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Brilliancy (or Experiment on Orientation Island)

blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 12:12
/3/78/57782/1.html


From: someone

These places will be evaluated based on how many people choose them.


I think it goes without saying that places will also be evaluated based on how many people choose to STAY.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
08-15-2005 12:39
Considering there already is one venue that focuses their efforts specifically on helping new residents, I'm somewhat surprised that the Edge was chosen as one of the four.

Nothing against the Edge, but if I'm not mistaken, their primary mission isn't focused on helping out new residents. (Although doing so may be included in many other things that they do).

I'll just assume that choice was made on traffic figures alone, and follow Robin's suggestion to send her an email if other places would like to be considered.

I made a conscious choice not to concern myself about Traffic numbers about 6 months ago. I sure hope I made the right decision - some days I feel like most folks don't even know who we are, or what we're all about - even though we've been open a year.

(Yes, I'm intentionally not mentioning my venue's name.)
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
08-15-2005 13:04
I think it's brilliant. It'll take much less time for a Linden to spot check and approve resident built egress locations than it does for them to support several welcome centers. Can I have Dore? Luna? How 'bout Plum?
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
08-15-2005 13:06
From: Travis Lambert

I made a conscious choice not to concern myself about Traffic numbers about 6 months ago. I sure hope I made the right decision - some days I feel like most folks don't even know who we are, or what we're all about - even though we've been open a year.

(Yes, I'm intentionally not mentioning my venue's name.)


You mean the Shelter? *grin, duck, run*

Actually, I mention it to pretty much everyone I met when the topic of clubs comes up. "I don't go to clubs, except the Shelter and sometimes the Elbow Room."
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 13:10
The beauty is that this will be very very difficult to game, at least over a medium / long term.

Short term, possibly, but I suspect not just anyone will be able to enter into the queue.

Wow! Very exciting idea, well done!

It has all the elements:

- very hard to game
- leveraging user built content
- optimising exposure to the best content to new users
- a real measurable meritocracy rather than one based on relationships
- motivates entry point owners to improve retention figures by supporting new users and convincing them to stay. After all.. you want to stay in rotation!


Now, will it pan out? Also, how much classic FIC will be able to make it into full time rotation? The rubber is hitting the road!
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
08-15-2005 13:27
Yes blaze, it does go without saying.

Because Robin said it.

From: someone
These four options will be available for 7 days, and we'll be tracking the percentage of newcomers who choose each option, and whether they decide to stay.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 13:29
Yeah, I know I did see that. Perhaps I should have phrased it: 'I guess it doesn't require repeating, then'
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
08-15-2005 14:03
Far be it from me to hold back a contrarian opinion, but I think they are seriously underestimating the learning curve of simply walking around in SL. One of the merits of the WA is that there isn't much one *can* do there but there are plenty of pointers.

I mean this as no slight to Cubey in the least (quite the contrary, he's made some of the most player friendly experiences out there), but the idea of strapping on a TerraChute and taking a skydive or buying, rezzing, and flying a plane after 15 minutes on orientation island where you a) can't buy anything b) can't rez anything c) don't do anything with inventory, strikes me as a way to drive newbies away in droves.

Similarly, if I'd been dropped in a Club upon entry, I would have left.

Try to think back to your initial bewilderment; maybe I'm uncommonly dense, but those first days were not easy and we didn't even have prims back then (okay, slight exaggeration).
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 14:05
But malachi, the beauty of this is that if Abbots doesn't convert users, it falls out of rotation.

If you don't convert better than WA or something, then they're just going to use WA.

Abbots doesn't have a guaranteed place. It just has a shot at having a place.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
08-15-2005 14:07
I feel sorry for the new residents that end up in some laggy nightclub as their first taste of SL. The options should come with disclaimers. 'Choosing this option, while very representative of SL, will lag you out so badly that you'll have to relog, which will take you to the Welcome Area anyway. You'll spend the first 15 minutes wondering why you can't move as you try to walk into the unrezzed wall in front of you, while people around you show off their penis attachments. Welcome to SL"
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
08-15-2005 14:11
Those vying for a spot in the rotation would almost no soubt be setting asside areas for the new user to land - areas that would be set up to guide new users through the how-to of it all.

Still, it IS a good point that it can still be overwhelming. Orientation island has already dumped significant info on the fresh starter, just how much more can the average interested peron take before it turns them away is the hot question.

My guess here is venues that will do well will be the ones that focus on the social aspect, since the skills nessesary to partake of that aspect of SL will already be in place, both as natural to the human and, on the technical side, having been basically what orientation island taught them.

So, Travis, sign up! This is ready made for you and the Shelter. :D
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Sam Portocarrero
Jesus Of Suburbia
Join date: 23 May 2004
Posts: 316
08-15-2005 14:17
Yes, if I too had been dropped in a night club like the Edge (I like the edge now, nothing agenst them) or any night club for that matter I wouldn’t have stayed past my free period.
Also landing at the Aerodrome, even though while it's a fun place to be, wouldn’t quite have had the same feeling. I think a place where one could have learned the basics (like the WA, or one of the various newbie "collages" out there may have been a better choice.) Though it all depends on how they present these options to new customers. If it's clear and easy to determine which one they would most like (one key is to make it clear what their experience will be like with each location)

Guess the only way to know the outcome is to experiment.

- Sam
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 14:17
I suspect that entry points will be given pretty juicy machines. It's a way for the edge to get a better simulator.

Being an entry point would probably make you golden.

Also, there will probably be a bunch of pictures like "Pick where you want to start!"

"Abbots airfield, planes and space ships"

"Welcome area for new people"

"Cool hot nightclub"

etc.

People will pick what they want to see.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 14:20
From: someone

My guess here is venues that will do well will be the ones that focus on the social aspect, since the skills nessesary to partake of that aspect of SL will already be in place, both as natural to the human and, on the technical side, having been basically what orientation island taught them.


Yeah.. I fully agree with this. I think this will convert the most people.

Hopefully LL will let us advertise SL in different ways though, and we can feed people into certain entry points automatically.

Like, for example, "Christian Virtual World" could go to a christian simulator.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
08-15-2005 14:26
The Edge for after orientation? Lord forbid there would a more worthwhile option LMAO

That's the funniest thing I've heard today. Thanks for the laugh.
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~Mewz!~ :p
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-15-2005 15:48
Well, that's the great thing about this. We shall soon find out if it is.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
08-15-2005 16:08
From: Khamon Fate
I think it's brilliant. It'll take much less time for a Linden to spot check and approve resident built egress locations than it does for them to support several welcome centers. Can I have Dore? Luna? How 'bout Plum?


I'd agree with Plum, old style WA for teh win!

I think it should have a short description of what the things are you are selecting... such as:

"Welcome Area - Linden Lab's own spot for new people to start out, enjoy a nice open setting with a handfull of tips and information around!"

"Sandbox - A building area where you can test your skills and build on your own, experiencing the creative tools of Second Life."

"Abbotts Aerodrome - A resident built structure set in the sky where one can buy the latest flight craft, enjoy a tour of the world on a baloon or plan, and other fun activities!"

"The Edge - Become one of the party-life of Second Life in this resident maintaned club! Sociolize and dance the night away at this popular hang out."


I think that'd be alot more helpfull than just a name. Short descriptions telling the user just what they're going to be sent into.

I'd love to see actual user created WA's with their own staff. It could also open up new jobs for people, or to be in a comfortable setting that you have some controll over.
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Jeska Linden
Administrator
Join date: 26 Jul 2004
Posts: 2,388
08-15-2005 16:20
From: Oz Spade
I think that'd be alot more helpfull than just a name. Short descriptions telling the user just what they're going to be sent into.

There are both short descriptions and photos shown for each location, so new Residents can learn a bit more about where they're about to go.
Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
08-15-2005 17:05
Just a suggestion...you might want to add into your description of The Edge that it is a Mature club with possible adult content. This covers you for when a newbie arrives and the first thing they see is a naked escort showing off his new prim penis.....
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
08-15-2005 18:07
That is a good suggestion, and what I would also like to add, which I already put in Robin's thread, is that the most important thing are signs with WORDS on them that say, "What To Do If You Can't Move," that tell clearly (a) how to set your settings at the lowest levels, and, secondarily, (b) other things you can do and avoid in order to move around better.

coco
a lost user
Join date: ?
Posts: ?
08-16-2005 06:17
I may be going out on a limb by myself here but I feel that using any mature spot (not just a region which is marked as mature but an actual place/venue designed for mature play) for a welcoming area/starting point is a bad move. You only have to take one step inside The Edge to see nakedness and depravity. Now I am not some prude who doesn't enjoy those places, quite the opposite infact but I don't think it is a great place to start "for everyone".

I also have issues with Linden Labs using private businesses for starting points, it only promotes the "rich get richer" mentality that is already very mcuh present in the SL economy. This is not to say that Jenna hasn't done a remarkable job with The Edge; again, on the contrary.. it is a great nightclub.. but it is a commercial venture.

I would much prefer to see people who are dedicated to building and managing a welcoming area, rather than just picking a popular place (which already gets plenty of in-game promotion), getting on the rotations.
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
08-16-2005 06:38
From: someone
the beauty of this is that if Abbots doesn't convert users, it falls out of rotation.

If you don't convert better than WA or something, then they're just going to use WA.

Abbots doesn't have a guaranteed place. It just has a shot at having a place.
If so then I would say that 7 days is way too short for statistical inferrence regarding conversions. I've newb helped a substantial number of players with rez-dates 4+ weeks prior who haven't been in-game at all in the intervening period. With the cost of a iTunes music store album getting you a lifelong basic account, there are a lot of people who do not rush in nor concern themselves with the free trial time.

Also, what coco and Jonq said.

I just hope the new destinations don't require a lot of work from the targets as I fear that even if "Joe's Place of Good Stuff" was actually better at conversions than the WA, one week will not show it. Unfortunately, I expect "Joe" will be working his tail off.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-16-2005 07:37
New users are a huge source of money, anyone WOULD work their tail off.

They all come in world with 750 L$. Who wouldn't work their tail off!
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
08-16-2005 07:39
From: blaze Spinnaker
They all come in world with 750 L$. Who wouldn't work their tail off!


Are you sure about that number? I thought the number Robin mentioned yesterday was L$250. I could have misread, though.

Regardless, the responsibility of someone who owns a landing point should be to provide a positive experience as their first impression of SL. Fun and free things to do should be foremost, I think.
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
08-16-2005 08:01
New residents start with $250L for their trial week. If they sign up for a basic account they get an additional $500L on sign up, a premium sign up nets them and additional $1000L.
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