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boooooooooyeahhhhhhhh werd is on da virtual streetz--Preview 1.9.1 OPEN!!!! |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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04-13-2006 17:55
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Elle Pollack
Takes internets seriously
Join date: 12 Oct 2004
Posts: 796
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04-13-2006 17:59
Meeeeh! Spring this on me while I'm not at home, will ya?
Must...do...schoolwork first.... _____________________
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"Ya'll are so cute with your pitchforks and torches ..." ~Brent Linden SL streams a world, can you also stream a mind? |
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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04-13-2006 18:02
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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04-13-2006 18:10
PRIMITIVE LIBERATION FRONT!!! Free your prims from their captivity!!! they deserve to be teh wild ![]() _____________________
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jrrdraco Oe
Insanity Fair
Join date: 28 Oct 2005
Posts: 372
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04-13-2006 18:23
wreck da havoc?
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-13-2006 18:45
Stuck at "performing account maintinece"?
![]() _____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Elle Pollack
Takes internets seriously
Join date: 12 Oct 2004
Posts: 796
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04-13-2006 21:01
wreck da havoc? Nope, still no Havok. But we have Flexprims! Even better! _____________________
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"Ya'll are so cute with your pitchforks and torches ..." ~Brent Linden SL streams a world, can you also stream a mind? |
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Dyne Talamasca
Noneuclidean Love Polygon
Join date: 9 Oct 2005
Posts: 436
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04-13-2006 21:35
I made a tail ... head ... thing. Headtail. With hardware lighting.
Then made it a regular tail. Then added plywood ribbons to my spinny mandala And a huge Caledon flag in my hand. And a Caledon cape. Superheadtail lit-up victorian cape-flag-ness. Helpful tip: Vertex Shaders caused some extremely funky avatar mesh distortion on my system (e.g., torso meshes wafting about, detached from the avatar's location, and sometimes turning two-dimensional, head mesh vanishing without warning). So if you get that problem, try turning them off (they are enabled by default). _____________________
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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04-14-2006 03:05
Well I've got to say I'm pretty impressed with this. It's nice to see logical interfaces added, such as the highlighted light sphere that visually shows you exactly how far your light reaches etc. - that's neat.
Love the flexible prims as well - the movement is really neat. And then there's the small things, such as the 'When Left-Clicked' select box on the edit screen - that's really nice. Being able to set what happens when a user touches an object is very useful. My FPS seems a little low, but hopefully that will get better before release. Also, were the LSL commands implemented for control of the light and flexible settings yet? Please say yes! Or if not, please say they will be before 1.9.1 gets a full release ![]() PS. Shiny + Transparent looks great as well ![]() _____________________
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Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
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04-14-2006 04:27
In the name of all my animals' hair and feathers, thank you LL for deformable prims
![]() And: flowing capes at last ![]() _____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
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Soleil Mirabeau
eh?
Join date: 6 Oct 2005
Posts: 995
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04-14-2006 07:46
Check the sandbox Torley.
![]() Add um....your special one. |
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
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04-14-2006 09:21
I made a tail ... head ... thing. Headtail. With hardware lighting. Then made it a regular tail. Then added plywood ribbons to my spinny mandala And a huge Caledon flag in my hand. And a Caledon cape. Superheadtail lit-up victorian cape-flag-ness. Helpful tip: Vertex Shaders caused some extremely funky avatar mesh distortion on my system (e.g., torso meshes wafting about, detached from the avatar's location, and sometimes turning two-dimensional, head mesh vanishing without warning). So if you get that problem, try turning them off (they are enabled by default). Waah I wanna seeeee! I was sent one piccy by a friend, but I didn't get to see the fluttery action. But it's terraforming weekend on the main grid for Desmond, because the new sim showed up so fast. And hey! I heard a rumour that Classifieds are gonna be auto-renew! That means more profile-pick-y goodness for ad cut-and-pasters like me. _____________________
![]() Steampunk Victorian, Well-Mannered Caledon! |
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Dyne Talamasca
Noneuclidean Love Polygon
Join date: 9 Oct 2005
Posts: 436
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04-14-2006 09:46
Well, this is still static, but it shows some of the flexiness.
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Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
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04-14-2006 09:53
Am I the only one who experiences an 'insta crash' when trying preview?
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Ilianexsi Sojourner
Chick with Horns
Join date: 11 Jul 2004
Posts: 1,707
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04-14-2006 10:03
Am I the only one who experiences an 'insta crash' when trying preview? Nope... I do too. Can't get in at all... tried to log in several times last night, crashed instantly every time. I'd really love to see the new lighting and flexyprims, if I could ever get in.... ![]() _____________________
Everything's impossible,'till it ain't. --Ben Hawkins, Carnivale
Help build a Utopian Playland-- www.doctorsteel.com. Music, robots, fun times! |
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
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04-14-2006 10:19
Same here.. instant crash. Sent a crash report.
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Miriel Enfield
Prim Junkie
Join date: 12 Dec 2005
Posts: 389
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04-14-2006 10:26
Ditto. I'm crashing half a second after logging in.
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Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
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04-14-2006 15:29
I hope LL takes the time to make this a quality release, because it's really a huge step forward and I think if this is released on a strong and quality note, there will be a lot of new found (and richly deserved) respect for the team.
I was very impressed by my experiences with the lighting, the flexible, and the http request. |
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Boliver Oddfellow
CEO Infinite Vision Media
Join date: 22 Sep 2005
Posts: 484
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04-14-2006 15:39
So far all I have learned is the insta crash feature works very well.
I hope some day I get to see the rest _____________________
Infinite Vision: Specialists in Virtual World Projects
http://infinitevisionmedia.com |
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Tesla Linden
Analogue
Join date: 3 Apr 2005
Posts: 208
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04-14-2006 16:15
Please be sure to send in a crash report if you experience crashing and other anomalous behaviour with the Preview.
There are graphic processor specific features (Hardware lighting, flexible objects etc) in the new client which we need to make sure are tested and working, and crash reports and bug reports send us valuable information about your hardware setup that will help us make sure that they work with as wide a range of hardware configurations as possible. So please pile into preview and test and report. Thanks! _____________________
--
Tesla Linden the 80's Linden |
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
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04-14-2006 16:17
On the plus side, we won't see this update hit the main grid til the instacrash is dealt with...
on the downside, we still can't limit prim hair to under 300 prims ![]() |
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
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04-14-2006 16:30
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