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"Delete On Return" Checkbox for Objects` |
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Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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10-28-2004 17:33
it would be nice if we could make objects that don't get returned to us. they would delete themselves when someone returned them or they went off world or such. something like a checkbox in the building tool and a way to do it in a script like Temp On Rez would be great.
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Moleculor Satyr
Fireflies!
![]() Join date: 5 Jan 2004
Posts: 2,650
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10-28-2004 17:45
Might want to test to see if llSetStatus(DIE_AT_EDGE,TRUE); does this. It might. Maybe. Doubtful, though.
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Khamon Fate
fategardens.net
![]() Join date: 21 Nov 2003
Posts: 4,177
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10-28-2004 19:21
oh my yes
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Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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10-28-2004 19:52
just tried out the DIE_AT_EDGE thing and it still got returned. thanks for the idea though.
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Bakuzelas Khan
Me
![]() Join date: 16 Mar 2004
Posts: 129
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10-28-2004 23:24
I would love this because if something happens and my sales vendors get returned to me, it just screws up my organizational system.
I would personally rather they get deleted than returned. I would just drop a new one out, and be certain it was always the up-to-date one being dropped. _____________________
No, Dad, why don't YOU play the pan pipes? Playing the pan pipes is YOUR dream, NOT mine!
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Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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10-29-2004 14:47
we're getting more comments in the scripting forum (/54/28/25942/1.html) than here.
![]() quick comment.... if the only use you can think of for this feature is griefing you're either a griefer or wearing a tinfoil hat. |
Strife Onizuka
Moonchild
![]() Join date: 3 Mar 2004
Posts: 5,887
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10-30-2004 15:05
would be nice to have this; i have a number of projects that can pollute at amazing rates and to spare the asset server (and my inventory) i would much profere they just die instead of being returned.
(ever run a sim mapper that puts out 10000 prims on land that has a short auto return?) _____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey |