1.8.3's "improvements" in Ripple Water - Ripple Water when on, looks -so- much worse... almost like you guys aren't even really using pixel shaders...
Did it have to be reeled in that badly? I know this isn't that important, but jetskiing on the voids looked downright realistic before. Now we're back to cartoonish short of "oh, well, er, I guess that's water. kinda."
Couldn't you guys let us option that? I know that -some- nvidia cards have problems with 24 bit shaders, but again couldn't it be an option, even in the INI?