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Poll: Do You Have a Problem With Distributors?

Jamie Bergman
SL's Largest Distributor
Join date: 17 Feb 2005
Posts: 1,752
06-12-2006 09:07
Ok. This needs to be asked. I am a SL distributor, meaning I buy content from Person A then repackage it and sell it to the general public. Unfortunately, it seems as if a LOT of people have issues with people selling stuff that they did not directly create.

This attitude puzzles me. In effect, I am able to commission SL'ers to develop stuff for my store, pay them a salary, and I take the risk of whether or not the product will sell or not. To me, this seems like a good deal to all involved.

However, there are many who seem to disagree.

What do you think? Is this bad - if so, why?
Michi Lumin
Sharp and Pointy
Join date: 14 Oct 2003
Posts: 1,793
06-12-2006 09:15
So you mean you buy items from person "a", break permissions on them, resell them and call yourself a "distributor".

In the real world, "distributors" have agreements with their suppliers, and vice versa.

I suppose there is always the black market, though.

I don't think anyone would actually have a problem with it if you actually did "commission" people to make items for your store.

But you act as if it's a common practice. It isn't. Most "resellers" got their content in a disingenuous manner.
Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
06-12-2006 09:15
http://www.answers.com/disingenuous&r=67
Michi Lumin
Sharp and Pointy
Join date: 14 Oct 2003
Posts: 1,793
06-12-2006 09:17


++
Gabe Lippmann
"Phone's ringing, Dude."
Join date: 14 Jun 2004
Posts: 4,219
06-12-2006 09:19
There are distributors and distributors, and never the twain shall meet.
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go to Nocturnal Threads :mad:
crucial Armitage
Clothing Designer
Join date: 30 Aug 2004
Posts: 838
06-12-2006 09:21


+++
Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
06-12-2006 09:21
From: Michi Lumin
++

Wow, I actually cross-posted with you, as well. It is the operative term here though.
Frurry Fluno
Registered User
Join date: 3 May 2006
Posts: 50
06-12-2006 09:22
a big diffrence between those who resell stuff they buy and those who resell freebies ~.~
Kerrigan Moore
Registered User
Join date: 16 May 2006
Posts: 92
06-12-2006 09:23


Man 1: "That seems a tad disingenuous."
Man 2: "That reminds me .. have you met my lawyer, Tad Disingenuous?"
Tad: "Hi there, nice to meet you."
Ricky Zamboni
Private citizen
Join date: 4 Jun 2004
Posts: 1,080
06-12-2006 09:33
From: Frurry Fluno
a big diffrence between those who resell stuff they buy and those who resell freebies ~.~

Yeah! We should boycott the Junkyard until they drop their prices to L$0! :mad:
Vestalia Hadlee
Second Life Resident
Join date: 19 Oct 2004
Posts: 296
06-12-2006 09:52
From: Jamie Bergman
In effect, I am able to commission SL'ers to develop stuff for my store, pay them a salary, and I take the risk of whether or not the product will sell or not.

I'm unclear why this description need be qualified with the seeming amibiguity of "in effect." Either a commision to develop a product for salary is negotiated and agreed upon by both parties, or it is not. Could you clarify?
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
06-12-2006 09:55
Allow me to edit out the euphamisms in your post. I 'll put translations in brackets: [ ]
From: Jamie Bergman
Ok. [I feel that] This needs to be asked. I am a SL distributor, meaning I buy content from Person A then [edit it so it looks like I made] it and sell it to the general public. Unfortunately, it seems as if a LOT of people have issues with people selling stuff that they did not directly create [without permission of the original creator].

This attitude puzzles me [because I do not grasp the concept that content creators want credit for their work, and want people to know where to buy similarly nice things]. [If you look at it from an outside angle, it seems like] I am able to commission SL'ers to develop stuff for my store [, except that commission payments require agreement from the seller], pay them [for supply, and clearly not salary, because salary indicates a steady income], and I take [very little] risk of whether or not the product will sell or not [and by risk, we're talking a couple hundred L$, where the content creator spent hours and hours developing products as a significant risk]. To me, this seems like a good deal to all involved [because I never bothered to get an outside opinion].

However, there are many who seem to disagree.

What do you think? Is this bad - if so, why?

Now, on to answer your question:

Trust. In business, you don't do things with other peoples' products simply because you want to. It violates the trust of the original seller and it violates what's considered "fair use" of a product.

I cannot take software, mod it, and then claim that I invented it, nor can I then turn around and resell it. Take a look at the mod community and you'll see that all modded commercial software is provided free. (such as Counterstrike, or custom levels for a variety of games, etc)

Now, there are people who do like the distributor model - case in point is Timeless Prototype's Multigadget. However:
(a) He chooses to enter this distribution agreement
(b) The products are not modified
(c) Ultimately, Timeless is still given credit for the product

If you are serious about a distribution model of reselling, I'd advise you to study the Multigadget's distribution (current out-of-stock nature aside) and maybe create some sort of boilerplate contract that you can get people to resell. As a legit reseller, not only will you make more money, but you'll make less hard feelings in the community. And then everyone wins.
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Hiro Pendragon
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http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio

Visit my SL blog: http://secondtense.blogspot.com
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
06-12-2006 09:55
From: Jamie Bergman
Ok. This needs to be asked. I am a SL distributor, meaning I buy content from Person A then repackage it and sell it to the general public. Unfortunately, it seems as if a LOT of people have issues with people selling stuff that they did not directly create.

This attitude puzzles me. In effect, I am able to commission SL'ers to develop stuff for my store, pay them a salary, and I take the risk of whether or not the product will sell or not. To me, this seems like a good deal to all involved.

However, there are many who seem to disagree.

What do you think? Is this bad - if so, why?


You resell freebies. You can't sugarcoat it. I have no problem with REAL distributers. You are not one of those.
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Good freebies here and here

I must protest. I am not a merry man! - Warf, ST: TNG, episode: Qpid

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Pol Tabla
synthpop saint
Join date: 18 Dec 2003
Posts: 1,041
06-12-2006 10:05
I think distributors are a great idea! Let me know when one shows up in this thread.
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Herzog Svarog
The Wise(ass)
Join date: 9 Nov 2004
Posts: 74
06-12-2006 10:10
From: Pol Tabla
I think distributors are a great idea! Let me know when one shows up in this thread.
I'm one! :) I resell Timeless Prototype's MultiGadgets and am an aubreTec affiliate, as well as selling my own products that I actually make and script myself...strange concept to make/script your own stuff huh? :p
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Try to remember, there is no spoon... :eek:
Michi Lumin
Sharp and Pointy
Join date: 14 Oct 2003
Posts: 1,793
06-12-2006 10:12
From: Pol Tabla
I think distributors are a great idea! Let me know when one shows up in this thread.


Rose Portocarrero
Here to look cute
Join date: 23 May 2004
Posts: 168
06-12-2006 10:12
From: Jamie Bergman
Ok. This needs to be asked. I am a SL distributor, meaning I buy content from Person A then repackage it and sell it to the general public. Unfortunately, it seems as if a LOT of people have issues with people selling stuff that they did not directly create.




Excellent Jamie! Sam and I expect a royality check for all the FREE trailers you have sold of his creation for 1K linden a piece on SLX. He usually requests 75% of the sale, but we will make it 100% just for you!

We have nothing against distributors.. just the UNAUTHORIZED kind that take free items for noobies and make huge ass profits off of it then expect the original creator to support it.

Have a great day, and we expect to see your linden payment in our accounts soon. :D
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
06-12-2006 10:19
Rose, great idea.

Jamie, can you provide access to a database of all products sold and prices, so that all content creators can thusly request their commission?
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Hiro Pendragon
------------------
http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio

Visit my SL blog: http://secondtense.blogspot.com
Jamie Bergman
SL's Largest Distributor
Join date: 17 Feb 2005
Posts: 1,752
06-12-2006 10:24
From: Vestalia Hadlee
I'm unclear why this description need be qualified with the seeming amibiguity of "in effect." Either a commision to develop a product for salary is negotiated and agreed upon by both parties, or it is not. Could you clarify?


Correct. In most cases, the designer rather accept a larger upfront payment. Most people don't want to design on commission, oddly enough.
Jamie Bergman
SL's Largest Distributor
Join date: 17 Feb 2005
Posts: 1,752
06-12-2006 10:25
From: Jonas Pierterson
You resell freebies. You can't sugarcoat it. I have no problem with REAL distributers. You are not one of those.


You have no idea, silly boy.
Jamie Bergman
SL's Largest Distributor
Join date: 17 Feb 2005
Posts: 1,752
06-12-2006 10:26
From: Rose Portocarrero
Excellent Jamie! Sam and I expect a royality check for all the FREE trailers you have sold of his creation for 1K linden a piece on SLX. He usually requests 75% of the sale, but we will make it 100% just for you!

We have nothing against distributors.. just the UNAUTHORIZED kind that take free items for noobies and make huge ass profits off of it then expect the original creator to support it.

Have a great day, and we expect to see your linden payment in our accounts soon. :D


I took this item out of my shop because of your request some time ago. Obviously, you have no idea what you are talking about.

And I hate to burst your ego bubble but the trailers sold like crap. Nobody wanted them.
Jamie Bergman
SL's Largest Distributor
Join date: 17 Feb 2005
Posts: 1,752
06-12-2006 10:27
From: Hiro Pendragon
Rose, great idea.

Jamie, can you provide access to a database of all products sold and prices, so that all content creators can thusly request their commission?


No I cannot. That is confidential information to be shared with suppliers only. You are not one of them.
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
06-12-2006 10:29
I don't have much to add here. Looks like you all got it quite handily.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Star Sleestak
Registered User
Join date: 3 Feb 2006
Posts: 228
06-12-2006 10:32
Jamie,

Are you a messageboard masochist?
Pol Tabla
synthpop saint
Join date: 18 Dec 2003
Posts: 1,041
06-12-2006 10:33
From: Jamie Bergman
And I hate to burst your ego bubble but the trailers sold like crap. Nobody wanted them.
Nothing better than a "distributor" who knows how to build a relationship with his "licensees."
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