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Petition to form the Corporation

Jack Digeridoo
machinimaniac
Join date: 29 Jul 2003
Posts: 1,170
10-14-2004 05:43
From: Hiro Pendragon
Ergo, I don't want any SLEX with you.


Ewww. It's too early for innuendo!

If a corp has a team of people that make that much money and they use GOM to cash out, then it makes for sense for them to use GOM as a bank, not SLEX.

I see no possibility of anyone convincing the masses of SL to collectively donate 100K a month using SLeX. When it's ready people might buy a couple shares in their friends corp, put them up for sale maybe, but you wont see anything substantial.
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If you'll excuse me, it's, it's time to make the world safe for democracy.
Jacqueline Richelieu
SL Resident Economist
Join date: 28 Jul 2004
Posts: 260
10-18-2004 11:51
This idea lives on and we continue to lobby for the formation of Corporations.
Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
10-18-2004 13:16
dunno who this 'we' is but keep corps away from me :)
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"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
10-18-2004 17:10
Since I'm practically a newbie (and will probably always be), do explain something to me. Why, when someone plans to do bring an RL concept into SL, the majority suddenly screams with paranoia seizures? I've seen it happen over and over again, with the issue about governments, then about copyrights, now about corporations...

I missed the debate when GOM went up (I guess I should dig it up in the forums), but I guess it was about the same...

Morgaine, I like you a lot personally, because of your cold-blooded logical analysis, but in this case I can't understand what the problem is. Someone who "brings in" L$10,000,000 through GOM isn't in a position to do what he wants? Buy the land? Get people to build amazing stuff for them? Hell, pay people to let them have good ideas of what to do with that amount of money? In what way does this differ from "corporations taking over the world"? Money already controls SL. The only difference right now is that several people are not really impressed with money, and so are not easily "bought off". But I'm quite sure that someone who'd be willing to lease 40 sims from the Lindens would be able to much more than that - like prioritize feature requests :)

I personally know someone who spent as much (or perhaps even more!) to bring business into SL :)

As someone who works as a freelance marketing consultant for an inworld company, I'll sure mention Jacqueline's proposal to them, and I expect that the board of directors will issue stock at SLEX in the near future, too.

Lawyers in SL? Oh yeah, there already are a few, that same SL company I work for has a legal consultant. Besides advice and setting up contracts, he's also used as a "moderator" between conflicts. If you can't agree with him, you can still appeal to the Lindens, of course. Expect more lawyers to appear soon :)

SL is not really a "game", but it isn't Utopia. If it were, it wouldn't be neither challenging, nor fun. :) Quoting myself on another thread, if I just like putting up some prims and scripted objects for my friends to have some fun with, I'd download a copy of ActiveWorlds instead :) BUT to enjoy the struggle across a rather complex society, well, that's why SL is here :)

And to see the future of SL's society in motion... well, join the Neualtenburg Project :)

Remember, there are still chaotic and anarchic places all over SL, and that will remain for a looooong while. But some spots in SL, to quote Ulrika, "are organizing the world" :)
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
10-18-2004 18:15
From: Gwyneth Llewelyn


---
I missed the debate when GOM went up (I guess I should dig it up in the forums), but I guess it was about the same...

Morgaine, I like you a lot personally, because of your cold-blooded logical analysis, but in this case I can't understand what the problem is. Someone who "brings in" L$10,000,000 through GOM isn't in a position to do what he wants? Buy the land? Get people to build amazing stuff for them? Hell, pay people to let them have good ideas of what to do with that amount of money? In what way does this differ from "corporations taking over the world"? Money already controls SL. The only difference right now is that several people are not really impressed with money, and so are not easily "bought off". But I'm quite sure that someone who'd be willing to lease 40 sims from the Lindens would be able to much more than that - like prioritize feature requests :)

I personally know someone who spent as much (or perhaps even more!) to bring business into SL :)
:)




I'm not sure i'm understanding Gwyneth, are you saying that someone has actually brought into SL L$10M?

And that you also know someone who has spent that much to bring business into SL?
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
10-18-2004 23:05
From: Gwyneth Llewelyn
SL is not really a "game", but it isn't Utopia. If it were, it wouldn't be neither challenging, nor fun. :) Quoting myself on another thread, if I just like putting up some prims and scripted objects for my friends to have some fun with, I'd download a copy of ActiveWorlds instead :) BUT to enjoy the struggle across a rather complex society, well, that's why SL is here.


I don't really have an opinion about coprorations in SL one way or the other, and I'm too lazy to catch up on the whole thread. I just wanted to say that that's a brilliant quote and I couldn't agree more with it :)
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
10-18-2004 23:48
Uh... I kinda thought that "struggle" was something inherently not enjoyable. But what do i know? :D
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
10-18-2004 23:49
From: Eggy Lippmann
Uh... I kinda thought that "struggle" was something inherently not enjoyable. But what do i know? :D

What about struggling with womenzez? *snickers* Dat can be fun, no?
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Hiro Pendragon
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
10-19-2004 00:02
God save the Queen. :) If SL has multinational corporations with biomechanical schemes put into place, then the simscape will be that much more cyberpunk. ;)
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Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
10-19-2004 05:43
From: Merwan Marker
I'm not sure i'm understanding Gwyneth, are you saying that someone has actually brought into SL L$10M?

And that you also know someone who has spent that much to bring business into SL?


I didn't say that someone brought L$ 10M into SL, but that someone spent around L$ 10M to bring RL business into SL.

Sorry if I sound vague, I'm actually ethically bound not to reveal much more. The persion in question is probably reading these posts and may wish (or not) to explain the arrangement better.
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Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
10-19-2004 06:40
From: Chip Midnight
I don't really have an opinion about coprorations in SL one way or the other, and I'm too lazy to catch up on the whole thread. I just wanted to say that that's a brilliant quote and I couldn't agree more with it :)


I agree as much too.

Although we must be careful in what we actually bring into SL from RL. I've always thought to myself that the main problem with the world are not it's different religions, neither it's different economy models, neither it's different ethnic communities... th problem with the real world is the greedyness of it's inhabitants, more or less. Corporations are an interesting thing to bring into SL, if they aren't already (I'm only a month old) but careful defining of TOS and TOU must be assured so that our cool-fun for all metaverse doesn't turn into one with poverty lines and social restrainment.
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The difference between you and me = me - you.
The difference between me and you = you - me.

add them up and we have

2The 2difference 2between 2me 2and 2you = 0

2(The difference between me and you) = 0

The difference between me and you = 0/2

The difference between me and you = 0

I never thought we were so similar :eek:
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