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SL on the XBox

Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
06-15-2005 14:24
From: Tiger Crossing
Elder Scrolls IV: Oblivion will be out for both PC and XBOX 360. I know this because behind the window I'm typing this message into is a window running Oblivion. And there is an XBOX 360 beta kit right here on my desk. You can use almost the same code on the PC and XBOX/XBOX 360, but it does have to be recompiled. You can't push an EXE onto the console and expect it to run. It won't.

The XBOX won't have a keyboard. It COULD, sure. But it won't. (The first XBOX could have had one too, easily, but it never did. That's a clue.) The consoles are designed to apeal to as wide a target audience as possible. You, me, and everyone else in this forum may find it hard to believe, but most people sill use the words "I don't know anything about all this computer stuff" or something similar.

But they WILL buy a console system for their kids... Because it looks simple. There are just 14 buttons on an XBOX 360 controler (just counted mine) and 8 of them are hidden on the back, and they and the others are the same color as the body plastic. So really all you see at a glance are the four colored buttons (A,B,X,Y), the two sticks, and the d-pad. Nothing intimidating in that, unlike a typical keyboard with well over a hundred buttons. Keep it simple, keep it looking like a toy, and people will treat it like a toy and be as comfortable with it as they would with a toy. (They fact that it really IS a quite decent computer inside doesn't need to be rubbed in their faces.)

Second Life uses Open GL for it's 3D graphics. The XBOX is a Microsoft baby with custom video hardware, custom OS, etc. It's DirectX all the way. You can get Open GL to run on it I'm sure, but I wouldn't want to do it.

Trying to build things in SL with a spring-loaded joystick would be a nightmare.

Trying to communicate with other players in SL using an on-screen keyboard would be hell.

Trying to get the entire existing userbase of SL to switch to voice communication would be impossible.

There won't be SL for XBOX 360. There could very well be something very much like it! But such an entity would, at best, be a separate universe like the Teen Grid. (And it probably wouldn't be made by Linden Labs.)



Oh, and Oblivion will run equally well on PC and XBOX 360. The XBOX is greater challenge, however, because there isn't as much memory, and the hard drive is an optional configuration. All games must be capable of running without it.


OK you tell us, as a Bata tester or what ever you are. Will Xbox360 play PC games? If it why would they (even if not MS) not make a keybord? PS2 did but yet PS1 didn't.
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Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
Posts: 2,690
06-15-2005 14:44
Seems to me to be a whole lot of PC v. Console debate. I would not discount the power of consoles. My guess is that there are many more console gamers than PC gamers, and the consoles have significant power. I think somone (Bill gates) may bee seeking a revolution in the way we think about computers, and the "pc in the den" maybe something that goes the way of the dodo in a decade.

But really consoles represent a market, and thinking about how to tap that market, is not altogether a bad thing. In a game like where people are expected to dump cash in a t a high rate just to stay afloat, the procurement of a keyboard and mouse is not such a huge deal.

from the tenor of the posts I have read, there seems to be a strong sentiment to keep SL the way it is, we like our current high-end techie user profile. I play in both worlds and let me tell you, the PC uber l337's spew anti console rhetoric all the time. Of course the console gamers try very hard to insist that pCs won't do what consoles will, and fail.

For me the big thing is that the SL fanboys all seem to think the SL is the future of the net, but then are ironically opposed to doing things that make Sl accessible to the "common man." Like the assumtion is that noone has anything better to do with thier time than play SL.

I dunno. I don't see SL coming out for this next generation of consoles, but maybe, If SL is still around, for the the genreation after that.
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Lebeda 208,209
cell Neutra
That's L$50k please
Join date: 26 Sep 2004
Posts: 28
06-15-2005 15:14
who cares about about XBOX, PS3 :P

haha, bored and feel like writing. PS3 will be first to introduce cell-processor technology fronted by IBM, Sony and Toshiba, check it out, ultimate multi-tasking.
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
06-15-2005 18:08
From: Lupo Clymer
OK you tell us, as a Bata tester or what ever you are. Will Xbox360 play PC games? If it why would they (even if not MS) not make a keybord? PS2 did but yet PS1 didn't.
I'm a programmer for Bethesda Game Studios. As I said in my post, a PC executable will not run on the XBOX 360. They can be easily recompiled to do so in most cases, however. Of course, they'll have to be written to run without a hard disk, use less than 512 MB of memory (some is held in reserve for the console's OS), and function with nothing more than a gamepad controller.

That last one can be a real clincher. A game's interface has to have been designed from the start with a console's controler in mind, or else it has to be completely reworked for the port.

Someone should make a Second Life-like game for consoles. That would be neat. But SL itself isn't cut out for it.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
06-15-2005 18:27
You can't hook up a keyboard to an xbox? What craziness is that about?
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
06-15-2005 20:03
Note to self: Install Linux and Wine to my Xbox, and attempt to install Second Life.

That'll be amusing, but at least it'll put this debate to rest. :rolleyes:
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splat1 Edison
Registerd Nut
Join date: 6 Sep 2004
Posts: 353
06-16-2005 03:31
heh, Currently you cant run SL on a normaly Xbox due to the wine overhead eating memory (only 64 megs in xbox's :eek: )

If you can run linux on it you can make an emulator for a platform if it has the system specs to do it. But that still requires a linux client from LL.

SL on the PS3 ? give it time and some one will do it.
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