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1.8.1 : Rejoice! Or flee in terror! |
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Keane Edge
Registered User
Join date: 25 Apr 2005
Posts: 53
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01-10-2006 17:02
The Sandboxes and Welcome Area ARE IN FACT some of the most popular places! Why can't dwell be an impartial statistic instead of a revenue mechanism?
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Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
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01-10-2006 18:51
Point well taken. ![]() The one thing that I really don't understand is why the move from P with text box closed to get property lines to CTRL_ALT+SHIFT+P... oh well, they changed it, no sense whining about it ![]() Probably because Live Help is tired of answering the question, "What are all these red lines all over the ground?" from people who have turned property lines on accidentally. The more complex key combo will make it much less likely for that to occur. P2 _____________________
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Joy Honey
Not just another dumass
Join date: 17 Jun 2005
Posts: 3,751
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01-10-2006 19:04
Probably because Live Help is tired of answering the question, "What are all these red lines all over the ground?" from people who have turned property lines on accidentally. The more complex key combo will make it much less likely for that to occur. P2 Ah, that makes a ton of sense. I always knew what it was because hubby plays too, so I just asked him ![]() _____________________
Reality continues to ruin my life. - Calvin
You have delighted us long enough. - Jane Austen Sometimes I need what only you can provide: your absence. - Ashleigh Brilliant |
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Karsten Rutledge
Linux User
Join date: 8 Feb 2005
Posts: 841
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01-10-2006 19:45
Probably because Live Help is tired of answering the question, "What are all these red lines all over the ground?" from people who have turned property lines on accidentally. The more complex key combo will make it much less likely for that to occur. P2 Not to mention if you walk around with your chat bar open all the time (and most people I know do, anyway.) then just P doesn't work, you just type P in your chat bar. _____________________
![]() New products, updates, rants, randomness. Addictive high-quality games for sale: Greedy Greedy, On-A-Roll, Mancala and the newly released Khet laser strategy game. |
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Karsten Rutledge
Linux User
Join date: 8 Feb 2005
Posts: 841
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01-10-2006 19:54
You are totally wrong. This *IS* LL's fault. Prior to 1.8.x there were zero texture caching issues. I could teleport to the same place multiple times and not have to wait for textures to load. AFTER 1.8, the waiting began, textures take forever to load and the caching is virtually non-existant. It doesn't take a degree to realize that texture caching was fine prior to 1.8. And yes I understand you are not saying it's LL fault, but saying that it is most likely our own fault is ignorance. Edited: The most obvious proof of the borked texture cache is texture load speed on logging in - your last location should be cached therefore having a zero load time on login. And "someone quoting a Linden" is hardly a source of legitimate information. Not everyone is having issues, I might point out. Chew on that while you're calling people ignorant. I can go to most places just fine without seeing grey after a very short loading time. Not only that, but different people who are having problems have cited different major releases as being the source of their troubles. Your experience is just as subjective as everyone elses, so kindly step down from your stage. The lights already went out. _____________________
![]() New products, updates, rants, randomness. Addictive high-quality games for sale: Greedy Greedy, On-A-Roll, Mancala and the newly released Khet laser strategy game. |
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Karsten Rutledge
Linux User
Join date: 8 Feb 2005
Posts: 841
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01-10-2006 19:57
you can use debug to find texture sizes and politly ask folk to stop using 1024x1024 textures on .005 m cubes. ... on nonvisible sides. Yeah, seriously. I already talked to the person in question though, they're going to look into vendors as a replacement option for having everything out. _____________________
![]() New products, updates, rants, randomness. Addictive high-quality games for sale: Greedy Greedy, On-A-Roll, Mancala and the newly released Khet laser strategy game. |
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Justin Cline
yes I do feel lucky
Join date: 1 Jun 2005
Posts: 44
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01-10-2006 21:56
I'm serious; grit your teeth, pry open your wallet and get some more RAM. You will be amazed. It may not solve all your problems, but it will make a huge difference. P2 Boosting your RAM does help a bit but in my experience I found the graphics card to show more improvement then RAM.. For instance: I have 2 computers that I can run SL on the main one has a pentium 4, 1gb ram, 256mb graphic card (PCI slot) secondary has a 2.1ghz processor, 512mb RAM, 256mb graphic card (AGP slot) ok both graphic card's are the same excpet one is PCI and one is AGP One day I logged on 2 avitars same attachments and went to the same club stood in the same place will as close as I could hit shift+Ctrl+1 to bring up the sim display and I was surprized to see that the main computer (PCI slot) was running an FPS of 12-15 and the secondary computer(AGP slot) was running a FPS of 22-25. On the main computer there were several grey areas where textures were still loading On the second computer which is almost half the power of the main one EVERYTHING was fully rezzed in just a few seconds of ariving. So I believe it has to be the differnce between the card slot type of graphic card or I could be wrong? |
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Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
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01-10-2006 23:25
* Resolved an issue where editing a single prim using Edit Linked Parts would negate movement and rotation settings /me cracks open the champagne Woot! /me brings te caviar. _____________________
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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01-10-2006 23:37
The Sandboxes and Welcome Area ARE IN FACT some of the most popular places! Why can't dwell be an impartial statistic instead of a revenue mechanism? Or, have an alternate list of "Most Popular Linden Places". ![]() _____________________
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Alan Kiesler
Retired Resident
Join date: 29 Jun 2004
Posts: 354
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01-11-2006 00:18
"Real" traffic areas....."real" as in "camping clubs"? - Newfie Actually, Numbakulla sim was very close to making it to the list recently (and no camping chairs required). The lack of the sandboxes could have tipped it into the list. </plug> ![]() _____________________
Timothy S. Kimball (RL) -- aka 'Alan Kiesler'
The Kind Healer -- http://sungak.net No ending is EVER written; Communities will continue on their own. |
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
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01-11-2006 02:04
OMGZ, I vote we roll back to 1.8.0!!!! Life was, like, soooo much better then.
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
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01-11-2006 03:19
For all of you who are griping, this particular item covers a lot of ground. But I know, you're only happy when it rains. What a bunch of whiners. I have said it before, and I'll say it again: if it was SL itself that was intrinsically broken, I think we'd all be having more or less the same problems. There are issues, yes, but not all of them are found within SL. I have a decent computer, but BY NO MEANS top of the line (AMD Athlon XP 2700+, ATI Radeon 9600 video card, but I *do* have 1.5 GB of RAM) and, while I do occasionally experience the so-called "GreyLife" problem, it doesn't happen very often nor does it normally last very long. If you are trying to run SL with less than 1GB of RAM, consider upgrading. RAM is cheap these days. And before you jump down my throat, I mean I remember the days (in the early 90's) when a power user's machine would have a 386 chip running at 25 MHz with 4 MB of RAM, and it cost $50 to $70 per MB to upgrade it. (OK, I'm old, shut up.) I was running 512 MB of ram up til about 2 months ago. I added two more 512 sticks, which cost me less than $90, and was completely shocked at what an amazing difference it made. If you're trying to run SL with only 256 MB, I don't even want to hear your gripes. Flaming me here will get you put on my ignore list immediately. I would, however, welcome rational discussion. I'm serious; grit your teeth, pry open your wallet and get some more RAM. You will be amazed. It may not solve all your problems, but it will make a huge difference. P2 I am running a P4 (2.6) with 1 Gb RAM. I have a 1Mb connection which will usually give me speeds of between 960 kbps and 980 kbps. I have an NVidia 6800GT card with 256 RAM. I am getting the same recent texturing problems. _____________________
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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01-11-2006 04:18
For all of you who are griping, this particular item covers a lot of ground. But I know, you're only happy when it rains. What a bunch of whiners. I have said it before, and I'll say it again: if it was SL itself that was intrinsically broken, I think we'd all be having more or less the same problems. There are issues, yes, but not all of them are found within SL. I have a decent computer, but BY NO MEANS top of the line (AMD Athlon XP 2700+, ATI Radeon 9600 video card, but I *do* have 1.5 GB of RAM) and, while I do occasionally experience the so-called "GreyLife" problem, it doesn't happen very often nor does it normally last very long. If you are trying to run SL with less than 1GB of RAM, consider upgrading. RAM is cheap these days. And before you jump down my throat, I mean I remember the days (in the early 90's) when a power user's machine would have a 386 chip running at 25 MHz with 4 MB of RAM, and it cost $50 to $70 per MB to upgrade it. (OK, I'm old, shut up.) I was running 512 MB of ram up til about 2 months ago. I added two more 512 sticks, which cost me less than $90, and was completely shocked at what an amazing difference it made. If you're trying to run SL with only 256 MB, I don't even want to hear your gripes. Flaming me here will get you put on my ignore list immediately. I would, however, welcome rational discussion. I'm serious; grit your teeth, pry open your wallet and get some more RAM. You will be amazed. It may not solve all your problems, but it will make a huge difference. P2 I have 2 gigs of ram, a 3.4 ghz dual processor Pentium-D, with 2 gigs of memory and Geforce 7800 GT card with 256 megs of memory. I have both DSL and a cable modem from two different companies, so two completely different connections to test with as well. Since version 1.7, I am experiencing many of the texture issues that others are reporting- especially the problem of textures just never downloading or taking an ridiculous amount of time - sometimes 20 minutes or more. To keep blaming the users is a smokescreen covering up some major flaws. There is something seriously fucked with the texture loading in SL - to deny that is just stupid. _____________________
Cristiano
ANOmations - huge selection of high quality, low priced animations all $100L or less. ~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more. ![]() |
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
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01-11-2006 04:39
I have 2 gigs of ram, a 3.4 ghz dual processor Pentium-D, with 2 gigs of memory and Geforce 7800 GT card with 256 megs of memory. I have both DSL and a cable modem from two different companies, so two completely different connections to test with as well. Since version 1.7, I am experiencing many of the texture issues that others are reporting- especially the problem of textures just never downloading or taking an ridiculous amount of time - sometimes 20 minutes or more. To keep blaming the users is a smokescreen covering up some major flaws. There is something seriously fucked with the texture loading in SL - to deny that is just stupid. Thanks for your cooperation and remember to keep submitting those bug reports as it makes you feel momentarily useful. Did I mention we now have ripply water*, whiner? [*only on GPUs that have native support for ripply water] |
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
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01-11-2006 05:04
... Since version 1.7, I am experiencing many of the texture issues that others are reporting- especially the problem of textures just never downloading or taking an ridiculous amount of time - sometimes 20 minutes or more. To keep blaming the users is a smokescreen covering up some major flaws. There is something seriously fucked with the texture loading in SL - to deny that is just stupid. Repeating this for Phoenix to read again. _____________________
hush
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Maxwolf Goodliffe
Registered User
Join date: 30 Dec 2005
Posts: 137
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01-11-2006 05:54
Well, I am newer to SL than most of you I think. I was not even around for 1.7 and came in right after 1.8.0.9. I have been having this texture problem since I got the game, I kinda just got used to it but now that everyone is talking about how fast it used to be it makes me wonder....
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Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
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01-11-2006 05:57
I logged in last night to find every 'rendered' object from my hud icons to the sky itself flickering black. It was freaking odd. I needed a reboot anyhow, so I rebooted....
and logged back in, same thing. Turns out something got pooched with Water Ripple, since I turned it off and the problem stopped. It let me turn it back on without any real trouble. *shrug*. |
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ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
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01-11-2006 07:12
Since version 1.7, I am experiencing many of the texture issues that others are reporting- especially the problem of textures just never downloading or taking an ridiculous amount of time - sometimes 20 minutes or more. To keep blaming the users is a smokescreen covering up some major flaws. There is something seriously fucked with the texture loading in SL - to deny that is just stupid. No no, see we are all imagining these problems...it is all our fault ![]() _____________________
~Mewz!~
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Maxwolf Goodliffe
Registered User
Join date: 30 Dec 2005
Posts: 137
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01-11-2006 07:39
Just remember...there is no spoon.
There are no textures ;P |
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George Flan
Registered User
Join date: 21 Sep 2005
Posts: 268
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Hi Phoenix
01-11-2006 07:56
I agree you must have a decent machine to take full advantage of what SL has to offer. However, I am getting the same problems as indicated, slow rezzing, a lot of gray, it takes forever for my house to rezz up upon entry into SL. I think I have a pretty decent machine too so it has to be something else.
Dell 8400 2ghz RAM Nvida GeForce 6800 GTO Video Card with 512 mhz 250 ghz hard drive 3.4 ghz processor Preference in SL all set to min possible for still a good view So what else is causing me to have slow rezz time, a lot of gray things, etc |
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Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
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01-11-2006 08:01
Repeating this for Phoenix to read again. Repeating this for Margaret to read again: Flaming me here will get you put on my ignore list immediately. I would, however, welcome rational discussion. All I am saying is that since not everyone is having the same issues, there is a strong indication that this is not a generalized problem. Case in point: Cristiano's description of his computer: I have 2 gigs of ram, a 3.4 ghz dual processor Pentium-D, with 2 gigs of memory and Geforce 7800 GT card with 256 megs of memory. I have both DSL and a cable modem from two different companies, so two completely different connections to test with as well. Cristiano's machine is far superior to mine in several ways. He has a Pentium-D at 3.4 GHz. I have only an AMD Athlon XP running at a little over 2 GHz. He has 2 GB of RAM; I have only 1.5 GB. He has a Geforce 7800 GT card with 256 MB of memory; I have an ATI Radeon 9600 with only 128 MB, and of course we all know that ATI cards aren't supposed to play nice with SL. He didn't say how fast his DSL and cable connections are rated, but I have a 4 Mbps cable connection. From his description, however, it seems that I am getting far superior performance in SL. I have never seen the grey for 20 minutes as he describes, or for hours as some have said. In most cases, any textures that won't load for me immediately do so within a couple of minutes, max. I'm not saying that there are no problems with SL; I am not putting the blame exclusively on members, either. I think the truth probably lies somewhere in between. What I do hold to, however, is that if these problems were exclusively caused by a fault within SL itself, we would either see a) virtually everyone having near-identical issues, or b) players with less capable machines having greater problems than those with more powerful machines, and that simply does not appear to be the case. By rights, I should be getting poorer performance than Cristiano, and that doesn't seem to be the case. Comments? P2 _____________________
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Karsten Rutledge
Linux User
Join date: 8 Feb 2005
Posts: 841
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01-11-2006 08:03
I agree you must have a decent machine to take full advantage of what SL has to offer. However, I am getting the same problems as indicated, slow rezzing, a lot of gray, it takes forever for my house to rezz up upon entry into SL. I think I have a pretty decent machine too so it has to be something else. Dell 8400 2ghz RAM Nvida GeForce 6800 GTO Video Card with 512 mhz 250 ghz hard drive 3.4 ghz processor Preference in SL all set to min possible for still a good view So what else is causing me to have slow rezz time, a lot of gray things, etc Wow. I want 2ghz of RAM, a 512mhz video card and a 250ghz hard drive! No fair! _____________________
![]() New products, updates, rants, randomness. Addictive high-quality games for sale: Greedy Greedy, On-A-Roll, Mancala and the newly released Khet laser strategy game. |
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George Flan
Registered User
Join date: 21 Sep 2005
Posts: 268
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2 ghz of Ram
01-11-2006 08:10
It is a screamer, I love it....also have high speed DSL..to boot....Was a nice after major surgery present.....smile.....but was not worth going through quadruple bypass for....smile
I hear all these comments....I still think the problem is within SL...not the user....I hear about all these high power systems having the same problems....an I clean my cache daily too..... Needs a cup of coffee NOWWWWWWWWWWW! |
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Chris Wilde
Custom User Title
Join date: 21 Jul 2004
Posts: 768
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01-11-2006 08:12
Dell 8400 2ghz RAM Nvida GeForce 6800 GTO Video Card with 512 mhz 250 ghz hard drive 3.4 ghz processor Thats alot of hurtz... LOL! _____________________
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Brad Lupis
Lupine Man
Join date: 23 Jun 2003
Posts: 280
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01-11-2006 08:23
Repeating this for Margaret to read again: All I am saying is that since not everyone is having the same issues, there is a strong indication that this is not a generalized problem. Case in point: Cristiano's description of his computer: Cristiano's machine is far superior to mine in several ways. He has a Pentium-D at 3.4 GHz. I have only an AMD Athlon XP running at a little over 2 GHz. He has 2 GB of RAM; I have only 1.5 GB. He has a Geforce 7800 GT card with 256 MB of memory; I have an ATI Radeon 9600 with only 128 MB, and of course we all know that ATI cards aren't supposed to play nice with SL. He didn't say how fast his DSL and cable connections are rated, but I have a 4 Mbps cable connection. From his description, however, it seems that I am getting far superior performance in SL. I have never seen the grey for 20 minutes as he describes, or for hours as some have said. In most cases, any textures that won't load for me immediately do so within a couple of minutes, max. I'm not saying that there are no problems with SL; I am not putting the blame exclusively on members, either. I think the truth probably lies somewhere in between. What I do hold to, however, is that if these problems were exclusively caused by a fault within SL itself, we would either see a) virtually everyone having near-identical issues, or b) players with less capable machines having greater problems than those with more powerful machines, and that simply does not appear to be the case. By rights, I should be getting poorer performance than Cristiano, and that doesn't seem to be the case. Comments? P2 The next question that everyone needs to ask at this point is what applications or processes, besides SL, are you running. I've got a 1.2 GHz AMD Athalon, with 1 Gig of RAM, and a 256 Nvidia GeForce 6200fx (AGP) card. I usually have a little bit of a slow load time, and I expect that. SL is definatly that game that is a processor Hog. There is absolutly no denying that. But saying that the issues are purely LL's fault is completely and utterly wrong (but it is partially their fault). The nature of this beast is that the member will create the world, create the things that other users see and do. Most games are streamlined to provide the best user experience, and unfortunatly with a game like SL, there is no way for LL to "Stream-line" the game so everyone has the best user experience. Most game companies spend thousand, sometimes millions, paying designers, programmers, QA people, and consultants to figure out how to get the most FPS and that really cool ripple water effect, but still make the user experience that best it possibly can be. LL's does not have that capability, because it is basically the end user (us) who have to decide whether or not we want to streamline our designs,textures, etc. If LL were to go around and say "hey, put those textures down to 512x512....hey, you over there, turn off lighting on that giant penis statue.....hey, you, with the script, make it listen every 2 minutes, not 30 seconds", there would be this HUGE uprising among all of the residents. It is the users fault in some respect. It's the nature of the beast. LL can do everything they possibly can, between updating the resource and asset servers, and looking for ways to trim down the code and make it run faster, and it will not fix alot of the problems we see because, as should be fully transparent, most of us in the world creating content, more than just the ones making camping chairs, or creating casino/clubs, are amatuers. Most of us have had little to no formal eductation in game design, most of us are tinkerers, we love to learn new skills, then put it to the test and see what we can break. Going back to what applications and processes a person might be running, I am taking a full shot in the dark here, and have no idea if this is true or not, but in my case, sometimes i'll be running photoshop in the background while i'm running SL, and there have been times when I would be working on a texture, get an IM in world, and go back to SL, without turning of photoshop. This is two applications that can be big resource hogs, and running them at the same time, they each fight for how much processing power they have to use. This will slow down my SL experience. Another really good tip for running SL with the most power available is to turn off any non-essential applications (photoshops, AIM, P2P software, Poser, etc.) so those few extra processes those applications are using will be available for SL. _____________________
Stupidity Should be Painful.
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