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SL Linux Support Thread

Hello Toonie
Registered User
Join date: 25 Jul 2005
Posts: 212
10-18-2005 05:18
From: Hello Toonie
The patched WineHQ Wine still fails for a friend, but he managed to get SL running under Transgaming's binary-packaged WineX-3.3.1 - precisely that version, not newer/older.
He also needed to use the -ignorepixeldepth option.
Lum Kuhr
Registered User
Join date: 29 Jun 2005
Posts: 93
10-26-2005 12:03
As some of you may know, Wine has officially gone out of alpha and into beta with the release of version 0.9.

I have tried this with the latest release of SL namely 1.7.0(53) and it appears to work. I no-longer get the warning that my graphics card (nVidia 6600) is running in PCI mode, but I do get a warning that it could not detect directx9, I chose to continue anyway and it works, though my frame rates still aren't wonderful, it is at least playable, just (currently getting about 3fps)

To get it to work, I simply installed the new version of wine (emerge =wine-0.9), to be safe I removed the remains of my old attempts at getting SL to run in linux (rm ~/.wine ; rm ~/winex ; rm ~/.winex-cvs ; rm ~/.transgaming) then ran wine once on it's own to create my .wine directory, then did wine SecondLifeSetup.exe the installer ran fine, I let it launch SL itself and apart from the DirectX warning it all just worked. Excellent.

If any wine devs are reading this, congratulations, and thank you for such a wonderful piece of software. If any Linden Labs devs are reading this, where's our bloody linux client! :)
Zonax Delorean
Registered User
Join date: 5 Jun 2004
Posts: 767
10-26-2005 13:44
I got in from Linux (Point2Play/WineX 3.3.2) yesterday, but FPS was way way low, and there was a lot of packet loss -- though I dont have that under Windows.
Zonax Delorean
Registered User
Join date: 5 Jun 2004
Posts: 767
10-26-2005 13:52
Oh, yeah, just a reminder, from the feature voting webpage:
From: someone

Prop: 44 - Native Linux Client
922 votes/183 voters/10 placed Category: miscellaneous Sub: other Added: 2005-04-13 Discuss this proposal
Feature Detail: A client that runs natively in Linux.

Linden comments: Accepted. We will be able to work on this more after the next major release (1.7).


And yes... it was added more than 6 months ago... But even before that, Lindens promised and promised and promised...
Trub Wallaby
Registered User
Join date: 23 Jan 2005
Posts: 6
10-27-2005 01:01
I tried latest version of wine (0.9) along with the latest SL (1.7.0.54). For the first time it actually runs!

However, two problems:
1. No sound - that's not too bad, I can just play some tunes in the backgorund
2. FPS is way low...i get around 5fps. It's not bad if i'm just standing talking, but doing anything more is painful
3. Oh yeah... I get disconnected within 2 to 30 seconds after logging in. No errors, just all the other avatars around me freeze, I can't move, and any architechture around me stops loading, and stays in its semi transparent grey state.
Wait...that's 3 problems. I could at least use it if it werent for the last one. Oh well. Hopefully that linux client that's been promised over and over, will happen within the next couple of years, before something better than SL comes out and takes over :) I have this thread bookmarked, and check back in every month or two to see if there has been any progress...but usually am disappointed. This time I actually saw something running, but not playable yet. Maybe next time I will be surprised.
KittyFox Mistral
Registered User
Join date: 17 Oct 2005
Posts: 51
11-03-2005 03:19
I discovered a problem in Wine which may or may not be related to some of the issues people are having (used to have?). Apparently, Wine treats the WGL_COLOR_BITS_ARB attribute as if it was GLX_BUFFER_SIZE. However, the former is not supposed to handle the alpha channel size while the latter does.. which I could see causing the SL complaints about the alpha having less than 8 bits and that texture compositing will fail. Whether or not this has any ultimate effect on the program though, only LL will know.. but I could definitely see it causing problems.

I reported the bug to Wine's developers, so hopefully it'll be fixed soon enough.
Hello Toonie
Registered User
Join date: 25 Jul 2005
Posts: 212
11-03-2005 05:22
Hi! I've hacked around that problem but it doesn't seem to have any positive effect on the compositing warning, sadly.
Phoenix Byrd
Monkeh
Join date: 18 Mar 2005
Posts: 77
Linux Group Forum
11-08-2005 15:24
The Linux Group in SL has it's own brand spanken new forum as of today. /invalid_link.html

Let's try n use that from now on so we're not spamming the tech issues forum. If your using linux and haven't joined the Linux Group in SL, do it! :P
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