upload sounds, what the limitations are, how to convert them to work in SL, etc. Hmm... maybe I'll try fleshing a class out on this topic. lol
Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
01-10-2006 12:15
I think that some scripting classes would be great, especially ones that focused on how to write efficient scripts that are sim-friendly. There are a lot of different ways to do things in SL, but I am never quite sure which is the 'correct' or most efficient way to do some things.

I've noticed a lot questions about texturing, clothes, and Photoshop here on the Forums. There may be some positive response to a texturing or Photoshop type class.
AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
01-10-2006 13:35
I think design classes would be a really good idea. Even just the basics like good proportioning, complimentary colours, figure/ground, stuff like that.




And judging from some of the threads in the forums I'd say classes on how to not be a total fool would be a good idea too. :p
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Ulrike Solzhenitsyn
apocalyptic dove
Join date: 8 Oct 2005
Posts: 7
01-10-2006 13:40
I've been learning to build myself and learning scripting... Classes on this would be great.
Pain Pirandello
Registered User
Join date: 26 Oct 2005
Posts: 39
01-10-2006 14:15
From: Dragon Stryker
I haven't seen much on audio education. I don't mean teaching via an audio stream, I mean I've gotten a handful of people asking how to upload sounds, what the limitations are, how to convert them to work in SL, etc. Hmm... maybe I'll try fleshing a class out on this topic. lol


I will second that, covering tools for putting them in the proper format.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-10-2006 21:20
Manners.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

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Candy Cannoli
Registered User
Join date: 13 Jul 2005
Posts: 6
01-11-2006 04:54
I dunno if this is something you can do but I definitely think there is a need for a class for new volunteers which can be broken down into mentors classes, greeters classes etc. Coming in I really didn't know what was expected of me and was basically told "watch and learn" I think a class telling us what specifics we can go over with newbies, give us folders to give newbies, landmarks etc. would be a great help.
Alisa Honey
THE HONEYPOT
Join date: 2 Jul 2005
Posts: 93
01-11-2006 07:03
hi candy we have monthly meetings with jeska linden telling all that and exchangeing with each other welcome to the family:)
Tsuno Soyinka
Registered User
Join date: 28 Oct 2005
Posts: 15
01-11-2006 08:43
I want to help. I probably am posting this in the wrong section, but then again I don't go to forums often. I am already giving scripting lessons to my friends. I have taken college programming classes and have experience in C and QuickBasic 4.5. I will take care to include tips on server-load/lag reduction, i.e. filter your listens. I do not pretend to know everything or correctly, and I am still learning myself (mostly self taught. wiki=SL holy text). I have a knack for hitting on exceptions, such as does an agent own itself. however I can not be counted on for a regular appearance. My trolling thru the wiki has given me quite a smattering of knowledge, so I often will nose on someone when I hear a problem.

I agree about there being a lack in uploading help.
I have not niticed much on help in lighting. Particles there may be classes in, but general lighting I have not seen. Are there classes on making templates/clothing, poses/animations, and HUD's? I met some poeple who knew not what a HUD was.

hmm yeah a HUD class would be great. I find they behave differently from other attatchments or links.

sitting is when an avatar links with an object. an attatchment is an object linked to the agent/avatar. a HUD is listed as an attatchment. based upon the previous: when an avatar sits/links in on a moving vehicle, the avatar moves with it. so since an attatchment is a link, like sitting, an attatchment should be able to set the avatars position. since HUD is an attatchment it should also move the avatar. The last 2 sentences have tested false by experimentation.

sorry, I ramble. I stop now before I say too much!

I will most likely not check back on this, so if anyone has comments for me, the best way would be an in world IM.
Tsuno Soyinka
Registered User
Join date: 28 Oct 2005
Posts: 15
01-11-2006 08:44
From: Alisa Honey
hi candy we have monthly meetings with jeska linden telling all that and exchangeing with each other welcome to the family:)




where is this meeting? and what time?
Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
01-11-2006 09:05
From: Selaras Partridge
I'm managing a university in-world that holds a lot of SL Basics classes, as well as prim building classes from Beginner level to Advanced. The classes are popular but I've also heard a lot of requests for Scripting classes. Is Scripting the one big thing everyone is hoping to learn? Are there any scripters out there willing to join up and teach?

Are there any other vacuums in SL Education you think needs to be filled?


Definatly do scripting classes. I have been around since beta and i grasp some of the aspects of it. However I do not grasp the concept as a whole and how it all excuse the pun "functions" Often ppl don't make it past the first class before their eyes glaze over or they simply do not understand. If taught it needs to be done as if the user has zero programing experience all the way to the most advanced uses of LSL.

I hope you do this, if so I will come and try to learn it again :D

Mar
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Tsuno Soyinka
Registered User
Join date: 28 Oct 2005
Posts: 15
Sure
01-11-2006 09:09
From: Martin Magpie
Definatly do scripting classes. I have been around since beta and i grasp some of the aspects of it. However I do not grasp the concept as a whole and how it all excuse the pun "functions" Often ppl don't make it past the first class before their eyes glaze over or they simply do not understand. If taught it needs to be done as if the user has zero programing experience all the way to the most advanced uses of LSL.

I hope you do this, if so I will come and try to learn it again :D

Mar


sure. you want me to give my spiel here and now?
part one includes some of the varieables, scope and declaration, converting between variables, blocks, ifs, and maybe one function so you can do the homework. or if you want I'll detail the concept of function
Dragon Stryker
Destroyer of Heavens
Join date: 4 Jun 2004
Posts: 156
01-11-2006 09:30
From: Martin Magpie
Definatly do scripting classes. I have been around since beta and i grasp some of the aspects of it. However I do not grasp the concept as a whole and how it all excuse the pun "functions" Often ppl don't make it past the first class before their eyes glaze over or they simply do not understand. If taught it needs to be done as if the user has zero programing experience all the way to the most advanced uses of LSL.

I hope you do this, if so I will come and try to learn it again :D

Mar


I've thought about this. Currently there are scripting classes, but often times they only teach you which functions to edit to make something change. I haven't seen many "This is what this does, that's what that does, when you put them together, they do this" type of classes. Explanations of what a "function" and stuff like that is, is needed. The wiki isn't very easy for someone to understand if they have no idea what things mean. Even a class explaining what the "Hello, avatar!" script consists of I think would be helpful. Once a week at least.

From: Ulrike Solzhenitsyn
I've been learning to build myself and learning scripting... Classes on this would be great.

There are building classes almost every day. Check "Education" in the Find window. ;)

From: AJ DaSilva
I think design classes would be a really good idea. Even just the basics like good proportioning, complimentary colours, figure/ground, stuff like that.

I think "design" would be really difficult to teach in-game. It's not easy to teach things that the 'students' can see, and the instructor can't see them working on. Especially when every attempt at a texture will cost them L$10 to upload. There are online tutorials I believe for these things. Maybe an updated, static list, is needed so people can find these easier than searching the forums for an hour.
Stephane Zugzwang
Brat
Join date: 26 Jun 2004
Posts: 192
01-11-2006 09:44
I'd be happy to give scripting classes. I've scripted a Sudoku board, a Chess board, and a Tic Tac Toe (TTT is now a freebie, available at Yadni's or at the SL Chess Club).

I could organize and design a class on the Tic Tac Toe (i.e. "Build your own Tic Tac Toe board";) if you think there is an audience for it ?
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Stephane Zugzwang
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To see a world in a grain of sand and heaven in a wild flower
Hold infinity in the palms of your hand and eternity in an hour
AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
01-11-2006 10:12
From: Dragon Stryker
I think "design" would be really difficult to teach in-game. It's not easy to teach things that the 'students' can see, and the instructor can't see them working on. Especially when every attempt at a texture will cost them L$10 to upload. There are online tutorials I believe for these things. Maybe an updated, static list, is needed so people can find these easier than searching the forums for an hour.
Not at all, good design can be done purely with primitives.
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
01-11-2006 10:13
From: Dragon Stryker
I've thought about this. Currently there are scripting classes, but often times they only teach you which functions to edit to make something change. I haven't seen many "This is what this does, that's what that does, when you put them together, they do this" type of classes. Explanations of what a "function" and stuff like that is, is needed. The wiki isn't very easy for someone to understand if they have no idea what things mean. Even a class explaining what the "Hello, avatar!" script consists of I think would be helpful. Once a week at least.


That's actually more or less the way I try to do things. Being busy with the holidays, and now some RL concerns I've slacked off holding classes for a bit, but I'm looking to start it back up soonish.
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Pete Fats
Geek
Join date: 18 Apr 2003
Posts: 648
01-11-2006 10:42
Roll an undead rogue.
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Gerami Fizz
That Guy
Join date: 15 Jun 2005
Posts: 88
01-13-2006 08:24
I don't know how many people agree with me, but I'd like to see:

1) A lot more (any?) "intermediate" and "advanced" classes on anything SL-related. It seems like the vast majority are "how to create a prim", which is indeed vital. However, what about established builders who want to learn super-advanced stuff like prim torture and visual tricks, or scripters who'd like to understand XML-RPC?

2) Maybe some kind of socialization class on common etiquette and SL manners.... Mostly as they apply to special situations that don't exist in RL, like P2P teleporting to someone who may be doing something private, or proper use of IM for private conversations so as not to disrupt a public dialogue. I can hear the ethics of this idea being contested already though.

3) More RL topics! For example, I saw a "learn Japanese" course in the events listing. If I'd caught it earlier in their syllabus I'd have taken it.

4) Even a course on some of the nuances of the controls in SL. Many new residents seem to find the controls difficult, and many camera tricks aren't prominently documented. I just learned last night that the tab key actually does something, and I'd though I was proficient!

Anyway, that's what my stream-of-consciousness poured out for class suggestions. For all I know, there may just not be enough public interest for those kinds of things, and I personally do no constitute "the public".
AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
01-13-2006 10:56
From: Gerami Fizz
1) A lot more (any?) "intermediate" and "advanced" classes on anything SL-related. It seems like the vast majority are "how to create a prim", which is indeed vital. However, what about established builders who want to learn super-advanced stuff like prim torture and visual tricks, or scripters who'd like to understand XML-RPC?
Thought there were. Seconded

From: Gerami Fizz
2) Maybe some kind of socialization class on common etiquette and SL manners.... Mostly as they apply to special situations that don't exist in RL, like P2P teleporting to someone who may be doing something private, or proper use of IM for private conversations so as not to disrupt a public dialogue. I can hear the ethics of this idea being contested already though.
Dunno, different people have different preferences.

From: Gerami Fizz
3) More RL topics! For example, I saw a "learn Japanese" course in the events listing. If I'd caught it earlier in their syllabus I'd have taken it.
Definately! SL has quite some promise as a platform for teaching standard subjects.

From: Gerami Fizz
4) Even a course on some of the nuances of the controls in SL. Many new residents seem to find the controls difficult, and many camera tricks aren't prominently documented. I just learned last night that the tab key actually does something, and I'd though I was proficient!
Might be a nice idea, although possib;y would work better as a notecard or webpage. What does tab do, btw?
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Gerami Fizz
That Guy
Join date: 15 Jun 2005
Posts: 88
01-13-2006 12:48
Not to get off-topic, but the tab key appears to point your camera at the nearest avatar. I haven't played with it much, but until last night I didn't know it did anything at all.
Tsuno Soyinka
Registered User
Join date: 28 Oct 2005
Posts: 15
01-14-2006 09:11
[/QUOTE]I think "design" would be really difficult to teach in-game. It's not easy to teach things that the 'students' can see, and the instructor can't see them working on. Especially when every attempt at a texture will cost them L$10 to upload. There are online tutorials I believe for these things. Maybe an updated, static list, is needed so people can find these easier than searching the forums for an hour.[/QUOTE]

I have multiple solutions for that which do not use textures.
also I plan on just a few lines (5 or less) at a time.
one or two of my solutions are ready for use in a few minutes
Tsuno Soyinka
Registered User
Join date: 28 Oct 2005
Posts: 15
01-14-2006 09:15
From: Stephane Zugzwang
I'd be happy to give scripting classes. I've scripted a Sudoku board, a Chess board, and a Tic Tac Toe (TTT is now a freebie, available at Yadni's or at the SL Chess Club).


Ah Oak Trees Bearing Acorn Squash! I was gonna make a sudoku! guess I'll have to go back to my billiards project. oh wait someone made that too! is there nothing left?!
Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
01-14-2006 09:18
I think a more general Secondlife class could be usefull. We all see people asking, what now, people who haven't seen all the wonderfull things yet. I envision a tour through SL like a RL school class going on a field trip. :D
Visiting and spending some time at several different places and let people see the wonders of SL. There are lots of places that don't advertise much but are lots of fun to visit and give the inspiration and motivation to explore SL and RL to it's full potential.
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Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
01-14-2006 09:21
From: Tsuno Soyinka
Ah Oak Trees Bearing Acorn Squash! I was gonna make a sudoku! guess I'll have to go back to my billiards project. oh wait someone made that too! is there nothing left?!

Don't be afraid to compete, there isn't one car factory or one tv factory, competition encourages improvement, and improvements is what keeps the world going round. :D

Even just making it for yourself will make you a beter scripter and might give you new kwel ideas to do. :cool:
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