Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

llList2Notecard

Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
07-18-2004 19:16
hehe, how about data type objects.. for instance the ability to store a string, list, key, float, int, etc into an inventory object. ya know like a texture. it can be refered to like an animation, by name in content only, which would keep it from being an instantaneous data transmission vehicle (heaven forbid, although that would be REALLY usefull too).
Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
07-18-2004 19:25
How about a raw text file. Is that too hard to implement? A simple per-user, run-of-the-mill disk quota like every server has, with plain little file access primitives like every normal programming language has.
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
07-19-2004 04:56
I'm personaly a fan of the idea of some sort of simplified database access. Each user could get a few mb and access to it could be capped so as to keep it from being abused (db polls/sec). You would only be able to access your own db.
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
07-21-2004 07:37
what eggy said. they could limit the size per av and delete data that hasn't been accessed for some defined period of time like we do with mail files here. if people don't check their mail for a few weeks, they suddenly don't have any. whoops.
_____________________
Visit the Fate Gardens Website @ fategardens.net
1 2