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DEBUG Menu becomes un-useable....again |
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bladyblue Bommerang
Premium Account
![]() Join date: 7 Feb 2005
Posts: 646
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03-21-2006 10:06
I used to be able to go to DEBUG and make the prims around me on my land become transparent so that I could do land edits. What happened to that ability? The Debug menu is all different now. It took me a year to figure it out and now its all garbled nonsense again. How about sending everyone a notecard on the new Debug menu features? How did you ever think anyone was going to figure all of this out?
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Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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03-21-2006 20:34
Yo bladyblue! If you mean DEBUG ---> RENDERING ---> HIDE SELECTED, it's still there. One of the great joys I've found in SL is that the DEBUG menu has some really useful things which eventually get "friendlied up" and may be brought over to the other menus. A good recent example is FORCE SUN!
That being said, the intent of DEBUG is not to be user-friendly. That's why it's hidden for starters. Searching the SL Forums, you will find some explanatory guides like how to use Debug Permissions: /13/85/66774/1.html#post696285 However, if there are features you feel would be beneficial to be more easily accessible, please don't hesitate to voice yourself in the following thread: What do you use in Debug /20/35/73038/1.html Have fun! ![]() _____________________
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