3 Important Issues - Pls Read & Help If You Can! Thx!!
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elka Lehane
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Join date: 30 Mar 2005
Posts: 983
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06-04-2006 12:10
Greetings. I sent bug reports after speaking with Patsy Linden over Live Help, for the 3 following issues, but I thought I'd better post in forum as well. Maybe some of you have experienced that in the past and can help. Thanks.
Long story short: Last week I updated my computer. I deleted the whole thing and restarted, and also put in a new video card. Ge Force 6600. I have of course redownloaded and installed SL. Ever since, weird things happen.
I have Windows XP "Family" and Service Pack 2 is installed. I have an anti-virus called Kaspersky, and it is set to let SL run okay. My PC stats: Pentium 4, 2.80GHzm 512 Mo RAM. My video card's drivers are up to date. Everything that has to is updated.
1- Mega freeze when taking snapshots: Whenever I click Snapshot button, my whole SL freezes and the hour glass icons shows. It remains frozen for 1 to 2 minutes, then the sound and animation of snapshot play and the snap shows on the lower left corner and SL unfreezes.
2- Editing linked parts of objects I did not build but have perms on, make them weird: Exemple, I bought a wig, I have mod rights. I wear it, I go in Edit, Edit Linked Parts, and select one prim. I try to use "Twist" and then suddenly the torus becomes ultra thin, changes shape. It happened to me with more then one item, not by same creator. It is also irrecersible (can't use Undo).
3- SL does not remember the things I do to its interface... For an exemple, if I resize my Inventory window or my IM windows, then close SL and come back in, they do not stay resized, like it did before. Same thing for Events. Before, they would always show the same, in chronological order. Now even if I set it to date or hour or whatever, if I close SL and come back it's back to disorder.
So this is pretty much it. I have not idea if it's only me and if it's a matter of new version of SL or the fact that I changed stuff in my PC but I'd really like to know, as it makes my SL a pain for the moment. Thank you if you can help in any way.
elka
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Katier Reitveld
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Join date: 13 Sep 2005
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06-04-2006 12:20
The first problem you mention sounds like your just running out of RAM and probably using high res screenshots. As such it's paging to disk a lot and taking a while to create the image. SL images are stores in BMP form which creates a large file. Large files can take a while to create and write. I get exactly the same delay on pictures when using high res images. In fact that's the only time I have an issue with crashing ( sometimes SL will crash when I take a hi res photo ).
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elka Lehane
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Join date: 30 Mar 2005
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06-04-2006 12:23
Yes I knew the information you mentionned...  But thanks! I know they are BMPs and I do use high-rez... But I always did before, with a less good video card even, and I never froze... With same amount of RAM too. I had a Radeon 9200 Series, high rez snaps, same amount of RAM (512) and it never, ever froze like that, it was almost instant :/
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elka Lehane
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06-04-2006 14:20
It happened again, and this time, with something I am creator of  Broke my boots! See this snapshot:  The left boot (right on the snap) has a piece on top. I tried to use Top Shear option on the right one (left on snap) and see what happened???!! It became ultra thin suddenly. Also note how the white transparent select box around remained big? Just like when you use tricks to make tiny prims, if you know what I am talking about. This is so weird and completely ruining my building experiences. I hope a Linden or anybody else sees this and finds a way to fix that *cries*
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Lo Jacobs
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Join date: 28 May 2004
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06-04-2006 14:24
From: elka Lehane Also note how the white transparent select box around is remained big? Just like when you use tricks to make tiny prims, if you know what I am talking about. Yeah, that happened to me too. I was able to fix it by fiddling with the settings, but I can't recall exactly what I did. It's only happened once to me, though.
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elka Lehane
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Join date: 30 Mar 2005
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06-04-2006 14:27
From: Lo Jacobs Yeah, that happened to me too.
I was able to fix it by fiddling with the settings, but I can't recall exactly what I did. It's only happened once to me, though. Thank you for twisting the knife into my flesh a little more, my love. LOOOOL PLEASE REMEMBER AND TELL PO ELKA! 
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Barnesworth Anubis
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Join date: 21 Jun 2004
Posts: 921
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06-04-2006 16:12
Since i spend all my time building i have become an expert in the issue, and even conducted some informal tests on the bug reguarding the torus (actully it happens with all the primitves in one way or another)....
In my own findings it seems to mostly happen when entering numbers into boxes rather than using the up and down arrows next to input boxes.
What actually happens is it toggles the settings on the prim differently. In your case the Hole size X is getting changed to .05 instead of whatever you had it as (probably default 1.0). Also it seems to mess with the radius delta and taper on the torus. On the cube, cylindar, and prism it seems to always effect the top size (just renamed to taper with the last update).
There is no real work around to it, when it happens you just have to figure out what changed and change it back to what it was. I have found edit > undo doesnt seem to fix the unwated change, just what you changed.
It's in increadibly frusterating bug considering it seems to mostly happen with the more complex shapes that can be very difficult to recreate. My best advice is back up complicated shapes and objects frequently by taking a copy so you can go back and fix it if this bug hits you.
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Lyric Alexander
Tree-hugging Fillosofer
Join date: 25 Feb 2005
Posts: 130
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06-04-2006 17:17
Ok, glad (and sorry) to hear its not just me this is happening to. I rezzed a cylinder, flattened it turned into a cone. Played with it a bit , it then became the flattened cylnder i was trying to make in the first place. This has happend everytime i rez a cylinder and try to do something with it...no matter what...it will become a cone. Also i've seen that changing the verticle and horizontal parameters on textures seems to be slow to react. Change the texture vertically and/or horizontally lets say from 1.000 to 3.000 doesn't happen immediately like it used to. It seems to pause up to 20 secs or more before the change takes place.
Another thing is I see prims becoming transparent for no reason. For example the floor on my sky platform occasionally will show one linked part transparent as if its not there...then in a few mins its back again....very strange.
Thanks
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Koge Cleaver
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Join date: 9 Apr 2006
Posts: 12
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06-04-2006 19:23
From: Lyric Alexander Ok, glad (and sorry) to hear its not just me this is happening to. I rezzed a cylinder, flattened it turned into a cone. Played with it a bit , it then became the flattened cylnder i was trying to make in the first place. This has happend everytime i rez a cylinder and try to do something with it...no matter what...it will become a cone. Also i've seen that changing the verticle and horizontal parameters on textures seems to be slow to react. Change the texture vertically and/or horizontally lets say from 1.000 to 3.000 doesn't happen immediately like it used to. It seems to pause up to 20 secs or more before the change takes place.
Another thing is I see prims becoming transparent for no reason. For example the floor on my sky platform occasionally will show one linked part transparent as if its not there...then in a few mins its back again....very strange.
Thanks yeah thats what i meant with cylindars and stuff tapering, they cone/pyramid when you edit them. its strange, i also definatly noticed the texturing lag too. been filing lots of bug reports recentlyhaha
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Pootle Trollop
Registered User
Join date: 9 Jan 2006
Posts: 3
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06-04-2006 20:26
From: elka Lehane 2- Editing linked parts of objects I did not build but have perms on, make them weird: Exemple, I bought a wig, I have mod rights. I wear it, I go in Edit, Edit Linked Parts, and select one prim. I try to use "Twist" and then suddenly the torus becomes ultra thin, changes shape. It happened to me with more then one item, not by same creator. It is also irrecersible (can't use Undo).
I reported this one ealier today - it seemed to me that it was the first prim you attempt to edit after logging in will be affected. Any you create or edit after that appear to work fine. Maybe we can get around this one by creating, editing and deleting a sacrificial tube before getting on with the real stuff. :/
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
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06-05-2006 00:24
From: elka Lehane 2- Editing linked parts of objects I did not build but have perms on, make them weird: Exemple, I bought a wig, I have mod rights. I wear it, I go in Edit, Edit Linked Parts, and select one prim. I try to use "Twist" and then suddenly the torus becomes ultra thin, changes shape. It happened to me with more then one item, not by same creator. It is also irrecersible (can't use Undo).
This is a bug that was introduced in 1.10 I've reported it. It happens with all different prim types, linked and unlinked, and even if you are the creator. The most common manifestation is that the TOP SIZE attributes automagically change when you're editing another attribute of the prim.
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Torley Linden
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Join date: 15 Sep 2004
Posts: 16,530
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06-05-2006 01:10
Thank you for already reporting this, Shack. There appears to be some common knowledge about this, which is good; please send in your bug reports so we can figure out what's going on here! As for the 3- elka mentioned, elka, does this happen even after you uninstalled and reinstalled SL? Sounds like something that's being written isn't saved. And I'd also try it on Second Life Preview. Do you notice other things not saving, like Preferences? I know one instance in which someone inadvertently made their settings.ini file read-only. A fresh install should at least clear that up.
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elka Lehane
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Join date: 30 Mar 2005
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06-05-2006 09:54
From: Pootle Trollop I reported this one ealier today - it seemed to me that it was the first prim you attempt to edit after logging in will be affected. Any you create or edit after that appear to work fine. Maybe we can get around this one by creating, editing and deleting a sacrificial tube before getting on with the real stuff. :/ Oooh, 1st prim only uh? I will try to mod a random one and then mod one that I really need to, to make sure... Thanks for letting me know! And thanks Barnes for the informations! Sadly, I used the buttons, not the numbers... But seeing other people also have this issue, I think it's officially a 1.10 problem *shrug* Torley, usually I uninstall SL when something goes wrong but to be honest, I did not this time, haha! Soooooooo I guess I will try these two things: "Remove / Reget SL" "Try to change a 1st random prim when I log in, then another one" to see if it works at all, and come back here to keep you guys posted. Thanks so much everyone, because I am kinda going totally insane, and considering I am ALREADY insane enough, that's no good, haha!! Later.
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Shack Dougall
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06-05-2006 14:43
From: Lyric Alexander Another thing is I see prims becoming transparent for no reason. For example the floor on my sky platform occasionally will show one linked part transparent as if its not there...then in a few mins its back again....very strange.
That sounds like an occlusion culling bug. It's a way cool feature that greatly improves FPS in prim heavy areas, but it's had a few problems. You can test if this is the problem the next time that it happens. In the debug menu, unselect "Debug>Rendering>Object-Object Occlusion". If your platform reappears, then it's probably related to occlusion culling. Make sure that you bug report it.
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elka Lehane
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Join date: 30 Mar 2005
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Update
06-06-2006 13:37
Hi again.
Okay so I unsintalled and reinstalled SL, and seems that the resizing windows not being remembered is now okay. As for events, I realized it's in the Realease Notes... Seems it's going to work like that from now on and there is nothing I can do.
As for prims acting stupid, like the girl said, it is only the 1st one. So until they fix that, I guess I/we can just modify a random one, then proceed to build!!
If anybody has anything else that can help for anything, post!
Thanks a bunch!
elka
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Torley Linden
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Join date: 15 Sep 2004
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06-07-2006 00:29
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elka Lehane
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Join date: 30 Mar 2005
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06-07-2006 06:57
Thank you Torley! I can't wait they figure/fix that, along with allllll the other things mentionned in that thread, haha! u__u;
Desperately, elka.
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Dismay Wilde
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Join date: 12 Aug 2004
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06-07-2006 07:06
From: elka Lehane .
2- Editing linked parts of objects I did not build but have perms on, make them weird: Exemple, I bought a wig, I have mod rights. I wear it, I go in Edit, Edit Linked Parts, and select one prim. I try to use "Twist" and then suddenly the torus becomes ultra thin, changes shape. It happened to me with more then one item, not by same creator. It is also irrecersible (can't use Undo).
I have the same problem..if its a problem?? cept of more then just torus =x boxes and other shapes too  so i feel ya! in a non naughty way of course >.>
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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06-07-2006 07:54
Arrr yeh im hoping for a fix on this , its very easy to do making it very hard to build ;_;
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elka Lehane
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Join date: 30 Mar 2005
Posts: 983
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06-07-2006 08:12
From: Dismay Wilde I have the same problem..if its a problem?? cept of more then just torus =x boxes and other shapes too  so i feel ya! in a non naughty way of course >.> Haha, naughty is good! XD But yeah, it is offically a problem. Only way so far to "fix" it is to rez a torus, use something like Twist on it (so the bug happens) and all the following toruses should be fine until you log and and log back in again. And well I said torus but it does affect many other shapes, I just didn't notice/tried yet. And btw, it's for all, not just what others created, what you created, what you rez, what is attached to you....... all that jazz.
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