These forums are CLOSED. Please visit the new forums HERE
Shiney horrible |
|
Thili Playfair
Registered User
![]() Join date: 18 Aug 2004
Posts: 2,417
|
10-28-2005 17:55
Bug or new future?, toruses with shiney look horrible , maybe i never noticed till now tho -.-
|
Karsten Rutledge
Linux User
![]() Join date: 8 Feb 2005
Posts: 841
|
10-28-2005 18:32
No, it's new with 1.7. I've been noticing it too, in fact I was fixing to write a post here! But you beat me to it, so I'll throw in mine too.
![]() Why was this changed? It looks horrible. _____________________
![]() New products, updates, rants, randomness. Addictive high-quality games for sale: Greedy Greedy, On-A-Roll, Mancala and the newly released Khet laser strategy game. |
Desmond Shang
Guvnah of Caledon
![]() Join date: 14 Mar 2005
Posts: 5,250
|
10-28-2005 19:57
The 'intensity' of shiny is off a bit, too.
Before, there was far less difference between 'low' shiny and 'none'. It was possible to do some very subtle effects this way which did wonderful things far beyond the definition of 'shiny'. Now, even a little shiny screams "I'M SHINY!" This is very, very unfortunate. _____________________
![]() Steampunk Victorian, Well-Mannered Caledon! |
Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
|
10-28-2005 20:18
_____________________
|
Kujila Maltz
lol
![]() Join date: 6 Aug 2005
Posts: 444
|
10-28-2005 20:23
Cool beans.
![]() |
Invect Hasp
Registered User
Join date: 5 Apr 2005
Posts: 200
|
10-31-2005 10:10
Would this be the same person that changed the look of it, when no one was asking to have look changed, and who also broke it but didn't notice? Hot damn, I can't wait! ![]() _____________________
|
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
|
11-01-2005 10:11
Personally, I think "shiny" has always looked horrible. I turn it off because shiny objects just plain look out of place.
I wouldn't go so far as to suggest they drop it, since I can turn it off, but they really need to direct their energies in other directions than trying out dubious "improvements" in pseudo-reflective surfaces. At least until they get full raytracing in the rendering engine. ![]() |
ReallyRick Metropolitan
Yes it's really me.
![]() Join date: 4 Jun 2005
Posts: 691
|
11-09-2005 16:45
With this latest update it appears shiny has been fixed, at least the part about linked prims "reflection line" being off set from the rest of the object. Here is a pic from today of 3 cylinders linked together and the line is smooth.
_____________________
![]() |
Seifert Surface
Mathematician
![]() Join date: 14 Jun 2005
Posts: 912
|
Yay for fixed shiny!
11-09-2005 20:25
I think these now work even better for lining up than in 1.6
![]() _____________________
-Seifert Surface
2G!tGLf 2nLt9cG |
Salen Welesa
Kupo? Dook?
Join date: 13 Jul 2005
Posts: 65
|
11-10-2005 06:19
Sweet! My shiny new airplane I made looks PERFECT under 1.7.2. The shiny effect moves perfect. ^_^ Mmm Shiny.
|