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MY Most Wanted Feature? NO MORE AVATAR!

Pedro Pendragon
Registered User
Join date: 15 Jan 2004
Posts: 77
02-19-2004 10:33
Why not just allow full alpha (invisible) textures on avatars? Then you would all be able to do whatever tricks you wanted with attached objects. I don't see any reason to *reduce* the number of attachment points -- if you don't want to use them, you don't have to.

Plus, I suspect this would be by far the easiest solution to implement. No need to define some sort of special 'Spirit' type. Just a regular avatar with invisible skin.
Christopher Nomad
Pontificator
Join date: 9 Aug 2003
Posts: 211
02-19-2004 13:42
lets review

i started this thread and asked for feedback regarding the downsides of the idea i brought to the table.

to this point all i have seen is mostly ideas on how my original idea should be changed.

not what i had in mind :(
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
02-19-2004 18:23
From: someone
Originally posted by Christopher Nomad
here is my thought on trying to get this from
"HEY! Wouldnt it be cool if..." stage to
"Linden Labs announces..." stage

what I am trying to accomplish is to have EXTREMELY little for the Lindens to do here other than add an option for us to render our current avatars withOUT all of that stupid wobbly bobbly junk the avatars tend to do. Just give us the option to be rendered as a .100x.100x.100 sphere with a single attachment point at its center.

But then what good is it to me?
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