Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
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04-16-2006 01:43
From: SuezanneC Baskerville My idea - question, really - is for a kludgy workaround. To make a light effectively be "on or off" by covering it up. Won't work since the light EMITS light and prims don't block light.
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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04-16-2006 02:29
So how many actually use Local light in its current state, <1% ?, cause you sure cant use it now without dropping considerably in performance.
yes this means work for people who use light with their objects, expected to get a few im's myself, as the builds i have are made for local light (when i could acutally USE it without chocking).
Theres millions of prims out there that been set light that dont need it, reverting them to > Full Bright < good!, this option wasnt availible awhile ago so they had to use "light" to make it stand out in the crowd.
Changing a old object from "Full bright" to another to a light setting isnt that hard, but the new light is alot smaller radius.
Cant wait to get it on main myself \o
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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04-17-2006 06:48
From: Shirley Marquez Any existing "Light' object becomes a Full Bright object. To get a new Light object, you have to use the new UI in 1.9.1. that's correct. Almost all existing "light" objects should be full bright objects anyway, so only the tiny fraction of real lights will need to be update. From: someone The question is whether the script calls for changing lighting will be re-enabled, Use the ones for changing full-bright. From: someone I'll admit that I never saw the effect of pre-1.9.1 lighting; all of my video cards are too slow for it to work acceptably, so I have not been able to turn it on. If Linden Labs did what the people asking for "re-enabling" the script want, and made the old lighting calls turn on the new lighting code, lighting would be unusable again. Not because if lag, but because there would be so many competing lights you'd never notive the actual new lighted prims in all the glare.
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