CUSTOMER INPUT:: What Features Do You Want In Your Complete Parcel Security System?
|
|
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
|
07-07-2006 04:44
From: Lewis Nerd Anything that makes my avatar do something without my permission is, to me, greifing. Mhmm but the thing is, you _do_ give your permission, through act of entering someone's property. This is no different from granting permissions to animate your avatar, take over control over your camera and keys etc... by act of sitting on someone's prim. Now, ideally this permission shouldn't be utilized in unreasonable manner, and instant unsitting/ejecting or worse yet teleporting 'home' someone from a get-go with no warning no good reason would be such unreasonable use imo... but the fact stays, you enter someone's property deliberately, and by doing this you grant them permission to eject you if they don't like the idea of you being there.
|
|
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
|
07-07-2006 05:14
From: Joannah Cramer Mhmm but the thing is, you _do_ give your permission, through act of entering someone's property. This is no different from granting permissions to animate your avatar, take over control over your camera and keys etc... by act of sitting on someone's prim. Not in the slightest. Think about it... how do we find people in SL? Look for green dots on the map. If there's nobody at home, why security when we can't steal anything? If there is someone at home, how pissed do you think Joe Newbie will be when he tries to say hello to 10 people only to be pushed sims away each time? Probably someone who won't bother to log in again if everyone is that rude to him. From: Joannah Cramer Now, ideally this permission shouldn't be utilized in unreasonable manner, and instant unsitting/ejecting or worse yet teleporting 'home' someone from a get-go with no warning no good reason would be such unreasonable use imo... I consider any manner unreasonable. There should be proof of intent to disrupt a player before you can remove them from your property if you do not have the ban lines up - simply being there is not proof. You can't shoot someone walking down your real street because they might decide to burgle you even though they've given no indication of an intent to. From: Joannah Cramer but the fact stays, you enter someone's property deliberately, and by doing this you grant them permission to eject you if they don't like the idea of you being there. "Permission" is something that requires me to consent to, by clicking a "yes" button. I still find it ludicrous that you have to ask permission to hug another player yet you can blast anyone two sims away for no reason without giving notice - and there seems nothing that can be done about it. Too many people in SL have clinical paranoia about what someone "might" do when, in actual fact, there is little permanent that a griefer can do to you. Lewis
|
|
Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
|
07-07-2006 05:15
From: Joannah Cramer Mhmm but the thing is, you _do_ give your permission, through act of entering someone's property. This is no different from granting permissions to animate your avatar, take over control over your camera and keys etc... by act of sitting on someone's prim. Now, ideally this permission shouldn't be utilized in unreasonable manner, and instant unsitting/ejecting or worse yet teleporting 'home' someone from a get-go with no warning no good reason would be such unreasonable use imo... but the fact stays, you enter someone's property deliberately, and by doing this you grant them permission to eject you if they don't like the idea of you being there. WHat is the point of having a second life account if you are restricted to a small plot of land or a very laggy welcome center? I see more and more of the "public" places closing. There has to be a way to know where it is safe to go and where it is not. I think land tools should be used FIRST and then a security orb can be used. Does not help with flyers but it is a start. Ban lines should extend as high as security orbs are possible. Then at least one would know where not welcome. Then residents would be able to look around and know the truth. I think the ugly of these residents should be brought out into the light of day for all to see! Still say so many "people" in second life are about as RUDE and ANTISOCIAL as it is possible to become. Wonder what they are like in real life? Do they hide behind no trespassing signs? Do they have guard dogs and high fences? What type of person comes into a social game and then does not want to be social?
|
|
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
|
07-07-2006 05:27
From: Ranma Tardis WHat is the point of having a second life account if you are restricted to a small plot of land or a very laggy welcome center? I see more and more of the "public" places closing. Any land I own will always remain open to all. The only people that will be banned will be those who give me a good reason to. I will never use any security system apart from the ban lines, and hopefully by being open to all people will see what SL is meant to be like rather than being banned from everywhere. Lewis
|
|
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
|
07-07-2006 05:27
From: Lewis Nerd Not in the slightest. Think about it... how do we find people in SL? Look for green dots on the map. If there's nobody at home, why security when we can't steal anything? If there is someone at home, how pissed do you think Joe Newbie will be when he tries to say hello to 10 people only to be pushed sims away each time? Probably someone who won't bother to log in again if everyone is that rude to him. You're now talking of possibe consequences of misuse of permission to eject you from someone's land. A related, but different matter from act of granting permission to be ejected through your own action of entering property you don't own. From: someone "Permission" is something that requires me to consent to, by clicking a "yes" button. Do you AR every chair that animates you when you sit on it? It didn't ask you to click the "yes" button after all. It's the same thing. Attachments are granted permissions to do stuff to your AV when you attach them, you grant it by your decision to attach the item. Land owners are granted permission to do stuff to your AV when you enter their property, you grant it by entering it. From: someone I still find it ludicrous that you have to ask permission to hug another player yet you can blast anyone two sims away for no reason without giving notice - and there seems nothing that can be done about it. Push thing being included in the regular scripting permission system would be nice, i agree. I asked for pretty much this in another thread... but again, this is different issue altogether.
|
|
Merlyn Bailly
owner, AVALON GALLERIA
Join date: 7 Sep 2005
Posts: 576
|
07-07-2006 05:27
From: Ranma Tardis The basics of laws in the host country for the most part come from common law and there is a "freedom of movement" respresented in all of their laws Public highways and "right of ways" as exsamples. You seem to be more in the Asian line of thought that does not include these freedoms. It is the difference between having a SL turn into a limited series of small rooms or a place to roam and explore. Hope you have fun on your land as you are not welcome on mine! Will not ban you but will freeze and eject you if caught on it as is my right as stated, ah no reason given  Once again, it's a VIRTUAL world, and what the landowner wants, the landowner gets. That's why we had ban lines to start with, and why the height limit has just been raised. You need a serious reality check, son.
_____________________
SL used to be a game -- now it's a corporate advertising/marketing platform.
|
|
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
|
07-07-2006 05:42
From: Burke Prefect These would only be automated for people specifically blacklisted by the owner or authorized user. It would check w/ OverMyLand for ejections/tphomes before kicking anyone. This isn't meant for idling picking of passerby, it's for putting the punt to people that actively try to make a nuisance of themselves and attack you and yours. Quoted because it's worth repeating that Burke seems to be talking about a system designed to deal with explicitly banned people. If you're just passing by, if you're not being a prat, you don't have a problem.
|
|
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
|
07-07-2006 05:51
From: Joannah Cramer Do you AR every chair that animates you when you sit on it? It didn't ask you to click the "yes" button after all. As a general rule, I would suggest that sitting on a chair (which you have clicked to sit on) does not negatively affect your gameplay, whatever curious pose it might put you into. Lewis
|
|
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
|
07-07-2006 05:51
From: Lewis Nerd Too many people in SL have clinical paranoia about what someone "might" do when, in actual fact, there is little permanent that a griefer can do to you. I so agree. Recently I read a post by a resident describing how they had become 'afraid' to explore because of what 'might' happen - in the same sentence they stated the sim they were in was empty... I think they even said they ended up logging off. They sounded almost crippled by fear. Fear? That's taking it just a bit far, especially just over what 'might' happen. Major annoyance yes, but in a world where you can't come into any actual harm, when you can teleport away, or even just hit quit if you have to, what on earth is there to fear?
|
|
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
|
07-07-2006 05:55
From: Lewis Nerd As a general rule, I would suggest that sitting on a chair (which you have clicked to sit on) does not negatively affect your gameplay, whatever curious pose it might put you into. And in this case, clicking and selecting 'sit' is the explicit permission. I don't think the act of crossing a parcel boundary is anywhere near 'permission'.
|
|
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
07-07-2006 06:01
I'm sorry, I really need to be more specific when I post, I just don't like to write long paragraphs I don't people will read. - This system would only automatically eject/tphome people added to a banlist. - This would NOT be an automated 'abuse every flyby', it would have to be told who to ban. - The first version would not check for age/verif (the tools for verif aren't out yet), that's straight descrimination, but would have a lockdown feature in a future version that checked for both. - The peices I have right not can scan an entire sim at ground level up to 180ish meters. With options to scan higher. I'm talking with a few radar makers to expand on this. Yes, it can already handle more than 16 entries. - It would check for the avatar being over your land before it attempt to tp them home, but banlisted agents would be fair game. - There would be a reporting function built-in. - Instead of chat commands, you'd access the system with a remote access prim (like a security panel you in homes) that'd initiate a dialog session, because it's easier to get aperson's name - Caging a person could be added, but even a 'inescapable' cage won't stop them from spamming your land - This system may or may not have an option to trigger on the detected rezzing of unauthorized objects on your land. (with a whitelist for authorized people).
|
|
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
07-07-2006 06:04
From: Fade Languish Quoted because it's worth repeating that Burke seems to be talking about a system designed to deal with explicitly banned people. If you're just passing by, if you're not being a prat, you don't have a problem. Right. Automated security systems that don't give people time, or only warn agents with a 'whisper', are a fucking MENACE and need to be banned permanently. This system is intended to protect people that are actually there at the time. If you don't want people fucking with your land, there's a tool called AUTORETURN you can use.
|
|
Lupus Delacroix
Wyrm Raider
Join date: 3 May 2006
Posts: 695
|
07-07-2006 06:09
Can we add some truelly obnoxious countermeasures to it, like the ban-ee comes onto the parcel and it rez's about 50 small non phyisical rabid chipmunks that trap him and chew on him while pushing upwards into the stratosphere?
Strangely enough this would amuse me and make me buy the system o.O
Or you know.. a flying cow whacking em accross the parcel would be funny too.
|
|
Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
|
07-07-2006 06:33
From: Merlyn Bailly Once again, it's a VIRTUAL world, and what the landowner wants, the landowner gets. That's why we had ban lines to start with, and why the height limit has just been raised. You need a serious reality check, son. I am saying that the ban line need to be used and not just a security orb that gives the illision of a nice peaceful place. My reality is just fine and I am a GIRL!
|
|
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
|
07-07-2006 06:40
From: Burke Prefect If you don't want people fucking with your land, there's a tool called AUTORETURN you can use. On this Burke, is there a way within LSL where you can return a banned person's objects automatically or in a shorter time-frame? (I have no idea if this is a silly question, I know nothing about scripting). I ask because there are some situations where generally, you might want a nice long autoreturn time (a privately owned sandbox for example), and on my land, I can't set autoreturn because my partner has a lot of objects on my land (until we get the new group tools and two person groups). If so, this would be useful.
|
|
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
|
07-07-2006 06:46
Sorry, I'll stick with one who can USE LAND TOOLS on anyone GOING INTO MY LAND (its not greifing, get it straight) over one that selectively bans anyday.
_____________________
Good freebies here and here I must protest. I am not a merry man! - Warf, ST: TNG, episode: Qpid You killed my father. Prepare to die. - Inigo Montoya, The Princess Bride You killed My father. Your a-- is mine! - Hellboy
|
|
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
|
07-07-2006 06:47
From: Fade Languish I can't set autoreturn because my partner has a lot of objects on my land (until we get the new group tools and two person groups). Just make an alt, that's what everyone else does. I wonder how many SL accounts Mr M Mouse has now? Lewis
|
|
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
|
07-07-2006 06:52
From: Ranma Tardis I am saying that the ban line need to be used and not just a security orb that gives the illision of a nice peaceful place. My reality is just fine and I am a GIRL! Unless I can actually 'whitelist' ban everyone around my skybox, then forget it, useless. And no, I won't build at ground level. If I wanted to do that I'd play TSO.
_____________________
Good freebies here and here I must protest. I am not a merry man! - Warf, ST: TNG, episode: Qpid You killed my father. Prepare to die. - Inigo Montoya, The Princess Bride You killed My father. Your a-- is mine! - Hellboy
|
|
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
|
07-07-2006 06:54
From: Jonas Pierterson And no, I won't build at ground level. If I wanted to do that I'd play TSO. People who lock their doors to keep everyone out of their lots are treated with contempt in TSO, and are generally indicative of people cheating. If you have nothing to hide, then you don't need security. If you have something to hide, it's fairly likely you shouldn't be doing it. Lewis
|
|
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
|
07-07-2006 06:59
From: Lewis Nerd Just make an alt, that's what everyone else does. Oh I know I could, and easier than ever. Actually I did try once, but I just found it too wierd being someone else, even for an instant, and bailed on it. I yam who I yam. Soon there will be no need... but mostly I had in mind a specific situation I know of where autoreturn is non-practical (at the least, any brief period), and suffers a lot of griefing, and very often, object-based.
|
|
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
|
07-07-2006 07:03
From: Lewis Nerd If you have nothing to hide, then you don't need security. If you have something to hide, it's fairly likely you shouldn't be doing it. *cue thunderous applause from voyeurs all across SL
|
|
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
07-07-2006 07:04
From: Fade Languish On this Burke, is there a way within LSL where you can return a banned person's objects automatically or in a shorter time-frame? (I have no idea if this is a silly question, I know nothing about scripting). I ask because there are some situations where generally, you might want a nice long autoreturn time (a privately owned sandbox for example), and on my land, I can't set autoreturn because my partner has a lot of objects on my land (until we get the new group tools and two person groups). If so, this would be useful. Sadly, not yet. There a potentially obvious reasons this isn't done (ie, gag gift that wipes an owner's land), but there's not direct way to do it.
|
|
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
07-07-2006 07:06
Oh yes. You don't want anyone to see your Metrogorean Sex Slave Dungeon and French Bakery you have hidden at 700m. It's understandable.
|
|
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
|
07-07-2006 07:24
From: Lewis Nerd People who lock their doors to keep everyone out of their lots are treated with contempt in TSO, and are generally indicative of people cheating. If you have nothing to hide, then you don't need security. If you have something to hide, it's fairly likely you shouldn't be doing it. Lewis I get an 'icky' feeling when I even suspect someone was on my land, univited. I also place little to no value in what others assume. Its their loss. I have security to enhance MY state of mind. Its my land, deal with it.
_____________________
Good freebies here and here I must protest. I am not a merry man! - Warf, ST: TNG, episode: Qpid You killed my father. Prepare to die. - Inigo Montoya, The Princess Bride You killed My father. Your a-- is mine! - Hellboy
|
|
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
|
07-07-2006 07:27
From: Burke Prefect Oh yes. You don't want anyone to see your Metrogorean Sex Slave Dungeon and French Bakery you have hidden at 700m. It's understandable. I wouldn't share pastries either.
|