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Did ripple water -have- to be nerfed THAT badly?

Michi Lumin
Sharp and Pointy
Join date: 14 Oct 2003
Posts: 1,793
02-14-2006 19:37
1.8.3's "improvements" in Ripple Water - Ripple Water when on, looks -so- much worse... almost like you guys aren't even really using pixel shaders...

Did it have to be reeled in that badly? I know this isn't that important, but jetskiing on the voids looked downright realistic before. Now we're back to cartoonish short of "oh, well, er, I guess that's water. kinda."

Couldn't you guys let us option that? I know that -some- nvidia cards have problems with 24 bit shaders, but again couldn't it be an option, even in the INI?
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
02-14-2006 19:38
It will be addressed as per what Runitai said here. Please spread the good word. :)
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