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Scripters Trade Show (9th - 11th) Review

splat1 Edison
Registerd Nut
Join date: 6 Sep 2004
Posts: 353
12-11-2005 23:16
Well all good things come to an end and some time tomorrow the sims will be reclaimed by linden labs :S

orig post

Id like to thank all who took part in the show and I hope to see them next year :)

but nows the point where you can ALL get off yours arses, post your review of the show here here with pics!

(IE. what you liked, what you would like changed, what you would have liked to see, etc.)


Thanks again to every one :)
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Gigas Bunny (Mule)
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
12-11-2005 23:19
I really liked the layout. Very clean, tru Gigas-style of course.


The banners and glowing blue on the platforms was very techy, great aesthetics. And how they were all floating in the sky like something out of an anime.


I saw a lot of great schtuff, and one of the standouts for me was Seifert Surface's robots doing a certain familiar dance...



What a great science fair!
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Koyuki Michabo
Devious
Join date: 11 Feb 2005
Posts: 36
12-11-2005 23:34
It's been a wonderful show, there should definitely be more :D
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
12-11-2005 23:36
@.@ to those I might have goofed towards, hey at liest I didn't goof so badly as to remove displays. I was so busy this weekend.

I actually had a great time, despite being Splat's mule for this one, it was a very nice expo, and the turnout was great ^.^
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splat1 Edison
Registerd Nut
Join date: 6 Sep 2004
Posts: 353
12-11-2005 23:48
/me whistles
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Splat Soft - We exsist in the RL to!
Gigas Bunny (Mule)
####
You see, our experts describe you as an appallingly dull fellow, unimaginative, timid, lacking in initiative, spineless, easily dominated, no sense of humour, tedious company and irrepressibly drab and awful. And whereas in most professions these would be considerable drawbacks, in chartered accountancy they are a positive boon.
Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
12-11-2005 23:49
Thanks to the organisers for a wonderful event! Met lots of cool people, at a rate of at least one per hour I happened to be logged in.

As Torley says, the platform design was great. It had a kind of "scripters' commune" feel to it - I wonder what kind of things would arise from the collective if such a thing existed for longer. I bet with that many great scripters in one place for a month some awesome stuff would appear.
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-Seifert Surface
2G!tGLf 2nLt9cG
Arrekusu Muromachi
SL Fighter Ace
Join date: 20 Feb 2005
Posts: 32
12-12-2005 00:21
The event helped me in ways that would of taken time to complete. Some of the projects that I've put off I rushed them in within the hour and made what I thought were vast improvements.

The show itself was a rather great success but I belive extra time would of been nice to see what others could invent and innovate during this time.
Arjan Templar
ArjanT, scripter
Join date: 20 Aug 2004
Posts: 16
Great idea, great result
12-12-2005 00:32
Like above already mentioned, good design, I like the platforms, and the "brochure"/HUD which you can walk around with. Also the creativity displayed is really interesting.

There should be more scripters fairs that are:
- Linden sponsored (meaning, nobody has to pays for the sim)
- No fee's, and invite only.
- scripters that don't feel the need to behave, are never allowed anymore.
(just to keep it clean, if everybody behaves, it will always continue to be good (to prevent it becoming a marketing thing with huge billboards and particles and spamming etc.etc.))

I think it's a really excellent idea that Splat1 and Ice came up with, and should absolutely be encouraged to continue in the future (being as it is, for scripters to show off and be proud of there creativity and scripting-victories, no commercial stuff, no marketing)

rjanT

Our house, vendors, servers, etc.
secondlife://Voti/201/50/

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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
12-12-2005 00:35
I looked ALL over the fair for the HUD card and never could find where to get one.
Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
12-12-2005 01:06
Heh, I think we will have to do this again next year.

I'll do a better platform design then, this year it was a bit rushed. (Just spent the whole day working on the Linden Instructor build, and splat lets me know that the platforms need doing. ;))

All in all however, it had a fantastic turnout. At this rate, we will have to get 8-16 sims for next year. :)

-Adam
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GigasSecondServer
aEoLuS Waves
Koffie?
Join date: 10 Jun 2005
Posts: 279
Superb!
12-12-2005 01:06
Thanx for the great expo!

It was awesome!

Hope to see you all next time!
Jackal Ennui
does not compute.
Join date: 25 May 2005
Posts: 548
12-12-2005 01:30
It was really a lot of fun, only thing I regret is not having spent more time there :) Loved the plattform design, and there was a lot of awesome stuff to see.
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
12-12-2005 03:15
big thumbs-up.

met some great people - saw cool stuff (dancing robots, touch-me tentacle, golf, sudoku, computer consoles, jumps to 4000m and more and more)

can't wait for the next one, and all the exhibitors have inspired me to try to have enough of my own stuff to put on display.
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
12-12-2005 03:26
Seifert's inverse-kinematics tentacle is amazing. Too bad the sim is running dog slow, it might have been smoother.
Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
12-12-2005 04:47
From: Huns Valen
Too bad the sim is running dog slow

/me wonders how much of that is the tentacle's fault...
Actually, when the sim was mostly empty, the tentacle was writhing about all over the place, very fast. I should mention that Delta Epsilon also put some work/ideas in on it.

I think the HUD card was/is available from the platform with the telehubs.
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-Seifert Surface
2G!tGLf 2nLt9cG
Stephane Zugzwang
Brat
Join date: 26 Jun 2004
Posts: 192
12-12-2005 05:05
I t was a great show. Simple to get in, no hassle to put things up (and my game boards are quite prim intensive), a really nice, unobtrusive design for the exhibitors.

One suggestion fo next year: Have a contest, with the condition that the entered items have to be 100% open-source. While it means we probably wouldn't get the more complex stuff, it should translate to a lot of very diverse high quality commented code put in the public domain inside attractive applications/objects.

Everybody would win, and our collective development culture and knowledge would really profit from it.
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Stephane Zugzwang
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Hold infinity in the palms of your hand and eternity in an hour
splat1 Edison
Registerd Nut
Join date: 6 Sep 2004
Posts: 353
12-12-2005 06:15
Thanks for the feed back all :)

Id just like to point out,
myself and adam setup the event and ice was nice enough to keep it ticking when we were not about :)
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Splat Soft - We exsist in the RL to!
Gigas Bunny (Mule)
####
You see, our experts describe you as an appallingly dull fellow, unimaginative, timid, lacking in initiative, spineless, easily dominated, no sense of humour, tedious company and irrepressibly drab and awful. And whereas in most professions these would be considerable drawbacks, in chartered accountancy they are a positive boon.
Beau Perkins
Second Life Resident.
Join date: 25 Dec 2003
Posts: 1,061
12-12-2005 06:42
I didnt get to spend as much time as I wanted to answer questions but I really would like to see things like this more often.

Looking around I was pleased to see that not only older member are creating innovative things but many of the newer residents had some great creations. It makes me happy to see SL is attracting so many creative people. That is the key to a promising future here in SL.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
12-12-2005 06:58
I wish I could have spent more time there - this weekend was really bad for me time wise, and since most of my stuff is web-driven, its not terrible exciting to "exhibit", heh.

I was on hand for a while during saturday at my "booth" but didn't get to talk to too many people. Its good to hear that there was so much cool stuff around!

Regards,

-Flip
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Newfie Pendragon
Crusty and proud of it
Join date: 19 Dec 2003
Posts: 1,025
12-12-2005 07:14
From: splat1 Edison
but nows the point where you can ALL get off yours arses, post your review of the show here here with pics!

(IE. what you liked, what you would like changed, what you would have liked to see, etc.)


Thanks again to every one :)



Personally, I had no idea the event was going on otherwise I would've brought BRIXX for display.

In the meantime, based from Torley's images I think I might have flown through once yesterday. It wasn't exactly clear what things were at the telehub location, so once I saw all the platforms start to rez I flew out of there trying to escape the foretold lag.

If there's another one next year (and if I find out before the actual event instead of afterwards), I'd be more than interested in checking it out.


- Newfie
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
12-12-2005 07:54
From: Arjan Templar

rjanT

Our house, vendors, servers, etc.
secondlife://Voti/201/50/

Most recent project: Online Alert notifications
http://ArjanT-Online-Alert.Atheon.NL


I just wanted to say, what an awesomely elegant signature. :) Lurve the logo!
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
12-12-2005 08:18
The event was a blast, and I finally have something I needed for a while now, an about for my project.

Heh, aside from I think, 2 problems, one of which being a freebie reseller who wasn't in the show... as a staff member, I've had worse, honestly.

As a participant, it felt wonderful to have my stuff out there for people to see, and what a turnout... I think the whole time we had most of our pads filled, feels wonderful being a part of this... even if I was just a participant in the beginning.

If splat doesn't run one next year, I will :P
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Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
Thanks, Splat!
12-12-2005 08:49
The show was so easy to attend and easy to join. The platforms were elegant -- wonderful organization. I had a great time.

Thanks! I hope you can do this again next year... in all six vehicle sims!
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Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
12-12-2005 08:57
I enjoyed what I saw of it - I just wish I'd had more time to browse it.

It was great to attend, however - I only wish it was more frequent than just a Yearly event.

Every quarter would rock! :)
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
12-12-2005 09:45
I think it should be every 365 days.. every 365 SL days, that is!
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