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Where is all the space sims?!

Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
11-15-2005 02:18
From: SuezanneC Baskerville
If someone created a physics enabled object in a simulator that was simulating "zero gravity" it wouldn't sink to the ground because there would be no calculation of gravity applied to it. If you threw it it would move in a straight line instead of a parabola.


You can get exactly this effect by putting a script in the physical object to the effect of llSetBuoyancy(1.0);
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2G!tGLf 2nLt9cG
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
11-15-2005 11:34
From: SuezanneC Baskerville
This is not to say that scripts can't produce some pleasing space like effects, but that does not equal having the simulator simulate the conditions in space.
Errr... if you use llSetForce(<0,0,9.8>*llGetMass(),FALSE) on an object, it *is* in zero G. yes, it has a script in it, but the physics engine is still simulating the conditions in space for that object.
Bagu Popinjay
Registered User
Join date: 28 Dec 2005
Posts: 21
01-01-2006 16:49
Since a space-type environment might be out of the question, the concept of having multiple SL worlds to travel to and fro would be awesome.

Of course I could see the problems with parking an intersteller spaceship on a planet. You'd have to keep it in orbit or something and teleport down.

(wow that sounded really geeky)

It would provide a decent commodity for spaceship builders, and individual worlds could develop their own cultures.

Has anyone ever calculated the current SL planet size (if you could circumnavigate the flat SL world onto a round globe)?
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
01-01-2006 17:00
From: Kris Ritter
Sean, it sounds like you should be playing EVE Online :)


NO WAY!

He should be playing Dream Stripper .

The jiggle physics are impressive. SL needs jiggle more than it needs space.
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-01-2006 17:21
Sigh, why don't we have the ability to design our universe, determine the type of star we orbit, the types and places of planets and satellites, control of gravitational fields, some kind of representation of black holes, wormholes, Dyson spheres. Ringworlds, etc?
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

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Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
01-02-2006 01:21
From: SuezanneC Baskerville
black holes, wormholes, Dyson spheres. Ringworlds
Underground empires, secret tunnels, alternate universes (so I don't have to buy more land...)
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Maxwolf Goodliffe
Registered User
Join date: 30 Dec 2005
Posts: 137
01-07-2006 15:45
I am very interested in supporting "space" as an environment! There is no reason we cannot have some space on the grid reserved for well "space". This could be done by taking a corner and blacking it out and then you could let people create space stations and have the gravity and ground here turned off.
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