Rachael Karlfeldt
Registered User
Join date: 2 Dec 2005
Posts: 19
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03-05-2006 09:55
Is there any possibility that we might ever get oversized prim support?
I have ideas for building shells of square and round/oval form that would be most easily handled by larger prims instead of vast numbers of smaller ones that are extremely hard to move into place.
This would save on prims overall, but I suspect there is a problem with it I don't understand.
Any answers?
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-05-2006 14:56
Sure, Rachael... I'm sure if you do a forum search you'll come up with more background history with a plethora of historical stories. There are actually several reasons why prims are currently constrained to 10^3 m. One very good reason is simply technical: the limits of the current physics engine, Havok--an upgrade to Havok 2 has been in the works for a long time with many more improvements. Have you ever placed a large prim across the borders of two regions in the air and tried to walk across it? You'll notice it sometimes gets "confused" and you'll fall through, even tho it looks solid. Also, consider neighboring boundaries between parcels: larger prims could conceivably be used to easily encroach on the land next door. Altho granted, this isn't a very good reason because it also prevents the many legitimate uses. However, today, take comfort in the fact we have many resourceful Resis who come up with tricks like this, and you will also want to seek out a d00d by the name of Cadroe Murphy, who has scripted an automagic way to come up with large "shells" as you describe--look at his profile. And do a forum search for XyObject too and go on a quest for the legendary Xylor Baysklef. Here's the proof.Light and truth on your journeys! 
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