Local lighting being replaced in "next few months"?
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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02-28-2006 09:42
Thought peeps might be interested in this post by Steve Linden. Assuming it's not something that's known and I just missed it, that is. From: Steve Linden Rather than dwell on the inadequacies of the existing local lighting model, I will simply say that we are right now in the process of replacing the existing local lighting with something that actually works. Stay tuned for more info in an upcoming release (sometime with in the next few months we hope). Don't know if the "next few months we hope" bit is about an announcement or the actual release of it but, whichever, it's good news. 
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Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
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02-28-2006 09:48
Why... that's just good enough for a...
HELLS YEAH!!!!
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Lucifer Baphomet
Postmodern Demon
Join date: 8 Sep 2005
Posts: 1,771
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02-28-2006 09:50
good to hear LL are prioritising, and trying to develop stuff that "actually works" for a change. 
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-28-2006 09:58
Well my whole niche in Second Life is baking attractive lighting and shadows into textures, so a GOOD local-lighting system pretty much puts teh Aimee out of bidness. But honestly, this is sounds like it will be an awesome advance for Second Life. It will be good for everybody so I would hardly pull the P2P/Telehub/Turn-your-back-on-Gov-Linden crap (even if LL does respond to that sort of thing  )
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Gabe Lippmann
"Phone's ringing, Dude."
Join date: 14 Jun 2004
Posts: 4,219
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02-28-2006 10:01
From: AJ DaSilva "next few months we hope" Probably could have skipped that and gone with the catch-all "we are working on it for future release" or some such bland statement. Ok, I'm done nitpicking for the duration of this post. 
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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02-28-2006 10:03
From: Aimee Weber Well my whole niche in Second Life is baking attractive lighting and shadows into textures, so a GOOD local-lighting system pretty much puts teh Aimee out of bidness. But honestly, this is sounds like it will be an awesome advance for Second Life. It will be good for everybody so I would hardly pull the P2P/Telehub/Turn-your-back-on-Gov-Linden crap (even if LL does respond to that sort of thing  ) Well, the might not impliment shadows... It is a pity for people doing that kind of work though. I myself was considering doing that kinda thing. And when did I expect to be able to start producing? The next few months. Ah, well, gives me more time to work on other plans I guess. 
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-28-2006 10:10
From: AJ DaSilva Well, the might not impliment shadows... It is a pity for people doing that kind of work though. I myself was considering doing that kinda thing. And when did I expect to be able to start producing? The next few months. Ah, well, gives me more time to work on other plans I guess.  Ya, my learning Maya has helped me create some beautiful builds, but learning the tool took me out of productive mode for quite a few months. Had I known local lighting was going to be revised I think I would have spent that time working on something with a greater future. 
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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02-28-2006 10:17
I think they're just replacing Local Lighting with one that works. Not one that doesn't effect FPS. The main reason why people are turning local lighting off is because it's effecting their frame rates.
So, Aimee, you're still in business. Your lighting doesn't effect frame rates.
Keep smiling!!!
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Lord Wishbringer
Registered User
Join date: 3 Dec 2004
Posts: 209
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02-28-2006 10:18
I'm just starting to learn Maya for the very reason of texture baking. Its melting my brain. Should i just give up? lol
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-28-2006 10:19
From: Starax Statosky I think they're just replacing Local Lighting with one that works. Not one that doesn't effect FPS. The main reason why people are turning local lighting off is because it's effecting their frame rates.
So, Aimee, you're still in business. Your lighting doesn't effect frame rates.
Keep smiling!!! <3
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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02-28-2006 10:26
This is great news. Even if they replace it with a system that produces much nicer looking lighting there's still no way in would come close to matching the quality of baked textures done with radiosity, global illumination, or other fancy rendering tricks. Real time engines simply aren't capable of it... yet 
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-28-2006 10:33
From: Lord Wishbringer I'm just starting to learn Maya for the very reason of texture baking. Its melting my brain. Should i just give up? lol That is SUCH a tough question because we don't know exactly how good the new local lighting system is going to be! If I were to do it all over again, I would want to see some screenshots from the Lindens of the new Local Lighting system before I started learning Maya. Only if I saw deficiencies in their system that could be remedied via texturebaking would I move forward on Maya.
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-28-2006 10:34
From: Chip Midnight This is great news. Even if they replace it with a system that produces much nicer looking lighting there's still no way in would come close to matching the quality of baked textures done with radiosity, global illumination, or other fancy rendering tricks. Real time engines simply aren't capable of it... yet  Phew! Ok, then *I* for one WELCOME our new locally lit overlords.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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02-28-2006 10:42
From: Aimee Weber Phew! Ok, then *I* for one WELCOME our new locally lit overloards. Heh, I've just built a small, shadow-baked room myself and was thinking, "Hmm, did I just waste my time?" Improved lighting would be awesome in any case, though. As I'm big in using lighted panels and trim in my gadgets, I think the results could be very cool looking. Perhaps as essential to my creative process as shiny! Ah, one day. 
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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02-28-2006 10:42
From: Chip Midnight This is great news. Even if they replace it with a system that produces much nicer looking lighting there's still no way in would come close to matching the quality of baked textures done with radiosity, global illumination, or other fancy rendering tricks. Real time engines simply aren't capable of it... yet  You're right Chip. But what frustrates me is that even if Second Life was capable of all of the above then people would still turn it off. As a content creator. I'm not going to use features that people are turning off. Damn it. If Linden Lab gave us an easy to access option to turn the world off and leave just cute avatars behind with a nice ass. Oh and a sex ball. Then I'm sure people would turn the world off. Ass is all that matters! That might be why Linden Lab don't ban me. They need ASS!!
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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02-28-2006 10:43
I don't care how nice they make it look, if they don't fix the FPS problem I can't use it.
I've had to ration my ripple water, and it only cuts my FPS in half.
Not by a factor of 10+.
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Laukosargas Svarog
Angel ?
Join date: 18 Aug 2004
Posts: 1,304
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02-28-2006 10:44
Yay, good news!
but I'll believe it when I see it, hopefully it's part of the fabled "new renderer"
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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02-28-2006 10:46
From: Starax Statosky That might be why Linden Lab don't ban me. They need ASS!! You should start charging for that.
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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02-28-2006 10:47
From: Laukosargas Svarog Yay, good news!
but I'll believe it when I see it, hopefully it's part of the fabled "new renderer" That's I thought I was just having. The new renderer was scheduled for some time in the first half of this year wasn't it?
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nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
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02-28-2006 11:20
From: Starax Statosky You're right Chip. But what frustrates me is that even if Second Life was capable of all of the above then people would still turn it off.
As a content creator. I'm not going to use features that people are turning off.
Damn it. If Linden Lab gave us an easy to access option to turn the world off and leave just cute avatars behind with a nice ass. Oh and a sex ball. Then I'm sure people would turn the world off.
Ass is all that matters! That might be why Linden Lab don't ban me. They need ASS!! Star, your posts are starting to scare me. :-[
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ZATZAi Asturias
Artificial Isle
Join date: 7 Oct 2005
Posts: 189
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02-28-2006 11:34
Well this is great news, I would be happy even if they just took the current system and made it GPU dependent. But wouldbe even happier if they just made it all around better, AND GPU dependent.
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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02-28-2006 11:35
From: nimrod Yaffle Star, your posts are starting to scare me. :-[ Be brave Nimrod! It's going to get worse. I'm going to get shot down by planes at the end and Hamlet Linden is going to walk out and stand on my large monkey balls and say "It was beauty that killed the beast".
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Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
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02-28-2006 11:52
I hope the new system makes current light prims not lit.
This way people who really want light will have to update the crap thats out there or start fresh.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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02-28-2006 12:19
From: Starax Statosky You're right Chip. But what frustrates me is that even if Second Life was capable of all of the above then people would still turn it off. As a content creator. I'm not going to use features that people are turning off. I just tore down and rebuilt my store in Aqua after seeing a screenshot that had it in the background from someone who had shiny turned off. Yikes!
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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02-28-2006 13:23
A few months? Cool... lets put that in 'Linden Time'
HTML 'in a few weeks'
Havoc 2 'Soon'
So around 2010 we should have new lighting yayayayaya break out the streamers folks!
(do I REALLY need a sarcasm tag?)
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