Musings on 1.8
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Issarlk Chatnoir
Cross L. apologist.
Join date: 3 Oct 2004
Posts: 424
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12-12-2005 03:44
Hello funny forum people.
Looking at all the comments about performance and the inability to move or even do a gesture led me to this interogation:
Am I living in a parallele universe where SecondLife runs acceptably well? Or am I some very slow metabolism entity, moving and thinking so slow that SecondLife looks fine to me? Or maybe I have a delusion? I'm imagining that SecondLife runs fine, while in fact it doesn't and I'm only experiencing hallucinations?
SL speed is acceptable, except in the WA where it drops to 1 frame/s usually ; but it was worst at the start of SL1.7, it _greatly_ improved in the meantime.
I'm not saying there are no "The Matrix" moments where dilation drops to 0.01 ; but they are the exception, not the rule. Overal SL is enjoyable.
Computer: AMD64 3200 1GB memory GEForce6600GT PCX DSL (8Mb/s) local lights on, bump distance 1 meter, 64m draw distance, no shadows.
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Vincit omnia Chaos From: Flugelhorn McHenry Anyway, ignore me, just listen to the cow
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
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12-12-2005 04:17
CHILDREN! Please! Before Jeska arrives!
The idea of this thread was to talk about the imminent rather frantic introduction of 1.7b - sorry, 1.8, which seems to consist of little but eye candy and P2P!
'Somehow' it's being turned into a personal slanging match - naming no names, but I still have my eye on you sunshine...
If anyone doesn't want to discuss the thread subject then WHY POST in the thread? I have to say I'm beginning to see Jeska's point of view...
Back to the subject or post elsewhere please.
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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12-12-2005 05:34
It continues to amaze me that this company actually can conceive of there being something more important and pressing to their continued revenue stream outside the basic 'top five' that is fairly sancrosanct to any gaming or software development house:
1) Stability of the platform/performance 2) Error reduction/elimination 3) Bug Fixes 4) Enhancements to existing functionality 5) New functionality
The very idea that 'ripply water' took precedence over the list of outstanding bugs is so far beyond astonishing that I really cannot convey it. That telehub 'repurposing' is more important than continuing issues with building tools is equally laughable. That, overall, Linden Labs is purely reactive and completely out of control of their own development cycle is just fucking sad.
But, to the point, when faced with Linden Labs continuing and increasingly spastic behavior, and having paid them in good faith for access for longer than I should have, my choices are few -- stay and beat them with a hammer until my subscription runs out, or write it all off and leave.
For the moment, the hammer is the more enjoyable of the two, but only because Linden Labs really deserves to be beaten with a hammer for failing to adequately manage customer expectation, their own business, and the potential of this product.
That's my story and I'm sticking to it.
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Just remember, they only care about you when you're buying sims.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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12-12-2005 06:08
From: Malachi Petunia The SL1 UI has always been an interface only an engineer can appreciate as the tasks are expressed in SL engine terms and not What-I-Want-to-Do terms. If you have any doubts of this, try making a gesture. If you don't provide an interface that operates in "engine" terms, you end up being unable to do things through the interface that the engine would let you do, and you end up with people having to write scripts to do things the UI should let you do. If you don't believe this, try to set a prim surface to 100% transparency through the editor. Personally, I think they should let people write client-side scripts they can attach to HUD objects so that resis can REALLY implement a user-friendly UI inside SL, rather than ending up having to duplicate the whole UI we now have under the debug menu (and get it wrong, and not fix it, because it's only debug...).
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DogSpot Boxer
vortex thruster
Join date: 23 Aug 2005
Posts: 671
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12-12-2005 06:11
From: Doc Nielsen The idea of this thread was to talk about the imminent rather frantic introduction of 1.7b - sorry, 1.8, which seems to consist of little but eye candy and P2P!
I've been critical of LL's software development process in the past, but in this case, delivering just a couple of features and some bug fixes is a good move. It's axiomatic that they few things that get touched, the better. Calling it 1.8 is ok too. A major number change probably means that the grid has to be taken down to deliver it.
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Dogspot Boxer Charter Member Of The Socially Inept Club
Our Motto:
We may be inept, but at least we're social
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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12-12-2005 06:14
From: Lordfly Digeridoo Items going for $L250 are either low-quality or made by people who don't play the economy game. There are many items in SL that routinely go for thousands of Linden dollars a piece. I've only ever seen one object in SL that I even considered paying "thousands of Lindens" for, and that was the Dominus. The most I've paid for an object was L$1500, and that was a splurge. No, I don't play the economy game. I play that one in RL, and do much better off it there.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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12-12-2005 06:20
From: Cienna Samiam It continues to amaze me that this company actually can conceive of there being something more important and pressing to their continued revenue stream outside the basic 'top five' that is fairly sancrosanct to any gaming or software development house:
1) Stability of the platform/performance 2) Error reduction/elimination 3) Bug Fixes 4) Enhancements to existing functionality 5) New functionality The most successful software company in the world does a piss-poor job on all these points. Particularly the first three. Why do you expect Linden Labs to do any better? Can't back up prims? My heart bleeds for you, really. I can't back up my Windows system disk to a bootable clone without using third party software that makes a non-editable opaque image copy. And Microsoft does this deliberately, because they don't want people "pirating" Windows.
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
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12-12-2005 06:21
From: Cienna Samiam ...and having paid them in good faith for access for longer than I should have, my choices are few -- stay and beat them with a hammer until my subscription runs out, or write it all off and leave... Maybe we can find some resolution here. At $6 per month for your subscription for 4 more months (considering your join date of March), is there a chance of an early buyout? 
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hush 
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
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12-12-2005 06:21
From: Argent Stonecutter I've only ever seen one object in SL that I even considered paying "thousands of Lindens" for, and that was the Dominus. The most I've paid for an object was L$1500, and that was a splurge.
No, I don't play the economy game. I play that one in RL, and do much better off it there. There are several designers which, if I'm not mistaken, have items that routinely sell for $L2000 or more. Nephaline comes to mind, with her limited run fashion stuff. A few prefab sellers sell houses for as much as $L5000(!!). So the market is there... whether one thinks it's worth it or not is another discussion entirely.
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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12-12-2005 06:30
From: Margaret Mfume Maybe we can find some resolution here. At $6 per month for your subscription for 4 more months (considering your join date of March), is there a chance of an early buyout?  Sadly, you are under-bidding. Try $6*12 for subscription and reimbursement for the $L that will be 'lost' when I leave. Make it $150 USD and you've got yourself a deal. Trust me, I'll be much happier to have broken even and get out than you will ever be to no longer fail at avoiding my posts. (chuckle)
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Just remember, they only care about you when you're buying sims.
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
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12-12-2005 06:34
From: Cienna Samiam Sadly, you are under-bidding. Try $6*12 for subscription and reimbursement for the $L that will be 'lost' when I leave.
Make it $150 USD and you've got yourself a deal. Trust me, I'll be much happier to have broken even and get out than you will ever be to fail at avoiding my posts. (chuckle) I don't try to ignore you, Cienna. You're funny.
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hush 
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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12-12-2005 06:35
From: Margaret Mfume I don't try to ignore you, Cienna. You're funny. Of course, dear. Anything you say. 
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Just remember, they only care about you when you're buying sims.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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12-12-2005 06:40
From: Issarlk Chatnoir Hello funny forum people. Looking at all the comments about performance and the inability to move or even do a gesture led me to this interogation: Am I living in a parallele universe where SecondLife runs acceptably well? Or am I some very slow metabolism entity, moving and thinking so slow that SecondLife looks fine to me? Or maybe I have a delusion? I'm imagining that SecondLife runs fine, while in fact it doesn't and I'm only experiencing hallucinations? SL speed is acceptable, except in the WA where it drops to 1 frame/s usually ; but it was worst at the start of SL1.7, it _greatly_ improved in the meantime. I'm not saying there are no "The Matrix" moments where dilation drops to 0.01 ; but they are the exception, not the rule. Overal SL is enjoyable. Computer: AMD64 3200 1GB memory GEForce6600GT PCX DSL (8Mb/s) local lights on, bump distance 1 meter, 64m draw distance, no shadows. I doubt you're the only one; I have wondered how many people are doing just fine. You didn't mention textures, though - do you see them rapidly? Or are there lots of gray boxes (or people) everywhere you go? If so, do they stay that way very long? coco <------- copied your stats for next computer
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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12-12-2005 07:04
From: Issarlk Chatnoir Am I living in a parallele universe where SecondLife runs acceptably well?
If you are, then I'm right there with you. I have a pretty spiffy pc though and a great internet provider so I'm sure that helps. My client side fps is around 12 to 15 in the "worst" sims.
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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12-12-2005 07:21
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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12-12-2005 07:31
Are you rolling your eyes at me? Don't make me drop an anvil on your head.
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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12-12-2005 07:36
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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12-12-2005 07:36
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Issarlk Chatnoir
Cross L. apologist.
Join date: 3 Oct 2004
Posts: 424
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12-12-2005 08:04
From: Cocoanut Koala You didn't mention textures, though - do you see them rapidly? Or are there lots of gray boxes (or people) everywhere you go? If so, do they stay that way very long? Most things load fast enough, gray boxes are all gone after one minute I'd say (except in places full of textures, like a mall, in all case texture loading doesn't seem to stall).
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Vincit omnia Chaos From: Flugelhorn McHenry Anyway, ignore me, just listen to the cow
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
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12-12-2005 08:15
Bah!
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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12-12-2005 08:16
The bill for royalties is in the mail. (pointing to the left)
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Just remember, they only care about you when you're buying sims.
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
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12-12-2005 08:20
From: Starax Statosky They can't be fixing bugs. Fixing bugs is boring. Who the hell wants to spend 8 hours a day going over old code? BLOODY BOOORING!! If I was a programmer at Linden Lab and I was allowed to do what I wanted, then I'd be adding lots of cool features too!!!  I think the best managers are complete assholes. Obviously, the manager at Second Life is a very nice chap, so we're all just going have to suffer with lots of juicy bugs. Now imagine what Adolf Hitler could've done with Second Life. * shudders *. Time for tea...  roflmao don't ever change!
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April Firefly
Idiosyncratic Poster
Join date: 3 Aug 2004
Posts: 1,253
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12-12-2005 08:47
From: Argent Stonecutter The most successful software company in the world does a piss-poor job on all these points. Particularly the first three. Why do you expect Linden Labs to do any better?
Can't back up prims? My heart bleeds for you, really. I can't back up my Windows system disk to a bootable clone without using third party software that makes a non-editable opaque image copy. And Microsoft does this deliberately, because they don't want people "pirating" Windows. Wow, Argent, you make a very good point. Not to mention the fact that whatever the Lindens do has to work on 3 computer platforms without any noticeable differences. Thanks for pointing that out. You've just beat out blaze for my siggy quote.
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From: Billybob Goodliffe the truth is overrated  From: Argent Stonecutter The most successful software company in the world does a piss-poor job on all these points. Particularly the first three. Why do you expect Linden Labs to do any better? Yes, it's true, I have a blog now!
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Piccadilly Metropolitan
Bendy bus
Join date: 2 Dec 2005
Posts: 100
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12-12-2005 08:50
From: Cienna Samiam Of course, dear. Anything you say.  For fuck's sake, will the lot of you horrible little scrotes put your bleedin' handbags away and get back to discussing the topic? I'm sick of every thread on here being derailed by snide, bitchy little comments posted up by people with an overinflated sense of their own intelligence / moral superiority / technical knowledge / whatever. </ersatz Jeska>
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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12-12-2005 09:00
From: Piccadilly Metropolitan For fuck's sake, will the lot of you horrible little scrotes put your bleedin' handbags away tee hee! Why does everything sound so much better in British?
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