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Attachment vs Avatar Mesh Lighting -- Still not quite right...

Michi Lumin
Sharp and Pointy
Join date: 14 Oct 2003
Posts: 1,793
06-07-2006 19:54
It looks like the whole "avatar vertex shader on doesn't match avatar vertex shader off" thing -has- been fixed in 1.10.2 (though LOD was reduced and that's a big problem, too)...

... I just need to show that lighting *still* does not match on attachments vs avatar skins even though the Vertex On/Off descrepancy isn't there anymore.

This lighting descrepancy combined with the reduced LOD is really making it rough on a lot of existing content... This is really important to the unified look of many (thousands, realistically) of avatars...

--- Sorry to harp on it, I'm just not sure if this is officially considered 'fixed' or not now... since I noticed a change, but it wasn't in the notes - so I'm just trying to do due diligence...
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-08-2006 15:03
Moved to Current Version Feature Feedback.

Like the LOD problems you reported, let's find out what's going on here.
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