Generalized Texture Layers
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Jesse Linden
Administrator
Join date: 4 Apr 2005
Posts: 285
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04-27-2005 16:42
Name: Generalized Texture Layers Category: avatar Subcategory: clothing Author: Voting System Admin Prop Date: 2005-04-13
Feature Detail Allow multiple textures to be used as stacked layers for clothing. This will allow mutiple tattoos, for example.
feel free to use this thread to discuss further
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Liberty Tesla
Perpetual Newbie
Join date: 1 Sep 2003
Posts: 173
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04-27-2005 22:29
Yesyesyes, please! Very cool idea! And it would rejuvenate the tattoo business, which seems to have been in decline since custom skins got so popular...
I'll be sure to save all my old tattoo and makeup textures, in case you implement this.
(And just to make sure: you do mean to include multiple *facial* texture layers too, right? Mixing lipsticks, eyeshadows, facial tats, masks, etc?)
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
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04-28-2005 13:41
I'd like to see this as an option even beyond clothing. It would streamline many applications in the build process.
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Storma Amarula
Registered User
Join date: 8 Mar 2005
Posts: 87
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05-18-2005 13:53
Hi!
I was just about to make a post requesting a feature that allow for a second skin (so to speak) specifically for tattoos so a user may use their tattoos with any skin.
I’m always impressed how 'on the ball' your team is. Please, please implement this fantastic feature. It will be lindensend for all skin designers!
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Storma Amarula
Registered User
Join date: 8 Mar 2005
Posts: 87
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05-18-2005 14:01
Ohhh i forgot to ask - is there a planned release date for this feature?
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Urusula Zapata
I love my Pugs!
Join date: 20 Mar 2004
Posts: 1,340
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05-18-2005 14:14
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Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
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05-18-2005 15:44
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Lost Thereian
Bleh.
Join date: 27 May 2004
Posts: 271
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06-29-2005 01:41
Definately! We really need this as about 90% of SL uses full body skins.. The ability to use tattoos, different makeup textures, etc is limited once one buys a skin. Many SLers, if not ALL will be so greatful to have this feature, including mwa  I vote yes !
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Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
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Win Win Proposal
07-01-2005 18:29
I know very few that will NOT benefit from this feature. Please vote for it!!!!!!
We do need to make absolutely sure this feature includes the Head Tattoo target, otherwise (I think you see the problem) the most manipulated and important part of the avatar body is left out of the loop.
I'm not sure exactly how LL intends to implement this feature assuming it is approved, but I imagine one additional clothing item might need to be added for the head. May I suggest calling it a "Mask".
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Roseann Flora
/wrist
Join date: 7 Feb 2004
Posts: 1,058
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07-01-2005 20:43
el bumpo
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Kenzington Fairlight
Surrogate
Join date: 9 Jun 2003
Posts: 139
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layer swapable clothing items
07-13-2005 14:48
possibly add to this the ability to let a user put clothing they buy on any layer they choose. For instance, someone could sell a tshirt but instead of being specifically a *shirt* it can be up to the user as to what layer they wear it on. You could wear your undies outside your pants (because i know we've all been dieing to...maybe no). This could almost be an alternative to adding a new layer for textures, though there definately needs to be a second layer for facial textures.
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Little Hailey
Unedited
Join date: 1 Jun 2005
Posts: 209
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07-13-2005 14:54
YES!
/brings balloons to the party.
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________________________ ____________________________ _______________________________ ___________________________________ _______________________________________ ___________________________________________ _______________________________________________ Interesting things happen when stars fall from the sky... Vote Yes on 411 - Transfer of No Trans Items (under specific conditions)
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Roseann Flora
/wrist
Join date: 7 Feb 2004
Posts: 1,058
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08-17-2005 07:51
Im getting alot of IM's everyday asking about prop 14 link below https://secondlife.com/vote/index.php?get_id=14
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ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
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08-17-2005 08:26
This feature really needs to be implemented. I am anxious for new skins and options.
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Logan Bauer
Inept Adept
Join date: 13 Jun 2004
Posts: 2,237
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08-17-2005 19:21
From: Namssor Daguerre I'm not sure exactly how LL intends to implement this feature assuming it is approved, but I imagine one additional clothing item might need to be added for the head. May I suggest calling it a "Mask".
Good point. We should get at least one additional layer for head, torso, and lower body textures. I'd also like to see them try to restructure it so if a person is wearing say, just a t-shirt, pants, and underware layers, then maybe a second layer for skin tattoos is opened up(however this would probably be harder to fit into the GUI than my next suggestion). Or, going off what Kenzington mentions, just change it so instead of having "jacket layer, shirt layer, undershirt layer, skin layer1, skin layer2", just have 5 layers that you can stack in any order. Mebbey even just give us 5 layers for each head, torso, and lower body- which would open up a lot of options for AV's faces. Ideally, I'd like to see that - I probably would still only use one layer for my face, but I'm sure makeup-designers could use the extra face-spaces.
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a lost user
Join date: ?
Posts: ?
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Still there?
08-24-2005 14:56
Is this proposal still alive? It is a fantastic idea, but it seems like there hasn't been much activity around it in a while... Just wondering if it's worth tossing some votes at or not.
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Roseann Flora
/wrist
Join date: 7 Feb 2004
Posts: 1,058
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08-31-2005 06:02
From: Gail Lemieux Is this proposal still alive? It is a fantastic idea, but it seems like there hasn't been much activity around it in a while... Just wondering if it's worth tossing some votes at or not. here is the link https://secondlife.com/vote/index.php?get_id=14
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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09-03-2005 10:11
The trouble is this is technicly complex. You see the current system has the layers(clothing) hardcoded. There are some intricate things going on behind the scenes. A move to generalized texture layers would require a change to the core arciteture. The major design problems would be making it intuitive and still capable of mirroring the current feature set.
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
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Roseann Flora
/wrist
Join date: 7 Feb 2004
Posts: 1,058
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09-08-2005 06:29
From: Strife Onizuka The trouble is this is technicly complex. You see the current system has the layers(clothing) hardcoded. There are some intricate things going on behind the scenes. A move to generalized texture layers would require a change to the core arciteture. The major design problems would be making it intuitive and still capable of mirroring the current feature set. One can only hope. I think SL really needs and would benefit from having the new layers added!
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Roseann Flora
/wrist
Join date: 7 Feb 2004
Posts: 1,058
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09-13-2005 23:59
WOW 1089 votes!! Wish we knew when they will be added here is the link to vote https://secondlife.com/vote/index.php?get_id=14
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
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09-14-2005 02:55
From: someone ... Just wondering if it's worth tossing some votes at or not. Probably not, as the voting system isn't doing much visible good. I'd take Jesse posing the question as being a better sign than throwing another 0.1% of votes at it.
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
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09-14-2005 03:06
One of my RL development guidelines is - you have one of a thing, or lots of a thing - never 2, 3 or 5 for example. soooo - give me an arbritrary number of layers. any clothing that does not need to perform physics stuff (which, until a new physics engine, is pretty much everything other than skirt/cloak) can all be baked into one layer anyway, so the rendering engine need no take too much of a hit.
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Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
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Visual mock-up for Generalized Texture Layers (GTL's)
09-14-2005 14:30
If a layering hierarchy already exists for tattoos and clothing, what's the big deal with adding GTL's? Maybe I'm wrong, but I see GTL's as a simple substructure in the existing layer heirarchy. Take, for example, the modified appearance dialog below - The slots for plugging in the textures could be numbered 1-9 (that seems like enough) with 1 on the visual bottom and 9 on the visual top. Skin texture would go in slot 1, makeup, tattoos, etc. in the other 8 slots. This example doesn't have textures plugged into the slots, but one can easily imagine all 27 scrollable slots filled with textures that get baked by the rendering engine. Clothing sets could be handled in exactly the same way (slots numbered 1-9). Any existing clothing assets would default to slot 1. Additional slots could be filled to include belts, scarves, buttons, pockets, etc.
Anyone that works with Photoshop layers and thier layer sets should see how this works. The layer sets already exist in SL. The substucture just needs to be defined. Coding this into the Host side is where I have to defer to the programming gurus at LL, but in my mind the visual/intuitive interface seems pretty straight forward.
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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09-14-2005 20:02
Namssor:
Your idea could easily work within the current system, only minor changes to the architechture would be needed (instead of just unloading a peice of clothing it would have to check to see if that it's priority is already taken first). And the new layers could be added into the settings file no sweat.
The only issue, what to do about the fitting attributes of the clothing?
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
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Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
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09-15-2005 07:13
From: Strife Onizuka The only issue, what to do about the fitting attributes of the clothing? Strife, could you elaborate on the above. I'm not sure I understand.
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