Fairge Kinsella
Gravity isn't so serious!
Join date: 23 Oct 2004
Posts: 158
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05-20-2005 05:27
A plea for help:
I started noticing this problem about a week ago, when I was making .jpeg textures for building. And tonight it's started happening when I make .tga textures for clothing. Please bear in mind that I'm not vastly experienced at either, so it may be something simple <grin>
Say I upload a texture and call it TextureA. When I apply it, it displays all fuzzy, or distorted. I upload the texture again, from the same file, and call it TextureB. When I apply TextureB, it's wonky. But if I then apply TextureA again, it displays without any problems. Although, a few times, TextureA stays wonky, and TextureB is fine.
What, for the love of my new graphics tablet that I haven't learned to use yet, am I doing wrong?
Given that it takes me about 40 uploads to get a piece of clothing right, I will be well on my way to broke uploading everything twice! To say nothing of the dizzying spiral into craziness!
I've tried to show the problem in the attached pictures, in the first one, the texture on the top is all fuzzy, and in the second, it's fine after I uploaded the texture again.
Thanks, Fairge
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Zindorf Yossarian
Master of Disaster
Join date: 9 Mar 2004
Posts: 160
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05-20-2005 06:31
Are you sure you're being patient enough waiting for the texture to download? If so, I'm beat.  Oh: Try opening both textures up in windows from your inventory. If neither are fuzzy, then it's not a problem with uploading.
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Badass Ninja Penguin: Killing stuff it doesn't like since sometime in May 2004.
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Rose Karuna
Lizard Doctor
Join date: 5 Jun 2004
Posts: 3,772
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05-20-2005 07:48
I noticed this also with my plant textures. Turns out that the issue (for me) is not with uploading them, it's with the time that they take to appear. Give it a little more time and if it still looks fuzzy right click on it. It's been particularly bad lately for alpha textures.
.
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I Do Whatever My Rice Krispies Tell Me To 
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Brace Coral
Basic Account Crew
Join date: 11 May 2004
Posts: 666
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05-20-2005 13:30
Also check sizes. One might be larger then the other and take longer to rez? But yeah what Rose said.
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LL Brokted my Sig From: Pol Tabla I love Brace Coral.
Just sayin', like.
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Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
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05-20-2005 15:54
If you're interested in speeding up the trial and error process of uploading textures to see how they look on your avatar, previewing textures almost instantaniously, and not having to pay L$10 for each texture you preview, then you should read the tail end of this thread Fairge. /109/b0/21673/1.html It's a bit wordy, but if you can work through the explanations it will save you thousands of Lindens in repetative uploads. I use this method almost entirely for the work that I do. It beats trying to work in Poser as a previewer, and there is always the test grid to do previews in if SL is down 
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Fairge Kinsella
Gravity isn't so serious!
Join date: 23 Oct 2004
Posts: 158
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05-21-2005 01:53
Hi,
Thank you very much for the suggestions. I tested this today using a 512x512 .jpg building texture.
I uploaded the texture, and then went and had dinner. When I came back and applied it, it was all wonky. So I'm hoping that it isn't impatience!
If I open the texture into a window from the Inventory, it displays correctly. When I apply the texture to a face, it appears distorted on the Texture tab of the the Edit dialog box.
I tried the right-click refresh when it was a clothing texture, but it didn't help - I don't know if there is an equivalent refresh action for a texture applied to a prim?
As the work around I was using was uploading multiple copies of the same texture, from the same file, the copies were the same size.
But:
So I had the texture looking strange on a prim, and in the Edit dialog box. I logged out and back in, and it was fine! So maybe I'm just having some sort of refresh problem?
Namssor, I've tried out your splendid technique for previewing textures - I am so excited and filled with enthusiasm for making new cloths now <grin>
Thanks again to you all, Fairge
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