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[ARTICLE] SL being taxed?

nimrod Yaffle
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03-28-2006 09:36
Ok, here's short break from all the forum whore's posts. An articled from wired states:
From: Wired

"American gamers aren't likely to face dictatorial decrees to limit their play time, but within the next few years the courts will begin to examine how laws relating to taxes, copyright, and speech will apply in virtual worlds. In the near future, the IRS could require game developers to keep records of all the transactions that take place in virtual economies and tax players on their gains before any game currency is converted into dollars. "It's utterly implausible that it won't happen," says Dan Hunter, who has coauthored law review articles like "The Laws of the Virtual Worlds." A trickier issue is whether an avatar can be defamed: Will we see potion merchants suing for in-game slander, much like eBay sellers have litigated over negative feedback?

In the United States, virtual worlds could eventually have the same legal status as another lucrative recreation industry: pro sports. The NHL isn't exempt from federal legislation like labor, antitrust, and drug laws. But inside the "magic circle," on the field of play, sports leagues are given great latitude to make judgments, even though jobs, endorsement contracts, and the value of team franchises hang in the balance.

For example, the government lets referees police behavior in a hockey rink that would normally be the purview of local prosecutors. (Try high-sticking your mail carrier to experience the difference.) But the government still reserves the right to get involved. It should be the same in games. If your thief character picks the pocket of a nearby avatar, the local district attorney won't prosecute. But if you hack into the player's account to loot his virtual goods, you end up in the slammer."

So it's not so specific about SL itself, but here's the original article: http://www.wired.com/wired/archive/14.04/law.html
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Jack Harker
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SL Jobs and RL Labor Laws
03-28-2006 10:04
From: nimrod Yaffle
Ok, here's short break from all the forum whore's posts. An articled from wired states:

So it's not so specific about SL itself, but here's the original article: http://www.wired.com/wired/archive/14.04/law.html


This is interesting, and it relates to something that I've been thinking about since the talk of creating jobs in SL has come about.

If the jobs being created aren't the game based, "make work" type jobs of most games, but ones in which actual, productive labor is being carried out, and employer and employee are both located in the same country, (Mostl like the US.) what reason is there to believe that real world labor laws like minimum wage laws will somehow not apply?

Say that, for instance, I'm hired as an event host. I'm given specific hours to show up, and specific duties for a set wage. (Unlike for instance a builder who might be get away with being classed as an independent contractor.) It certainly looks like a job to me. How is it going to look to someone outside of Second Life? Particularly when Bob Newbie files a complaint with the labor board.

Indeed, this is exactly the sort of thing of which class action suits are made, and it's something that really needs to be considered *seriously*, particularly when it's starting to look as if LL policy is starting to aim toward an economy based on low levely jobs.

Just something to think about.
nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
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03-28-2006 10:08
From: Jack Harker

It certainly looks like a job to me. How is it going to look to someone outside of Second Life?

Probably like a hobby.

Edit: I think the most interesting part would be, if they do tax it, how would they handle casinos? Would they be considered online gambling?
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Aimee Weber
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Join date: 30 Jan 2004
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03-28-2006 10:10
I can't wait until OSHA gets in-world.

"Aimee your sweatshop is in violation. The walls are untextured and your sale boxes are lagging your workers!"
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Lordfly Digeridoo
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03-28-2006 10:11
notice the keywords in that article.. could, maybe, perhaps, in the future.

I'll believe it when I see it.

The IRS only cares about it once you convert it to real money. That being your PayPal funds. I did that this year, as should anyone else making more than tier due to playing SL.

It's a taxable income just like anything else, only classified as "hobby" or "small business".
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Zonax Delorean
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03-28-2006 10:13
As far as I know, Anshe is already doing it.

She's paying taxes after her SL->RL profit, but of course deducting any fees (tier and such) as expenses, before calculating the amount to be taxed. But she's in Europe.

I guess the USA must be a bit behind :-)

No news, please move on...
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Csven Concord
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03-28-2006 10:18
From: Aimee Weber
I can't wait until OSHA gets in-world.


Forget OSHA. Imagine the Consumer Product Safety Commission people inspecting SL's toys.
nimrod Yaffle
Cavemen are people too...
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03-28-2006 10:26
From: Csven Concord
Forget OSHA. Imagine the Consumer Product Safety Commission people inspecting SL's toys.

A vibrating plus with spikes? Is that even legal?
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Jack Harker
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03-28-2006 11:53
From: nimrod Yaffle
Probably like a hobby.

Edit: I think the most interesting part would be, if they do tax it, how would they handle casinos? Would they be considered online gambling?


I would certainly consider it on-line gambling because it *is* on-line gambling.

There are a lot of real world issues that SL has managed to dodge so far because of it's small size and low profile. But as it gets bigger and MMORPGs enter the public awarness more (As they're already starting to do.) they're going to have to be faced.

When you hire people for jobs, and there's something with a real world value being exchanged, eventually there are going to be issues of income taxes, minimum wages, payrole taxes, sSocial Security taxes, etc. When you sell things, someone's eventually going to want sales taxes, etc, etc.

I think it's good thing that we're looking at these issues now, rather than getting blindsided by them in the future when the taxman suddenly wants his cut.
Jon Rolland
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03-28-2006 17:29
From: Jack Harker
When you sell things, someone's eventually going to want sales taxes, etc, etc.


LL will have to add a new LSL function integer IsCalifornian(key avatar) used to determine if 1L sales tax should be added to a 10L purchase.
Lordfly Digeridoo
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Join date: 21 Jul 2003
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03-28-2006 18:40
From: Jack Harker
I would certainly consider it on-line gambling because it *is* on-line gambling.


No, it's online entertainment. There's a difference. Gambling is fairly specifically defined in most jurisdictions. Buying a shirt in $L is not considered gambling. Selling a shirt in $L is not considered gambling. Hell, probably running a casino in $L in SL isn't considered gambling, because it's "not real money".

From: someone

There are a lot of real world issues that SL has managed to dodge so far because of it's small size and low profile. But as it gets bigger and MMORPGs enter the public awarness more (As they're already starting to do.) they're going to have to be faced.


Sorry, low profile? SL gets at least as much coverage as MMORPGs five times its size. In mainstream magazines, to boot.

From: someone

When you hire people for jobs, and there's something with a real world value being exchanged, eventually there are going to be issues of income taxes, minimum wages, payrole taxes, sSocial Security taxes, etc. When you sell things, someone's eventually going to want sales taxes, etc, etc.


Not really. Everything gets deposited into a Paypal/credit account with no data attached to it; it's just "money from here to here." From there, you are responsible for reporting your earned income from this hobby. You can declare it as hobby income or as a small business or whatever, but it's your obligation to report it to your tax preparer, the IRS, and all that rot.

You're not going to see a sales tax on the $L enforced by any government. Well, any government that isn't stark raving mad.
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Elde Eponym
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03-28-2006 23:28
From: Zonax Delorean
As far as I know, Anshe is already doing it.

She's paying taxes after her SL->RL profit, but of course deducting any fees (tier and such) as expenses, before calculating the amount to be taxed. But she's in Europe.

I guess the USA must be a bit behind :-)

I have no doubt that RL profit from SL activities is taxable[1], the US isn't behind - it's just the biggest 'company' in SL isn't in the US. However, for most people the amount of profit is so low that it's likely to escape notice even if you are audited.

[1] Because I talked over the issue with my wife (a CPA), and our tax accountant.
Elde Eponym
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03-28-2006 23:35
From: Lordfly Digeridoo

From: Jack Harker

I would certainly consider it on-line gambling because it *is* on-line gambling.

No, it's online entertainment. There's a difference. Gambling is fairly specifically defined in most jurisdictions. Buying a shirt in $L is not considered gambling. Selling a shirt in $L is not considered gambling.

Apples and Oranges Lordfly. Vendors aren't slot machines and its disingenuous to pretend that there is any resemblance.

From: someone

Hell, probably running a casino in $L in SL isn't considered gambling, because it's "not real money".

The chips I get down at my favorite Indian casino aren't "real money" either - you can't pay for your drinks with them, or buy smokes, or dinner in the steakhouse. But just like the $L, those chips are directly convertible to U$.
Earnest Candour
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Join date: 3 Sep 2005
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03-28-2006 23:56
From: Lordfly Digeridoo
notice the keywords in that article.. could, maybe, perhaps, in the future.

"I'll believe it when I see it.".


You better believe it, it'll happen one day. I'm praying that its later rather than sooner.

But as they say, death & taxes...
Selene Gregoire
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03-29-2006 00:33
From: Lordfly Digeridoo
No, it's online entertainment. There's a difference. Gambling is fairly specifically defined in most jurisdictions. Buying a shirt in $L is not considered gambling. Selling a shirt in $L is not considered gambling. Hell, probably running a casino in $L in SL isn't considered gambling, because it's "not real money".



Myabe you should look into the Oregon gaming/gambling laws. The way thier laws are worded SL is illegal in that state because of the casinos in SL. This might also hold true for other states where gambling isn't legal, except for on federally recognized reservations. The states and US government have no authority when it comes to casinos on reservation soil. Something worth looking into.

I've said this in another thread in Land and Economy. LL needs to decide once and for all if Ls constitute real money or not. If so... get ready to have to pay income tax. If not, well, I don't even want to think of the connotations that could mean for LL and SL.
Earnest Candour
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03-29-2006 00:36
I remember reading something about barter tax laws being relevent (perhaps), though its gotta be kinda hard to police this internationally.
Yiffy Yaffle
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03-29-2006 01:22
Lets make a huge platform in international waters and put linden lab and a power plant on it, and all live their with them. :p
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Lordfly Digeridoo
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03-29-2006 05:23
From: Selene Gregoire

I've said this in another thread in Land and Economy. LL needs to decide once and for all if Ls constitute real money or not.


They... did? The ToS specifically states that the $L has no inherent value. Period. End of story.

It HAS value because people keep paying for it. There is a demand for it, ergo it has perceived value.

Criminey. This isn't rocket science, people. If you take money out of SL, pay income tax on it. Otherwise, don't get your panties in a bunch over it.
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Shep Korvin
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03-29-2006 05:51
From: Lordfly Digeridoo
Hell, probably running a casino in $L in SL isn't considered gambling, because it's "not real money".


Have you ever been to a real-life casino? Those funny coloured chips they give you to make your bets with aren't "real" money either.

From: Lordfly Digeridoo
Not really. Everything gets deposited into a Paypal/credit account with no data attached to it; it's just "money from here to here." From there, you are responsible for reporting your earned income from this hobby. You can declare it as hobby income or as a small business or whatever, but it's your obligation to report it to your tax preparer, the IRS, and all that rot.


Here in the UK, paypal are legally obliged to report your activities to the inland revenue once you hit a particular threshold value (£5,000 iirc). If you ever hit that value, and you *haven't* declared yourself as self-employed, you're screwed. Bigtime. (From the moment you make your first cash-out from SL, the clock is ticking... if you're not already registered for self-assessment tax / NI, and leave it more than 3 months to inform the Inland Revenue, you face a fine.)

Needless to say, the above paragraph is very specific to UK users... though other countries have similar anti money-laundering gotchas. I'd strongly suggest that *anybody* taking money out of SL - or even just using it to pay their tier - seeks taxation guidance. Pleading ignorance won't save you.
Lordfly Digeridoo
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03-29-2006 05:58
From: Shep Korvin
Have you ever been to a real-life casino? Those funny coloured chips they give you to make your bets with aren't "real" money either.


But they most definitely have a real value. The exchange rate doesn't change while you're in the casino, and they must be backed, by law, by an equal amount of money inside the casino. SO if there's $100 million in chips, $100 million in money must be within the casino to pay all outstanding bills.

Do you really want LLAb to have to keep $US 100 million on hand to cover all the money running around?
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Ricky Zamboni
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03-29-2006 07:10
From: Lordfly Digeridoo
But they most definitely have a real value. The exchange rate doesn't change while you're in the casino, and they must be backed, by law, by an equal amount of money inside the casino. SO if there's $100 million in chips, $100 million in money must be within the casino to pay all outstanding bills.

Do you really want LLAb to have to keep $US 100 million on hand to cover all the money running around?

Not relevant.

This site presents the gambling laws applicable to the state of California. Note the definition:

Penal Code Sec. 330.

Every person who deals, plays, or carries on, opens, or causes to be opened, or who conducts, either as owner or employee, whether for hire or not, any game of faro, monte, roulette, lansquenet, rouge et noire, rondo, tan, fan-tan, seven-and-a-half, twenty-one, hokey-pokey, or any banking or percentage game played with cards, dice, or any device, for money, checks, credit, or other representative of value, and every person who plays or bets at or against any of those prohibited games, is guilty of a misdemeanor, and shall be punishable by a fine not less than one hundred dollars ($100) nor more than one thousand dollars ($1,000), or by imprisonment in the county jail not exceeding six months, or by both the fine and imprisonment.


L$ are representative of value. Whether they have value in and of themselves is irrelevant. I can cash them out through LL. I can use them to pay for goods and services. It's really just a matter of time before the U.S. government catches on and LL is opened up to a world of liability.
Lordfly Digeridoo
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03-29-2006 08:19
From: Ricky Zamboni
Not relevant.

This site presents the gambling laws applicable to the state of California. Note the definition:

L$ are representative of value. Whether they have value in and of themselves is irrelevant. I can cash them out through LL. I can use them to pay for goods and services. It's really just a matter of time before the U.S. government catches on and LL is opened up to a world of liability.


So the IRS is going to track every piece of gold in every MMORPG? A Tale in the Desert? What's the currency there? How about EVE Online? Project Entropia? All of these currencies have "value", in much the same way a gold sword has value in Everquest. So do they have to track all gold swords?

All of these games print money on demand, in various ways. Does the IRS have to now regulate the printing of said currency, due to tis perceived value?

Coupons have perceived values at grocery stores. Do i have to claim those on my tax returns?

furthermore, and probably finally, the only legally-recognized tender in the United States is the USD. LLab facilitates the exchange of money *between* players for the $L, much like eBay facilitates the exchange of goods for USD. eBay sellers must report their income as taxable income. The IRS doesn't have to monitor the feedback of every eBay seller to make sure everything's on the up and up.

Arguing that virtual currencies are going to be regulated is about as likely as the IRS stepping in to regulate Monopoly games.
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Shep Korvin
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03-29-2006 08:26
From: Lordfly Digeridoo
A Tale in the Desert? What's the currency there?


Bad example. ATITD is just about the only MMORPG on the market that *doesn't* have a developer-created currency :)
Starax Statosky
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03-29-2006 08:58
From: Lordfly Digeridoo
So the IRS is going to track every piece of gold in every MMORPG? A Tale in the Desert? What's the currency there? How about EVE Online? Project Entropia? All of these currencies have "value", in much the same way a gold sword has value in Everquest. So do they have to track all gold swords?

All of these games print money on demand, in various ways. Does the IRS have to now regulate the printing of said currency, due to tis perceived value?

Coupons have perceived values at grocery stores. Do i have to claim those on my tax returns?

furthermore, and probably finally, the only legally-recognized tender in the United States is the USD. LLab facilitates the exchange of money *between* players for the $L, much like eBay facilitates the exchange of goods for USD. eBay sellers must report their income as taxable income. The IRS doesn't have to monitor the feedback of every eBay seller to make sure everything's on the up and up.

Arguing that virtual currencies are going to be regulated is about as likely as the IRS stepping in to regulate Monopoly games.



I agree with you, LF. But if we could buy food and pay the rent with the L$ then the taxman would start to tax it. Right now, he can tax it when it gets converted to US$, so he's a happy chappy.
Ricky Zamboni
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03-29-2006 09:08
From: Lordfly Digeridoo
So the IRS is going to track every piece of gold in every MMORPG? A Tale in the Desert? What's the currency there? How about EVE Online? Project Entropia? All of these currencies have "value", in much the same way a gold sword has value in Everquest. So do they have to track all gold swords?

All of these games print money on demand, in various ways. Does the IRS have to now regulate the printing of said currency, due to tis perceived value?

Coupons have perceived values at grocery stores. Do i have to claim those on my tax returns?

furthermore, and probably finally, the only legally-recognized tender in the United States is the USD. LLab facilitates the exchange of money *between* players for the $L, much like eBay facilitates the exchange of goods for USD. eBay sellers must report their income as taxable income. The IRS doesn't have to monitor the feedback of every eBay seller to make sure everything's on the up and up.

Arguing that virtual currencies are going to be regulated is about as likely as the IRS stepping in to regulate Monopoly games.

If people are creating value and transfering it between themselves then, yes, the IRS could (and, arguably *should*) be tracking every in-game transaction. Or, at the very least, the company running the virtual world should, upon demand, be able to provide to a regulator an accounting of mediated transactions.

Anyway, you agree that LL is running a community with a local currency. That phenomenon is not unheard of. Ithaca HOURS, and several others exist, are well-regulated, and considered taxable transactions by the IRS.

In fact, *any* trade for something of value, whether intermediated by a "currency" or not is considered taxable by the IRS. If Chip makes a texture in photoshop, does it have value? I'm sure it does. If you spend time and effort to build a house, does that have value? I'm sure you would argue it does (otherwise, why don't you give them away to all and make them full perms while you're at it?). So, if you trade a house for one of Chip's textures, that's a taxable transaction. Intermediating it through the use of a local currency doesn't magically absolve that transaction from being taxable.

Now, for most people the in-game transactions will have sufficiently small USD (or EUR, GBP, whatever) value to be considered inconsequential. A few, however, will be generating income in the range where it would be interesting to the taxman, regardless of whether it is converted into USD or not.

If you think that's not likely to happen, you're fooling yourself.
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