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Shiny |
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Dnel DaSilva
Master Xessorizer
Join date: 22 May 2005
Posts: 781
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10-25-2005 00:48
I just noticed that shiny seems to work differently in 1.7. I was at my house checking out the new release and noticed that my walkways (Blanc Noir Skylife) no longer have a continuous look to them. If you look at the attached pic, you can see the ‘line’ that goes from one end to the other that defines the gradient is now angled causing multiple shiny objects all in a row to look like pieces. I can not seem to change the angle by changing my view either. Anyone else noticed this and is it on purpose?
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Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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10-25-2005 00:50
Yupyup shiny has been changed look in the archives of the Version 1.7 Feature Feedback dept. and do some searches and you'll notice pasts posts on it too.
Here's an example: /142/d3/59722/1.html _____________________
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Dnel DaSilva
Master Xessorizer
Join date: 22 May 2005
Posts: 781
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10-25-2005 01:31
Thanks Torley for the link, but it does not explain what I am talking about. In the attached pic you can see 6 prims, two boxes side by side, two cylinders on thier side, side by side and two half cylinders side by side to make a full one. On the first set and the third set the gradient flows well between the two objects, but in the middle one they are well 'crooked' that's the issue I'm talking about....
p.s - after some playing it seems it is off by about five degrees and the slope does not depend on the size of the object. |
Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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10-25-2005 01:39
I'll quickly say I ran a quick test and got the same results that you did. "Crooked shiny"! Hmmm file a bug report, that sure doesn't look right to me.
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Kris Ritter
paradoxical embolism
![]() Join date: 31 Oct 2003
Posts: 6,627
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10-25-2005 02:08
Maybe you could grief live help about it and then bitch to the hotline about their attitude in responding.
Seems to work for others with the same issue ![]() |
Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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10-25-2005 02:09
![]() And while I'm at it, could the JPEG compression for postcards please be improved? ![]() _____________________
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Selador Cellardoor
Registered User
![]() Join date: 16 Nov 2003
Posts: 3,082
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10-25-2005 03:28
Maybe you could grief live help about it and then bitch to the hotline about their attitude in responding. Seems to work for others with the same issue ![]() Yes, I saw that. If it had been me responding, I would have been tempted to kick him up the arse. _____________________
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Siobhan Taylor
Nemesis
![]() Join date: 13 Aug 2003
Posts: 5,476
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10-25-2005 03:33
Yes, I saw that. If it had been me responding, I would have been tempted to kick him up the arse. Yeah, Nicole's always been way too nice to people. _____________________
http://siobhantaylor.wordpress.com/
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Forseti Svarog
ESC
![]() Join date: 2 Nov 2004
Posts: 1,730
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10-25-2005 08:13
Yes, I saw that. If it had been me responding, I would have been tempted to kick him up the arse. i had just gotten interested in said person's work through torley's blog... was a little disappointed to see such immature and rude behavior. Some of the hotline posts disgust me (the post we are discussing here is HARDLY the worst). _____________________
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Jenny Carlos
Registered User
Join date: 30 Aug 2005
Posts: 52
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Yep looks buggy to me
10-25-2005 13:42
I program with a 3d engine that had simalar problems with there direct X drivers lol .
Everyone bitched up a storm lol. Hope that the lindens read over these post and maybe get us out a fix for some of the problems soon. |
Kim Manilow
total spaz
![]() Join date: 8 Jun 2004
Posts: 154
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10-25-2005 14:36
Wow. That's pretty bad. Hope they decide to fix this.
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Runitai Linden
Linden Lab Employee
Join date: 29 Aug 2005
Posts: 52
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10-25-2005 16:06
WOW, that sucks. My bad. Sorry, I'll get on it.
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Kim Manilow
total spaz
![]() Join date: 8 Jun 2004
Posts: 154
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11-26-2005 18:04
Shiny looks great now!
Runitai--my new favorite Linden. _____________________
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Lost Thereian
Bleh.
![]() Join date: 27 May 2004
Posts: 271
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11-26-2005 22:46
woot!!
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