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Steve Steed
Premium account
Join date: 2 Sep 2004
Posts: 420
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08-09-2006 10:50
From: Midtown Bienenstich A few months ago, Philip said in an interview that Second Life is as big as Boston in terms of land area. Mind you, this was before the addition of the Southern Continent, or even the 500 new islands. So I'd say we're as big as 1.5 Bostons  So it is just 1/2 the size of my home network. 
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KittyKatt Kerensky
Registered User
Join date: 6 Sep 2004
Posts: 212
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08-09-2006 11:11
I tend to think that the actual amont of data stored at LL is much greater than 2 terabyte but I could be wrong. From: Rafael Lamar I just wanted to know the size of whole SL including the sims.. because I started to wonder why there isn't possibility to operate SL in offline-mode.. that would help finishing building projects etc.. see where I am aiming at with this? One of the problems with running SL on your home puter, offline, is that the asset server is central at LL. I believe your inventory is kept on the asset server along with other online information. Anything you create offline would have to be uploaded to SL to update the asset server when you go back online with the associated payments to LL for textures, animations, sounds, and such. Than while your offline, you won't have access to the asset server so (I believe) you won't have access to your inventory. With all the problems LL has been having with the asset server, I doubt that LL would ever allow you to download your inventory to your home puter. All this is ignoring the fact that there is roughly one server per inworld sim. So the most you would be able to have at home is one sim or some part of one sim. That sim's assets would have to be froozen in time until it could be sync'ed with the LL asset server when you log back in. I sure there are a 1000 things that I'm not considering that would make this undoable.
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