Argent, please stop. I know, ok? I'm not stupid. I know that teleportation changed, so you can stop with the condescending all caps.
You don't write the code for SL, so I'm sure you are not the final arbiter of what is and is not possible.
I'm not sure what you think this thread is about, Argent, because you keep changing the subject with every one of your replies.
When you arrive in a new sim after a teleportation, should your avatar be playing all the animations it was playing before the teleport or not?
1. Objects in another sim can no longer control you, so they shouldn't retain the ability to do so.
2. Objects in the same sim can control you, but unless they've been rewritten since 1.9 they don't know they need to.
And the reason for basing this on permissions is:
3. Linden Labs started implementing code to fix this problem based on permissions. This code already exists, and would work effectively and efficiently. They pulled it because it caused problems for existing objects, and it didn't solve the whole problem... but it's a good design and if completed it would also solve a number of other problems that have been long-term annoyances.
And the reason I'm posting here is:
4. The straightforward answer to your question... no matter WHICH way they answer it... will produce regression problems in existing code. It doesn't have a "yes or no" answer.
5. Linden Labs doesn't seem to have a good QA guy on staff. There's been a number of cases where they have missed obvious regressions that a good QA guy would have caught, and failed to devise a good backwards-compatible fix for regression bugs.