Selling items
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Lulu Fatale
Registered User
Join date: 16 Sep 2004
Posts: 6
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03-09-2005 11:20
Hello, I have been playing SL now for about 6 months and am still having a hard time figuring things out. I am not a premium member (i only paid the one time fee of 9.99) From what i have seen and read about it seems you must be a computer genius to benifit from a monthly paid membership. However I have a question ...Is it possible to sell items from my inventory that i have aquired along the way. My inventory is so cluttered up and full it takes me forever just to find something in the massive list of items i have. There seems to me there should be a way to resell stuff in my inventory. Can someone help me with this. Surely i have more options than to just delete stuff from my inv that i paid a lot for. How do i sell items or what can i do with all my good junk that i have outgrown??? Any help would be appreciated. Do i have to have a premium membership to contribute to the economy? Thanks always..Lulu!
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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03-09-2005 11:42
From: Lulu Fatale From what i have seen and read about it seems you must be a computer genius to benifit from a monthly paid membership. However I have a question ...Is it possible to sell items from my inventory that i have aquired along the way hahah i am far from a computer genius. But i do enjoy owning and building on my land, which is one benefit of a full membership. And I get so much enjoyment out of SL, I like feeling like a full customer. The stipend is nice but i consider it built into my monthly fee. Anyway, regarding your main question -- yes people do occasionally throw yard sales. If you have stuff in inventory that is transferrable, you can do the same.
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Lulu Fatale
Registered User
Join date: 16 Sep 2004
Posts: 6
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03-09-2005 11:48
Well how in the world do i have a yard sale.. Don't i need land to do that ?
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Lo Jacobs
Awesome Possum
Join date: 28 May 2004
Posts: 2,734
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03-09-2005 11:51
Yard sales are questionable; you should make your own decision after reading this. Also, quite a few of your items will be no transfer, which means you can't sell it or give it to anyone.
_____________________
http://churchofluxe.com/Luster 
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Lulu Fatale
Registered User
Join date: 16 Sep 2004
Posts: 6
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03-09-2005 12:02
Well i just thought it was possible to make some money with my items . I didn't stop to think i might be stepping on other people's toes. It just seems impossible for me to contribute anything to the economy with my limited computer skills . I am not a computer genius professional like it seems you must be to actually acomplish anything here in SL. Plus who can afford 500 dollars for a graphic program. and another 10,000 dollars for a college course in computer graphics...lol. So i guess i will just continue to wander around aimlessly. That's why i am not a monthly subscriber as i wish i could be but this "game" seems to be geared for proffesional computer people...
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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03-09-2005 12:42
From: Lulu Fatale this "game" seems to be geared for proffesional computer people... Lo, my take of the other thread was that most designers felt that resale was ok but that if you wanted to do it on a regular basis (i.e. open up a second-hand STORE), to ask permission. A one-off yard sale didn't seem like that big a deal to most people as I read it, and certainly not to me, and I have more concerns about reselling goods than most (my concerns are in that thread). Lulu, I don't agree with you. It doesn't take a computer professional to play with putting spheres and boxes together in a sandbox to make a shape. It does take some patience however... cause there is definitely a learning curve. Luckily the learning curve is free except for your time. Most clothes makers I would wager have more of a design/art bent than a computer bent. Now, it is true that the full-fledged graphics programs are expensive, but some people seem to like GIMP, which is free. Not that there aren't a lot of computer experts within SL, but a lot of great "creators" are not techies at all.
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Zuzi Martinez
goth dachshund
Join date: 4 Sep 2004
Posts: 1,860
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03-09-2005 13:10
don't feel down Lulu. there's alot of emphasis on designers in sl but that's really just a small part of it. SL's a giant toy box and just cause some people play with blocks and some other people stand around clapping for them doesn't mean blocks are the best. find the toy you like and play like crazy. but always remember the people are the most fun part.  Forseti's right that you don't have to be a pro to get into designing. there are free programs to do just about everything SL can handle and you can even make clothes just using the tools in SL and nothing else. this is a great deal. you can learn things in SL for just about no money that you can use later on if you want to become a artist irl. and have fun doing it. good luck out there and don't feel pressured. just be yourself and enjoy the ride.
_____________________
Zuzi Martinez: if Jeska was Canadian would she be from Jeskatchewan? that question keeps me up at nite. Jeska Linden: That is by far the weirdest question I've ever seen.
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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03-09-2005 13:55
From: Zuzi Martinez don't feel down Lulu. there's alot of emphasis on designers in sl but that's really just a small part of it. SL's a giant toy box and just cause some people play with blocks and some other people stand around clapping for them doesn't mean blocks are the best. find the toy you like and play like crazy. but always remember the people are the most fun part.  Forseti's right that you don't have to be a pro to get into designing. there are free programs to do just about everything SL can handle and you can even make clothes just using the tools in SL and nothing else. this is a great deal. you can learn things in SL for just about no money that you can use later on if you want to become a artist irl. and have fun doing it. good luck out there and don't feel pressured. just be yourself and enjoy the ride. nice post zuzi. you said that much better. 
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Gattz Gilman
Banned from RealLife :/
Join date: 29 Feb 2004
Posts: 316
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03-09-2005 14:46
From: Lulu Fatale Well i just thought it was possible to make some money with my items . I didn't stop to think i might be stepping on other people's toes. It just seems impossible for me to contribute anything to the economy with my limited computer skills . I am not a computer genius professional like it seems you must be to actually acomplish anything here in SL. Plus who can afford 500 dollars for a graphic program. and another 10,000 dollars for a college course in computer graphics...lol. So i guess i will just continue to wander around aimlessly. That's why i am not a monthly subscriber as i wish i could be but this "game" seems to be geared for proffesional computer people... GIMP is a free grapich software, and not everyone who makes clothes have professional experience. I for one taught myself, and im planning on studying in Graphic Design. SL was one reason why i decided to take Graphic Design. All it takes, is just diving into it, a lot of trial and error. But in the end, you dont need to be a computer genius, or spend 10,000$ on software to be good in making clothes.
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Alex Lumiere
Registered User
Join date: 1 Jun 2004
Posts: 228
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03-09-2005 15:47
I know that it's probably difficult to make cash in SL if you don't want to become adept at building things and if you don't have a Premium Account it's more difficult to purchase things from your stipend. I personally have a Premium Account and it's worth it. However I started off with the Basic and managed to have a good time. SL will probably be a more social and exploration experience for you under the Basic version. If you'd like to contribute in a non-techie way, consider coordinating interesting events. That's one of the things i enjoy doing and I'm launching a few over the course of this month. I'm not charging an entry fee for mine, but this is possible if the event is something truly different. Make a deal with people that own land to give a percentage of profits (they'll get dwell anyway). Some other ideas: Act as a "focus" group person. Designers want to know if their designs need tweaking. You'll need to be specific about the things you like. Help scripters and vehicle designers test their projects. If you want this stuff they may take it in trade. Oversee club/tringo/game events. You'd need the owners permission, but they probably don't want to have to attend every event. I'm not sure how viable an idea this is... If you like clothes and that's why you want more money, consider approaching your fav designers (or beter yet hungry up and coming ones). If you wear their whole line of clothing and something that indicates it's by them then they may give it to you for free or a nominal amount. Particularly if you agree to go to some places where they'd like their stuff seen and agree to only wear it for a certain period of time continuously. If you go in groups that's even better. (omg, what am i unleashing into the world...lol) The Gnome Factory and other places like it (coming soon i'm sure) pay to have stuff "made" and it doesn't require massive building skills. Repetitive i understand but fun socializing. SL Tour guide. Invest in a nifty vehicle, take people around for a small fee. There are other less "savory" things you can do if it floats your boat which involve the World's Oldest Profession. I'd recommend this only if you actually find the idea and the practice fun. Not for me, but some people have a blast here doing it. I bet if you wrote some interesting articles for some of the SL newspapers/magazines they might give you some Lindens and it's a good way to meet interesting people. SL Photographers sometimes need models as well to pose in client clothing. Many builders dislike running aorund finding appropriate vendors spaces for their products. Be a marketing/sales consultant and keep up to date on the latest sims/malls/developments where your clients can sell. SL is getting big enough where it's tough to keep this inof up to date. Perhaps specialize in certain areas (10 sims) that you monitor periodically. Worse comes to worse, you could buy Lindens at place like GOM (they have a website) for real cash which would be less than what you might pay for in the monthly fee. However, i understand this futzes a bit with our local economy (and might drive up overall prices in the long run) so i have mixed feelings about recommending this. Your choice should probably revolve around what you like to do anyway or what you'd like to get. well, there ya go. Think outside the "building" box. And remember that paying Lindens isn't necessarily the only way of getting things. There's also barter for servces and goods. Some of these suggestions require that you let people on the Forum or in-world know you're available to do these things. Ask youself if you find something annoying or problematic that doesn't involve making something material, or if others do so too, and there's your need to fill! Ask yourself too, what your RL strengths are and how can they be applied here? Anyone have any other constructive ideas for people on Basic Account? With the death of the Rating bonus system as we know it they'll probably need some more options... good luck Lulu
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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03-09-2005 17:40
From: Alex Lumiere you could buy Lindens at place like GOM (they have a website) for real cash which would be less than what you might pay for in the monthly fee. However, i understand this futzes a bit with our local economy (and might drive up overall prices in the long run) so i have mixed feelings about recommending this. i am curious what is behind the "this futzes a bit with our economy" -- buying on GOM only recycles $L, it doesn't create them, so it is not inflationary. i.e. when you buy lindens, you are taking lindens that LL has already "created" and is in person A's pockets. You buy them and now they are in your pockets. The US$ exchanged doesn't come in-world. Sure it recycles $L into the hands of a purchaser, which will fuel demand for products and could heat up the economy thus trigger some inflation, but we don't seem to be anywhere near that point. Inflation usually happens if a currency becomes devalued or an economy becomes way too hot. anyway, curious to hear your perspective. cheers
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Lo Jacobs
Awesome Possum
Join date: 28 May 2004
Posts: 2,734
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03-09-2005 17:46
From: Forseti Svarog Lo, my take of the other thread was that most designers felt that resale was ok but that if you wanted to do it on a regular basis (i.e. open up a second-hand STORE), to ask permission. A one-off yard sale didn't seem like that big a deal to most people as I read it, and certainly not to me, and I have more concerns about reselling goods than most (my concerns are in that thread). Yep, it was just to give her some more info about the subject  It's not a big issue for me; but I do make most of my items no-transfer.
_____________________
http://churchofluxe.com/Luster 
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Alex Lumiere
Registered User
Join date: 1 Jun 2004
Posts: 228
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03-09-2005 18:49
Forseti,
I'm just mentioning something that someone who's into that sort of thing told me that there might be a effect in buying Linden's with RL cash. I don't want to get into an Economics debate even though I know we're in that forum...lol. Somehow I don't think my bringing this up is going tostop people from buying if they think they'd like to. I just brought it up because i heard it was an issue and if Basic Account holders read this I hope they gather enough information to make their own decisions if they choose to go that route.
If I thought it was a terrible idea I wouldn't have brought it up and in fact I believe otherwise. However, I think presenting the possiblity that some people feel it isn't such a hot idea might be worth mentioning and encourage people to do some independent thinking is a good thing. Just like how the issue of global warming and its long term effects (or lack thereof) are debated in some circles. I'm a believer that truth is usually to be found somewher in the middle.
What did you think you think about any of my suggestions? Do you have any other constructive suggestions for people who aren't into building per se?
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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03-10-2005 02:37
alex, i hope you didn't think i was criticizing. Not what i meant at all. No, i actually did want to hear the reasoning behind how buying on GOM can cause inflation, cause at first glance i don't totally see it (my thoughts obviously in that other post).
I thought your post raised a lot of good points and ideas.
if anyone feels that buying on GOM is dangerous (and I hope i'm not courting a forum mess here), i'd love to hear why. Might be an angle i am missing. I admit i haven't spent as much time analyzing it as i could.
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
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03-10-2005 06:36
From: Lulu Fatale From what i have seen and read about it seems you must be a computer genius to benifit from a monthly paid membership. I don't think you have to earn money to enjoy SL. If you become a full member, they give you (L$500) every week (instead of L$50), plus bonuses (based on ratings, I think). You get this whether you log in or not. You can buy 512m of land for L$512 and build a house, or get a free one from Linden. From: someone My inventory is so cluttered up and full it takes me forever just to find something in the massive list of items i have. The next version (1.6) coming real soon has much better tools for inventory. It will be much easier. From: someone Do i have to have a premium membership to contribute to the economy? No, not at all. If you spend your bit of money here and there, you are contributing to the economy. Plus, any time you spend on people's land, they get a "dwell" bonus. So you are contributing just by being there! Who says you have to contribute to the economy anyway? Have fun doing whatever it is you like to do, even if it is only crusing around looking at things and chatting with people. If you don't want to buy land, and if L$50 per week is enough to have fun, then don't upgrade. Just enjoy yourself. Buster
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Alex Lumiere
Registered User
Join date: 1 Jun 2004
Posts: 228
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03-10-2005 09:38
Forseti,
You brought up a valid point and thanks for presenting the other side of the issue! Perhaps i was overly cautious in my suggestion. I have a tendency to be that way...
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