Hello, Mac!
From: someone
I'm skipping some things not worth arguing, such as the use of the term Bots....
That is a very good idea.
From: someone
Well, I've mainly not mentioned it because it wasn't germane. I'm not here to secretly promote some other program, I'm not sure about others.
If by promoting you mean, "And if you liked SL, you might also like..." then I'd say there's not even a shred of "secrecy" in my method. I think I've made my point clear, obvious, and upfront. So there it is. Does anyone have to wonder where I stand? I don't think so.
I don't see how it's not "germane," either. Furthermore, if discussions about other products are not allowed, or are frowned upon, I would think the moderators/proprietors would have stepped in by now.
From: someone
When I was still there (2 years ago) avatars passed through each other. Animated objects passed through avatars and visa versa. If you animated anything without a bot, as I said, each person saw their own version of the animation. For some things this is actually FINE. But for most things not. For lights, if it was a fixed always on light object everyone saw it. But if you used a script (not a bot) to turn it on or off it became an individual experience (its on or off state). maybe they have made improvements in this area.
Avatars do not pass through each other. Animated objects do not pass through avatars if they've been told to remain solid. Lights that turn on and off via command (the use of the word "script" is a misnomer, here) show up for everyone exactly the same if you do it correctly. These things have been true longer than two years.
The release of v3.4 brought about tons of feature enhancements. And while the Renderware engine may be dated, it is still possible to build things in AW that rival what can be done in SL graphically. Why? Because no matter which program you work with, you're still just building a series of prims with textures on them. And yet lighting is still better in AW (even one other fellow in this thread agrees) and has recently been improved even further.
From: someone
No, out of cache. If ENZO hadn't deleted the newsgroups you could even go back and read about it
Entire world contents were stolen. People used a combination of path data and cache (as convenient to their methods)
Okie dokie, then. Well, I've never heard of it nor seen it, but I'll take your word for it. It is interesting that you are still reading the newsgroups of a product you seem to strongly disapprove of. Anyway, if it is possible to take objects out of the cache database (idx) in AW, then it is possible to do the same thing out of SL, because its cache operates under the same principles, and it's only a matter of time before someone does this. Already folks can steal the WAV files in SL. D&D Dogs comes to mind. There is even an inventory cache stored locally. The guy who manages to reverse engineer that is going to have a field day with SL. This is the sort of risk you run in any virtual world.
From: someone
Zip file passwords are crackable and people actually did that. The zip file password was the SAME for every object in your path, so once the password was obtained you had them all.
Brute-force zip cracking is relatively easy, but can take too long to be practical if the password is long enough and contains special characters. But this is getting silly, and there's a bigger point to make. Despite these things you've mentioned, I've still seen more complaints in the last month in SL about object theft than I've heard in AW in....years? And that's just from browsing the forums.
From: someone
Well, in AW you have (had) to use bots. It wasn't a choice of what was better. To use bots you had to own a world.
1. You don't need bots to synchronize things for every user. There are just some instances when it's a better idea to use a bot. You need to check back into it if you don't believe me - otherwise don't bother arguing the point.
2. You don't need to own a world to use a bot. You can use a bot anywhere bots are allowed, if you have permission to do so (and almost all public worlds give permission to do so).
From: someone
You COULD run a bot on any users machine (in the background) but for most applications it made more sense to run it on a server. Go to your ISP and ask them if they will run an AW bot for you and see what they say.
Moot point - ISPs won't even run the world servers. You have to host them yourself or have someone else do it. There are companies devoted to hosting AW servers, OPs, and other services (like bots). If you yourself can run a world server, you can run a bot, too. Or hundreds of them.

Bots don't have to be run on a server, though. They can run anywhere and they take up hardly any system resources. They are generally stand-alone programs. That's what makes them so versatile.
From: someone
Go ask Xelag how long it will take him to port AW to OS X and Linux. Get back to us on that.
Boy, you really put me in my place, eh? I just use WINE in my UNIX flavors of choice. Works perfectly with AW and has for a long, long time. XelaG is one man doing the job of 10 men already, so I doubt he'd be up for the additional headache.
Mac users have ways to run AW, too, and I know of a couple people using them.

The world servers already work in UNIX environments natively as well as Windows. Bots can be developed for AW in most environments because the API has been ported to lots of platforms.
From: someone
I was only involved in the politics of AW as I am here, as an interested user. I frequently gave them hell in the newsgroups making me not always the most popular person around.
Considering 90% of your beef with AW centers around the PKs and the owners, and more specifically Rick Noll (ENZO), I find it hard to believe your involvement or interest in the politics was minimal. You have quite a lot to say about him, as well as the PKs. You even still read the newsgroups, which at this point are wholly political. You said you quit when the PKs came to be, which means you left for political reasons.
Sour grapes, they call it.
I personally don't care about the politics you've ranted about, and guess what? Without any politics, AW is actually a nice place to hang out. Hmmm!
From: someone
The history that says that the PKs restored law and order is a revisionist history.
And back to politics we go. Revisionist history? You said you left when the PKs came. It took a lot of time for the PKs to shape up, but they did. As you said, the GKs and PKs are both still around. So is AW. Something must be working out ok. I, too, thought AW would die out years ago but it simply hasn't. You can't believe AW has managed to stay alive, I bet, considering its turbulent history and ownership. Yet it has. Now THAT is staying power, huh?
From: someone
Self governance by the way was all talk and no action in AW. The first thing the dynamic duo did when they took over was to promise elections and a whole host of other things. None of it ever materialized. Most of the viable organizations in AW were run by personal friends of the owners. Whenever an election threated to unseat any of the chosen people the process would be scrapped. They sort of had the same style election process that the Soviet Union was known for.
The management sucks - if you pay attention to it. I choose not to, and it's as simple as that. If you own a world in AW, you govern it. If you do not, you are governed. This has always been obvious to me, and anyone else who has chosen the path of world ownership. When elections and "a whole host of other things" begin occuring in SL, we will begin to see some real strife in this program. More strife than we've already seen with Jessie walls, billboards, land ownership, stolen goods, taxes, stipends, ratings, and probably a ton of other things I'm missing.
I'm sorry you didn't have the kind of experience in AW that you wanted, Mac. It sucks when you let things get to you so much they ruin your experience.
My experience was/is different, and though a whole other set of politics definitely affected me, I certainly won't be blaming the program or its management team for any frustrations I've ever felt. What's the point?
From: someone
People that have met him personally don't seem to like him [ENZO] (from what they told me). He rarely interacted with users at all. Maybe you have more info. I'm not sure if anyone else here would be interested though. Not sure I am either. I'm not vendictive. Just disapointed.
No, I don't have any more info. You're right - no one here would be interested. I'm certainly not. You're the one who brought up ENZO, and you definitely did not have anything good to say about him. It's understandable, I suppose, but it doesn't sound like you were disappointed to me. It sounds like you were angry.
To each his own.
AW is a decent program, and worth a look if you like the sort of environment/freedom/experience SL has to offer. Let's let folks determine that for themselves.
Am I shamelessly promoting AW? Sure, I guess I am. However, there's nothing tangible I'm getting out of the deal. Unlike SL, AW doesn't have a referral program, or a ratings system, or any other "sign up a friend" type of perk. The only thing I gain is the pleasure of sharing something other folks may like.
And feel free to continue stomping on it for whatever reason. What was that reason again?
Thanks! This is fun.

-J