Hello Everyone,
So exluding a handfull of T-shirts I've made I just completed my second "real" garment" in Second Life. But I am not happy with few things. I figured rather then beat my head against the wall (anymore), I would turn to you guys for some insight.
I am self taught in PS, so their maybe some basic things that I am over looking or not aware of. I dont expect anyone to give up hard earned "trade" secrects, but a point in the right direction would mean a lot.
Here is the garment: http://mspminc.com/pusha.html
My complaint is that it looks dead - and lacks real "pop" or realism. In another words I dont look at it and go "wow". I look at it and say, "hmmmm that button placket and collar look like they where drawn on with a marker".
So, here are things I thought of trying.
1. placket and collar lines are too thick and detract from the image, trim them down.
2. redo my fabric pattern in layers, and add highlights to add definition and pop to the basic texture
3. redo fabric pattern to remove stock "texture" filter I ran and mistakenly saved back when I started making it
4. give up making clothes in SL entirely, it is just to difficult and I am not good enough
Footnote: using PS CS2
Thank you for your input!!
edited for a boat load of typos !