Melina Loonie
Cosy Island Manager
Join date: 13 Sep 2005
Posts: 419
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03-09-2006 02:04
From: Hiro Queso I think most landlords allow exactly the same, just different heights. On Cosy Island it is 400 m to get the boxes from the inworld map. Mel
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My Second Life in my blog at http://blog.CosyHome.org More about the German estate Germania: http://sl-germania.de
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Hiro Queso
503less
Join date: 23 Feb 2005
Posts: 2,753
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03-09-2006 04:59
From: Melina Loonie On Cosy Island it is 400 m to get the boxes from the inworld map.
Mel Yes, mine are 400m too 
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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03-09-2006 06:21
From: Jesrad Seraph llSitTarget(<256, 256, 256>, llEuler2Rot(DEG_TO_RAD * <45, 45, 45>  ); llSetRot(llRotBetween(<1,1,1>, destination - llGetPos())); That's the technique, yes. Most of the code is reading notecards and calculating offsets and angles so all you need to do is specify the position and facing of the target, and it checks to make sure you're not trying to pick a spot 512 or more meters away (I got stuck sitting at <-256,-256,-256> in sim coordinates doing that once), warning you if you're targeting a different sim, or a location below ground (which can also have unfortunate consequences), that sort of thing.
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