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Why does boob slider goes only to 100% :( |
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Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
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03-02-2006 16:22
Sorry But Japanese with big breast just does not look right. In RL I do not large breast and If i had over sized breast i look like those odd girls that only go around boobie *******. Which is the worse kind of sterio type you can get in japan of Japanese girls GESH
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Edav Roark
Bounty Hunter
Join date: 4 Sep 2003
Posts: 569
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03-02-2006 16:29
It only goes to 100, because any higher and your avatar would fall over
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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03-02-2006 16:30
Wuvme you always ask the important questions.
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Cristiano
ANOmations - huge selection of high quality, low priced animations all $100L or less. ~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more. ![]() |
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
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03-02-2006 16:33
In the spirit of gender equality, I am asking for a larger package.
"Dufflebag" just doesn't cut it for me, I need "Dome Stadium". _____________________
“Time's fun when you're having flies.” ~Kermit
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Teeny Leviathan
Never started World War 3
Join date: 20 May 2003
Posts: 2,716
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03-02-2006 16:37
Prim socks for stuffing?
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Tre Giles
Registered User
Join date: 16 Dec 2005
Posts: 294
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I Hear That
03-02-2006 16:39
In the spirit of gender equality, I am asking for a larger package. "Dufflebag" just doesn't cut it for me, I need "Dome Stadium". I don't want the little rowboat (the duffle bag) when i could get the TITANIC (....... ...)We need bigger ALL sex parts that ppl care about!!! _____________________
"The Dirt Gods Are Pleased" OMFG I FOUND HACKS TO SECONDLIFE ON GOOGLE??? Hacks!!!? Found on google lmao! |
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Lianne Marten
Cheese Baron
Join date: 6 May 2004
Posts: 2,192
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03-02-2006 16:45
They'd have to make a better avatar model that scales well before they allowed for making them any bigger... as it is once you go above 80 they start having straight lines in places. There are pretty well made prim sets out there though. Most are for furries, but i'm sure you could find a moddable one.
And as for the "package" slider... well my only annoyance with that is that it stays the same once they take off their pants. Right, that looks normal... >_< _____________________
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Lash Xevious
Gooberly
Join date: 8 May 2004
Posts: 1,348
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03-02-2006 16:50
Yeah the male package thing is weird too. Why is it when it's expanded it is increased horizontally? I don't know how else to describe it. Like a whole pack of socks were used to stuff it, instead of just one linear shaped one.
The pects look odd too from the side. The rib section is off it appears. And the Adam's apple, too low, looks goiterish. And I'm still obsessed with the nose. There should be an option to make it longer lengthwise. And there needs to be an improvement in the Size option, perhaps instead of that have the nose be pushed outward entirely not just lengthen the tip ... so the nostrils don't smash inwardly. The 100% boobs are already huge, I'd think if all the other body parts were diminished, the results would be even more dramatic. (Just to comment on the initial topic of the thread). ![]() |
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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03-02-2006 16:55
I say make the breast size slider go to 200, but for every notch above about 70 it should make your head smaller by 1.
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My other hobby: www.live365.com/stations/chip_midnight |
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
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03-02-2006 16:59
i want bigger pixel BOOBS damn it Just a issue i see everyday! lets discuss this, since its in a discussion forum and a really hot topic for discussion and its happening all over the second life world! ** this is not offtopic, its something that is happening in SL in world! and this forum is to discuss SL issues! ** DISCUSS AWAY! ( * ) ( * ) (those are eyes btw) Y'know, I've seen, in some of the furry-theme sims, someone had a little thing out about doing custom prim breasts... so, you know, there you go. Also, breasts are made of fat; unless you're wanting the ultra-implant look, you can make them a bit larger by sliding the body fat up a notch. That said, this does bring to light something with the sliders - since they're sort of "absolute", not relative, there are some perfectly realistic shapes that are a bit tricky, especially with the face - the nose and the "nose creases" being an example. You can modify them a bit by mucking with the shading files, but it can be annoying, for certain. _____________________
Red Mary says, softly, “How a man grows aggressive when his enemy displays propriety. He thinks: I will use this good behavior to enforce my advantage over her. Is it any wonder people hold good behavior in such disregard?”
Anything Surplus Home to the "Nuke the Crap Out of..." series of games and other stuff |
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Justice Armistice
The Legendary Leg-Humper.
Join date: 19 Dec 2005
Posts: 36
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03-02-2006 17:05
I don't want my avatar to have back problem... Not really an issue since all mine are around 20 to 45.
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Like sand in a hour glass, these are the drama of our lives.
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Amber Stonecutter
Bruxing Babe
Join date: 13 Sep 2005
Posts: 296
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03-02-2006 17:18
You'll poke your eye out. Oh no, now I'm having Tomb Raider flashbacks! _____________________
And like the old adage goes, "Like water under the bridge", implying what passes—this moment—will never come again. ![]() Amber Stonecutter |
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Rick Deckard
Cogito, ergo doleo.
Join date: 1 Apr 2005
Posts: 159
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03-02-2006 18:00
These sort of things can be done by changing the avatar_lad.xml file in the character subfolder. One can just open the file, find the relevant line(s) of code, and change the appropriate min or max values. It's easy. I have tried this occassionaly for different body parts out of curiosity and it works. What I don't know, however, is whether this is ok with LL and whether the results are viewable by others. Does anyone know?
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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03-02-2006 18:06
These sort of things can be done by changing the avatar_lad.xml file in the character subfolder. One can just open the file, find the relevant line(s) of code, and change the appropriate min or max values. It's easy. I have tried this occassionaly for different body parts out of curiosity and it works. What I don't know, however, is whether this is ok with LL and whether the results are viewable by others. Does anyone know? |
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Lianne Marten
Cheese Baron
Join date: 6 May 2004
Posts: 2,192
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03-02-2006 18:09
These sort of things can be done by changing the avatar_lad.xml file in the character subfolder. One can just open the file, find the relevant line(s) of code, and change the appropriate min or max values. It's easy. I have tried this occassionaly for different body parts out of curiosity and it works. What I don't know, however, is whether this is ok with LL and whether the results are viewable by others. Does anyone know? Crashes whenever I try. _____________________
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Rick Deckard
Cogito, ergo doleo.
Join date: 1 Apr 2005
Posts: 159
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03-02-2006 18:17
If you guys are going to try this, make sure you back up the original file (this goes without saying). And Lianne, I don't know why it didn't work for you. It works for me. Just tried it right now in fact. Perhaps you didn't change the right code. The file is quite large.
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Lianne Marten
Cheese Baron
Join date: 6 May 2004
Posts: 2,192
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03-02-2006 18:21
I don't know anything about code, I just changed the "/driver_parameters/param/@value_max" numbers for all three values in the "breast size" row. Maybe logical assumptions don't work for coding.
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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03-02-2006 18:31
Looks to me like some of the attributes already have the max/min functional values for value_max/value_min (1/0) so changing them just messes with the slider, the mesh reverts to what it was before if the values exceed these.
Unfortunatly for wuvme, breast size is one of them. EDIT: Uh, so I was changing the wrong setting... |
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Rick Deckard
Cogito, ergo doleo.
Join date: 1 Apr 2005
Posts: 159
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03-02-2006 18:34
This is the code that needs to be changed for the female chest size:
- <param id="626" sex="female" group="1" name="Big_Chest" label="Chest Size" wearable="shape" edit_group="shape_torso" label_min="Small" label_max="Large" value_min="0" value_max="1" camera_elevation=".1" camera_distance="1" camera_angle="15"> <param_morph /> </param> - <param id="627" sex="female" group="1" name="Small_Chest" label="Chest Size" wearable="shape" edit_group="shape_torso" label_min="Large" label_max="Small" value_min="0" value_max="1" camera_elevation="0" camera_distance=".28"> <param_morph /> </param> - <param id="843" sex="female" group="1" name="No_Chest" label="Chest Size" wearable="shape" edit_group="shape_torso" label_min="Some" label_max="None" value_min="0" value_max="1" camera_elevation="0" camera_distance=".28"> <param_morph /> Replace the 3 max values with something other than 1 (e.g., 2.5), save the file, log into SL, have your female avatar on, go into Appearance mode, and increase the chest size slider. It should increase 2.5 times more than normal. _____________________
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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03-02-2006 18:40
Just checked and, as you'd expect, this is only visible to you - everyone else sees you normally.
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Lianne Marten
Cheese Baron
Join date: 6 May 2004
Posts: 2,192
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03-02-2006 18:44
Haha ok now it works. Wow that looks crappy.
Yeah, we need to wait for a better rendering engine before we can have a mesh that doesn't look polygonal. _____________________
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Rick Deckard
Cogito, ergo doleo.
Join date: 1 Apr 2005
Posts: 159
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03-02-2006 18:44
Well, this renders it almost useless then. Good for picture-taking I suppose, but not much else. Ah well.
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Rick Deckard
Cogito, ergo doleo.
Join date: 1 Apr 2005
Posts: 159
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03-02-2006 18:45
Hehe, results almost always look funny.
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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03-02-2006 18:50
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Rick Deckard
Cogito, ergo doleo.
Join date: 1 Apr 2005
Posts: 159
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03-02-2006 18:54
funny/hideous, that is. Hehe.
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