Bill Gates Predicted Second Life Addiction in 1996
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Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
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01-25-2006 11:08
It is interesting to note that no less than ten years ago, in the second edition of his book, "The Road Ahead," published in 1996, Microsoft founder Bill Gates not only predicted the coming of virtual environments such as SL, but the extremely addictive nature of them, such as many of us describe when talking about our SL experience. 12 Step Program, anyone? P2Spatial navigation, which is already being used in some software products, will let you go where the information is by enabling you to interact with a visual model of a real or make-believe world. You can think of such a model as a map or an illustrated, three-dimensional table of contents...Spatial navigation can be used for touring too. If you want to see reproductions of the art in a museum or gallery, you can "walk" through a visual representation of the place, navigating among the works much as if you were physically there. For details about a painting or a sculpture, you can use a link. No crowds, no rush, and you can ask anything without worrying about seeming uninformed. You'll bump into interesting things, just as you do in a real gallery. No, navigating through a virtual gallery isn't exactly like walking through a real art gallery, but it will be a gratifying approximation--just as watching a ballet or a basketball game on TV can be entertaining even though you're not in the theater or the field house.If other people are visiting the same "museum," you can choose to interact with them or not, as you please. Some locations on the net will be used purely for cyberspace socialization. In others nobody will be visible. Some locations will force you to appear to some degree as you are. Others won't. The way you look to others will depend on your choices and on the rules of the particular location...If you're using spatial navigation, the place you're moving around in doesn't have to be real. Eventually you'll be able to set up imaginary places and return to them whenever you want to. In your own museum you'll be able to move walls, add imaginary galleries, and rearrange the art. You might want all still lifes to be displayed together, even if one is a fragment of a Pompeiian fresco that hangs in a gallery of ancient Roman art and one is a Cubist Picasso from a twentieth-century gallery. You'll be able to play curator and gather images of your favorite artworks from around the world to "hang" in a gallery of your own... One day a virtual reality game will let you enter a virtual bar and make eye contact with "someone special," who will note your interest and come over to engage you in conversation. You'll talk, impressing this new friend with your charm and wit. Perhaps the two of you will decide, then and there, to go to Paris. Whoosh! You'll be in Paris, gazing together at the stained glass windows of Notre Dame. "Have you ever ridden the Star Ferry in Hong Kong?" you might ask your friend. Whoosh! VR will certainly be more engrossing than video games have ever been, and more addictive. If you found yourself escaping into such an attractive world too often, or for too long, and you started to worry about it, you could impose some discipline on yourself by telling the system, "No matter what password I try, don't let me play any more than half an hour of games a day." This would be a little speed bump, a warning to slow your involvement with something you've found a little too appealing.
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FireFox Bancroft
Registered User
Join date: 30 Jul 2004
Posts: 134
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01-25-2006 11:11
I don't know whats sadder, the fact Bill Gates predicted it or the fact I have a copy of that book. 
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Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
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01-25-2006 11:14
It's interesting that you attribute Bill's "foresight" towards SecondLife, but you also have to take into consideration that ActiveWorlds was up and running in 1996 and you could already do all of the things he mentions in there. In that light the quote makes him appear as if he simply hasn't done his research properly...
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Csven Concord
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Join date: 19 Mar 2005
Posts: 1,015
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01-25-2006 11:15
I've been watching what I believe is MS's move toward a 3D interactive internet for a while. I even went out on a limb about it - http://blog.rebang.com/?p=50
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Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
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01-25-2006 11:22
From: Surina Skallagrimson It's interesting that you attribute Bill's "foresight" towards SecondLife, but you also have to take into consideration that ActiveWorlds was up and running in 1996 and you could already do all of the things he mentions in there. In that light the quote makes him appear as if he simply hasn't done his research properly... My point is not that he predicted virtual worlds, but that they would have an addictive quality to them. P2
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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Bill Gates reads Science Fiction?
01-25-2006 11:25
Or, at least, someone briefs him on it.
K.W.Jeter predicted this in Doctor Adder in 1972, but it didn't get published until 1984, so the credit for the "discovery" of VR addiction goes to...
Vernor Vinge, who predicted this in True Names in 1981, but most people haven't read this and give credit to...
William Gibson, who predicted it again in Neuromancer in 1984. And on and on and on, with people coming up with terms like Virtual AIDS for the loss of muscle tone due to spending all your time in VR.
The story that allegedly inspired Second Life, Snow Crash, came out in 1993. Yep, VR addiction there as well.
David Brin came up with an alternative kind of VR that avoids the problem in NatuLife ® in 1994.
Gates was WAY late.
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
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01-25-2006 11:40
From: Argent Stonecutter Or, at least, someone briefs him on it.
K.W.Jeter predicted this in Doctor Adder in 1972, but it didn't get published until 1984, so the credit for the "discovery" of VR addiction goes to...
Vernor Vinge, who predicted this in True Names in 1981, but most people haven't read this and give credit to...
William Gibson, who predicted it again in Neuromancer in 1984. And on and on and on, with people coming up with terms like Virtual AIDS for the loss of muscle tone due to spending all your time in VR.
The story that allegedly inspired Second Life, Snow Crash, came out in 1993. Yep, VR addiction there as well.
David Brin came up with an alternative kind of VR that avoids the problem in NatuLife ® in 1994.
Gates was WAY late. Also, Dream Park, while using holograms in the "real world" as opposed to outright VR, is also very similar... and also considered addicting! (It's also implied the "home version" of the games the Dream Park fans played were like VR.)
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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01-25-2006 11:51
From: Argent Stonecutter * Spot on. ----- I don't think it's even a question of "is this a reality" - it's more getting it implemented properly and by whom. I'm of the opinion VRML probably got it right, despite being several years too early. Time will tell.
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Csven Concord
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01-25-2006 13:28
From: Argent Stonecutter Or, at least, someone briefs him on it.
K.W.Jeter predicted this in Doctor Adder in 1972, but it didn't get published until 1984, so the credit for the "discovery" of VR addiction goes to... When I recall Doctor Adder, the thing that comes to my mind is.... uh, forget it.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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01-25-2006 13:41
Very cool excerpt, Phoenix! As much as Gates rubs me the wrong way, I must admit, he's got a hell of a ghost writer. I wonder if he borrowed stories from Kramer...  -Flip
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
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01-25-2006 14:03
From: Csven Concord When I recall Doctor Adder, the thing that comes to my mind is.... uh, forget it. You've given me an idea for a *great* Lower Body Texture.
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Nyoko Salome
kittytailmeowmeow
Join date: 18 Jul 2005
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lol...
01-25-2006 14:16
and even st:tng had holodeck addictions... i believe poor geordi was featured in an episode or two for it! (though riker probably used up more bandwidth)
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 Nyoko's Bodyoils @ Nyoko's Wears http://slurl.com/secondlife/Centaur/126/251/734/ http://home.comcast.net/~nyoko.salome2/nyokosWears/index.html "i don't spend nearly enough time on the holodeck. i should go there more often and relax." - deanna troi
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Wuvme Karuna
..:: Spicy Latina ::..
Join date: 6 Jun 2004
Posts: 1,669
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01-25-2006 14:25
do you think he ever heard of sl?
I believe we could use his brain hehe
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Argent Stonecutter
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Join date: 20 Sep 2005
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01-25-2006 14:33
From: Nyoko Salome and even st:tng had holodeck addictions... i believe poor geordi was featured in an episode or two for it! (though riker probably used up more bandwidth) Barkley, I thought. Different engineer.
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Csven Concord
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Join date: 19 Mar 2005
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01-25-2006 14:36
From: Argent Stonecutter You've given me an idea for a *great* Lower Body Texture. Just keep that away from me, thank you very much.
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Amber Stonecutter
Bruxing Babe
Join date: 13 Sep 2005
Posts: 296
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01-25-2006 14:55
From: Argent Stonecutter K.W.Jeter predicted this in Doctor Adder in 1972, but it didn't get published until 1984, so the credit for the "discovery" of VR addiction goes to...
Vernor Vinge, who predicted this in True Names in 1981, but most people haven't read this and give credit to...
William Gibson, who predicted it again in Neuromancer in 1984. And on and on and on, with people coming up with terms like Virtual AIDS for the loss of muscle tone due to spending all your time in VR.
The story that allegedly inspired Second Life, Snow Crash, came out in 1993. Yep, VR addiction there as well.
David Brin came up with an alternative kind of VR that avoids the problem in NatuLife ® in 1994.
Anyone read Tad Williams' Otherland Series (1996-2001)? Though the series is supposed to be built off the idea of a metaphorical river I have a feeling Tad read at least a few books on that list. 
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
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01-25-2006 15:01
From: FlipperPA Peregrine I wonder if he borrowed stories from Kramer...  Ask him. I mean ask his av. Well that's assuming that he has one I mean I guess well maybe if he even plays Second Life which is anybody's guess right?
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Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
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01-25-2006 18:01
Virtual worlds existed very long ago in science fiction. The Time Lords in Doctor Who invented the Matrix Panopticon, for example. This was in The Deadly Assassin (1975?). I also read an Arthur C. Clarke book from the 1950's which details a future MMORPG set in a series of underground caves.
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Ravenous Dingo
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Join date: 25 Feb 2005
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01-25-2006 21:55
what about the 1st edition of the book? In 1995. he glossed over the internet and didnt give it much attention. mentioned it 7 times in 300 pagez.
with egg on his face, he released the 2nd edition which parroted stuff other peeps had been sayin about the internet being the future.
billy boys a great biz man but no visonary.
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
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01-26-2006 01:54
From: Phoenix Psaltery My point is not that he predicted virtual worlds, but that they would have an addictive quality to them. P2 That's some prediction, considering that humans will get addicted to anything remotely enjoyable, and that 3D games/worlds were around well before 1996  Bill Gates is the new Galileo... never had an original thought in his life, constantly stealing other people's ideas, and acquiring great fame by riding on everyone else's shoulders.
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Ben Bacon
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Join date: 14 Jul 2005
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01-26-2006 03:34
Yo, whassup with all the Bill-bashing?
Yeah, I'm a fan of Microsoft products (and not ashamed to admit it) - and yeah, for some strange reason I can't help but admire a student lifting himself up to one of the wealthiest men in the world through good technical skills and even better business acumen.
So I'm biased - but in that excerpt, Bill neither states nor implies that he came up with the idea, or predicted it himself. (Phoenix said that, not Bill). It appears to me that he was doing what a large majority of non-fiction authors do: Take some information that someone else has thought of or discovered - perhaps adding your own slant, perhaps not - and putting it into your book which is going to reach readers that might otherwise not have had access to the original sources.
Most for-public-consumption non-fiction books follow this pattern - and as long as the author does not claim it is his own personal work no-one has a problem. Unless it's "the eeevil M$", eh?
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Eggy Lippmann
Wiktator
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01-26-2006 04:25
From: Ben Bacon Yo, whassup with all the Bill-bashing? Where have you been for the past 10 years, everyone hates MS. Bill Gates technical skills involve buying someone's crappy pet project "QDOS - Quick and Dirty Operating System" and marketing it as a production development environment, thereby delaying computing progress by 10 or 20 years, until they finally realized those UNIX people weren't such crackpots after all, and decided to make their own OS more like UNIX. The last thing Bill coded was a Basic interpreter used in the TRS-80 ROM, I believe, which isn't all that surprising since he never made it past freshman, something that really shows in Microsoft's history of completely braindead software architecture  As for business, the only way they got where they were was by leeching off IBM's success and their endless pool of money, becoming a monopoly by luck rather than merit. Even their much-touted user-friendliness advantage only came relatively late in the game, when Apple was already doing it, and both of them just leeched off Xerox innovations.
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Ben Bacon
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Join date: 14 Jul 2005
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01-26-2006 05:20
The Altair Basic interpreter, hardly the last thing he coded, but rather one of the first - in collaboration with Paul Allen and Monte Davidoff, is a truly beautiful piece of code. Try to find the annotated disassembly somewhere - read through it - and then come back with comments on his technical aptitude. As a software developer/architect myself, I haven't always agreed with MS's architectural decisions (and I absolutely abhor .Net  ) but I choose to develop on the Windows platform every chance I get. Perhaps "leeching off" a successful company's success and money actually is good business acumen - and I never saw IBM complaining - quite the opposite in-fact. Anyway - I'm starting to feel too preachy - so... I dunno... whatever.
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Magnum Serpentine
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01-26-2006 06:20
From: Phoenix Psaltery My point is not that he predicted virtual worlds, but that they would have an addictive quality to them. P2 Not surprising since ministers have been preaching how addictive everything is (Since before The internet even) and to throw everything out except a bible.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
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01-26-2006 06:29
I wasn't bashing Gates, if he reads Science Fiction that could only be a good thing.
The image of Gates, as someone who made it on his own skill and brilliance, however... that could do with some bashing. Gates the icon, as opposed to Gates the man, is so far out of control that I'm astounded anyone can take "him" seriously. For example... that part about him starting out as a student: if an average person managed to retire where Gates started, they would be doing well.
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