Lots of issues for me and other users
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Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
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03-16-2006 12:02
Okay, so I don't complain alot but there are some SERIOUS issues since the update yesterday.
1. Sims crashing. All sims, no rhyme or reason, lag or not, home or business. This is happening ALL THE TIME. Please make it go away. It isn't once or twice every 5 hours, it's totally random and can happen as much as 3 times in 15 minutes. Some haven't crashed at all.
2. Upon returning to game, not only am I not in the sim I crashed in, but in the last location I logged out as.
3. Trying to IM groups, I cannot. AT ALL. I can send IM's to solo people, but not to the group IM's I belong to.
4. Occasionaly, I get the "trying to log in or just logging out" screen.
5. If not that, I get the... please file a report. And of course, the location you designate doesn't exist. In fact, that file is missing from my computer.
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-16-2006 18:41
Sorry, SL Answers isn't the right place for this, but I can guide you to somewhere which is--the Technical Issues forum, and contact support. Some of your issues I saw flare up yesterday, they may have settled down by now. You'll be able to discuss further about specifics, such as which regions are repeatedly crashing. Also do not hesitate to use HELP menu ---> LIVE HELP and let a Linden Liaison know if you see patterns emerge. Makes it easier for us to help you!
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
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03-16-2006 20:09
Bugs
1. No names appearing above many avatars, its spread out in a random pattern
2. Second Life decided to empty my muted residents, those I added afterwards well, the were off the list in a matter of minutes to hours
3. new super cool camera uses do not appear. Same old camera
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-16-2006 20:17
Please make sure to send bug reports for all of these you encounter and can reliably reproduce!  From: Magnum Serpentine 2. Second Life decided to empty my muted residents, those I added afterwards well, the were off the list in a matter of minutes to hours
I sent a bug report on this too. From: someone 3. new super cool camera uses do not appear. Same old camera
Search inventory, the LIBRARY for "Kart". Drag that out and race it. Watch the effect and smile.  And also... if you want "super cool camera" for when your av walks around, get this from Ben Linden's blog and put it in an attachment. 
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Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
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03-16-2006 22:01
I saw that after I posted it. Sorry! Oops!
Also, the issues are still ongoing and Live Chat won't seem to connect. Overload maybe?
I cannot reproduce this as it seems to be happening randomly at any time in any sim.
My sim for my store (Nadata) has crashed since what I assumed was the rolling restart, shoving me back into the sim I crashed out and had to relog into.
Although, I must say, it isn't happening near as often now.
Another issue I am having and am pretty sure it isn't setting, I used to be able to mouse over a person (with name tags off to reduce lag), and see who they were and thier tag. Now it doesn't do anything.
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-16-2006 22:02
From: Seola Sassoon Another issue I am having and am pretty sure it isn't setting, I used to be able to mouse over a person (with name tags off to reduce lag), and see who they were and thier tag. Now it doesn't do anything.
Maybe this is VIEW menu ---> HOVER TIPS? Set them all to show. If that still doesn't work, are you able to hover your cursor over regions on the MAP and get their info? If not, some other programs are known to interfere, like Musicmatch Jukebox (for example).
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Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
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03-17-2006 06:26
I love you Torley... lol.
I went there and some of my other settings had reverted and changed, so I fixed them all back up!
Thank you!
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-17-2006 15:55
You're most graciously welcome, Seola. 
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IvanTwin Rogers
Registered User
Join date: 24 Jun 2003
Posts: 87
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03-17-2006 23:32
OTHER BUG In the server Pruetti, the sun stop and freeze in the sky and i dont see a days effects, anymore, noon, night etc. i report this bugs, linden fix and sun moves again but when i see the night and the day again the sun stop again, and i play for 6 hours and i dont see the night again, the sun stop!! i try to move with force and and the sun move again, when i log off and enter again to the game, the sun stop again, and the water in the island have a ugly grey color. before this 1.9 update im never have this problem, the color water looks rich blue nice!! and the sun never stops, and i enjoy all days effect, now in this last update i dont have nothing!! i test all problems in three diferents computers and i have same problems in all computers sorry i speak spanish and i try to explain the problem in correct english 
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-18-2006 03:09
IvanTwin--thanks for your email about this as well. First, I could find no sign of Pruetti being different from other mainland regions. Its sun appears to be set correctly. Please do the same tests in other mainland regions--perhaps in Brauni and Ferox, for example, as they are next to Pruetti. See if it's region-specific. Second, about the changes to the Ripple Water color, yes, that is correct. It is more, as you describe, "ugly grey" than "rich blue". That is not a bug, it's by design. However, there'll continue to be improvements to the appearance of the water. For example: From: Runitai Linden Over exposed film look with no visible ripples sounds like your graphics card driver mangled the shader somehow. Indeed, the water should now be darker than it used to be in almost every lighting situation. The shaders are currently being ported to a new shading language that's built into OpenGL (GLSL). This should minimize the compatibility problems we've been seeing, particularly on newer ATI cards. /139/ac/94112/1.html#post940078
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IvanTwin Rogers
Registered User
Join date: 24 Jun 2003
Posts: 87
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03-18-2006 06:03
hello again, i test the water in three diferents computers with diferents video cards and the problems is same, the waters now look so gray color and when i turn on the ripple water effects is slame grey color, and the water dont have reflection, before this patch, i never have a problems, with waters, if this is not bug and is simply a change of colors because it has left very badly, before my precious island looks with pretty effects in the water, now with the new update the water seems snot, over stop sun , or over sun freeze ichu , its in to much diferents regions, the sun stop and i not see the night in 8 hours playing, why all problems with graphics color effect is for the video card all time? this problem is not video cards, is a huge bug in the game sorry for my english, again i try to explain with the correct english to all guys here
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-18-2006 06:10
It's alright, IvanTwin. I understand. Again, to be sure: the change in Ripple Water's color is intentional. It's meant to be this way. It is not an accident, it is not a bug. You sound like you want it to be more blue again, so thanx for your feedback.
About the "sun freeze"--I'm not sure what that is. You didn't use WORLD menu ---> FORCE SUN and stay logged on, right? If anyone else is experiencing the same as Ivan Twin, please post.
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
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03-18-2006 06:33
Only just realised Ripply Water has changed (again), because it was so bad I had it turned off. Personally I think this is a change for the better. Only very rarely do you see 'blue' water IRL, water generally appears grey, with maybe a blue or green tinge.
However - I thought the original Ripply Water was pretty good, the previous change (V2), to sluggish heaving toxic waste blue with nasty 'burnt out' reflection highlights was very distasteful. V3 is better, though still not in my opinion as good as V1.
V3 is still suffering a highly unrealistic 'gelatinous' appearance, mainly caused by 'slow' 'waves' with over sized and over bright highlights though.
What SHOULD ripply water look like? Go check out the current water in Guild Wars... That's how it's done! It should sparkle and move like, uh, water?
_____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
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IvanTwin Rogers
Registered User
Join date: 24 Jun 2003
Posts: 87
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03-18-2006 06:37
Hello Torley i send to you email the photo with dark grey slame color , often I enter the game and I see the perfect sun, moves everything without problems, as soon as it arrives the night and it leaves the day the sun stops 8 and is to never see again the night to over hours, for i need relog or force sun for i fix this 
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Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
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Buggies!
03-18-2006 06:39
Since this seems to be the bug thread....  - Being invisible for the first five minutes of ever session. Not a show stopper, but annoying and 100% reproducible. the only thing that varies is sometimes its more like two minutes. - Losing Home Point My home point is constantly reset to a different coordinate in the next sim. No matter how many times I reset it. Since my home point if 400 Metres in the air this leaves me invisible and falling through the air in the darkness most days when I log on. Not good!  - Random Day/Night changes if you fly too fast or sometimes even if you just cross a sim border wrong, the next sim has a different Night/Day than the one you were just in. If you wait a while, the correction is made like a light-switch going on. This is the one that really bugs me...  - Greatly increased "culling" and slower loading textures. Before 1.9, even on the worse log-in, I would generally see all the objects with grey loading textures and then all the textures slowly appear. *Occiasionally* the Geometry would take a short while to appear also, but this was rare indeed. Now, everywhere I go the Geometry is basically absent. If I fly off my platform to the market on the other side of the sim, I can land on an empty landscape and watch as all the geometry slowly appears covered with the grey textures. The textures follow on top of the geometry and it's all fairly snappy as far as the time it takes but it quite ruins the "immersion" for me. If I then fly back to the platform on the other side of the sim, the same thing happens, virtually nothing is there until I stop flying, then the objects appear one by one as if from some culling void, and the textures follow. In some ways, the overall speed is slightly snappier, but its disconcerting to be able to "outfly the world" all the time. I haven't changed any of my settings, but the entire world now acts like I turned my draw distance to zero or someone moved the cullling lever to the "always on" position. The only way I can get my immersion back is by slowing down to a gentle walk and even then I can see culled objects in the distance appearing and disappearing as I walk sometimes. Please someone fix this, it is so annoying and changes the whole tone of the game for me. 
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IvanTwin Rogers
Registered User
Join date: 24 Jun 2003
Posts: 87
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03-18-2006 06:44
the problem with the water is not as much the ripley effects, the problem here is that color grey slime that so badly of sees during all day  the rippley effect is not that problem here, is the color, in a water, look so depressive,
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
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03-18-2006 07:08
Hmmm, well the colour definitely changes depending on the sun for me, dawn, mid-day and dusk all look different. The 'grey' is fairly realistic, I promise you that as someone who's lived near the sea for a lot my life I think the 'slime' you mention is an unfortunate combination of the slow 'wave' motion and the unsightly highlights. It certainly still looks nothing like water in those respects I agree. Having no 'sparkle' ir 'life' to it.
_____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
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IvanTwin Rogers
Registered User
Join date: 24 Jun 2003
Posts: 87
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03-18-2006 07:21
Hello Doc, youre right when you said the color change during the day, but the problem here is i dont see changes colors during all day i see grey color all time in the day in the water, yestarday i play the game over 8 hours and i not see the night , i see only when i force the sun , i make to much test with this and i play 16 hours soften I enter the game and I see the perfect sun, moves everything without problems, as soon as it arrives the night and it leaves the day the sun stops 8 and is to never see again the night , i need relog or force sun for i fix this
i see grey color in water, in the morning, in the middle day , in the arfthernoon and i dont see the night, the automatic system day dont make the lighting effects changes in the game the system freeze in the sun time. the sun beggining moving when i use the force sun in the menu.
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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03-20-2006 23:10
BTW--one note about Ripple Water. I asked Runitai for more details. Ripple Water's color is affected by the "weather". If the liquid looks dull and gray, look up at the sky gradient to see what shade it is. Chances are it's a duller blue... each SL day is unique. Sometimes it's more deep and saturated than others--and thus, more similar to 1.8's appearance. A trick to force-change between days is to use DEBUG ---> WORLD ---> MOUSE MOVES SUN and rapidly bob your head up and down in Mouselook. That'll vary the days until you get something more or your liking. Then, exit Mouselook and observe the water. DEBUG ---> WORLD ---> FIXED WEATHER can lock that so the sky gradient doesn't change, but it seems to keep it "neutral" between sessions, as opposed to what it was at last. Runitai will continue to improve the beautiful water: From: Runitai Linden Over exposed film look with no visible ripples sounds like your graphics card driver mangled the shader somehow. Indeed, the water should now be darker than it used to be in almost every lighting situation. The shaders are currently being ported to a new shading language that's built into OpenGL (GLSL). This should minimize the compatibility problems we've been seeing, particularly on newer ATI cards. Source
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