Was AWOL for 6 months
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Rant Clayton
Registered User
Join date: 14 Apr 2005
Posts: 31
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03-06-2006 23:57
re-activated yesterday and was lucky that my stuff was still in the inventory.  I have a question. 6 month ago Linden showed a screenshot of the new engine which should be available with Second Life 2.0 I think. What happend to that? I didnt read / hear anything about the new engine. Is it still in process or canceled? Thank you
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Dyne Talamasca
Noneuclidean Love Polygon
Join date: 9 Oct 2005
Posts: 436
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03-07-2006 00:19
There was a post a few weeks ago (on the 21st, I believe) by Steve Linden explaining that the internal workings of the SL engine make it dificult to just drop in a new rendering engine. But the techniques learned through those tests will make their way into SL improvements over the course of the next six months or so.
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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03-07-2006 01:08
From: Dyne Talamasca There was a post a few weeks ago (on the 21st, I believe) by Steve Linden explaining that the internal workings of the SL engine make it dificult to just drop in a new rendering engine. But the techniques learned through those tests will make their way into SL improvements over the course of the next six months or so. What? Seriously?  So there will be no new rendering engine, so to speak? Just improvements over time (and nope, I don't believe "next 6 months" before you ask).
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Dyne Talamasca
Noneuclidean Love Polygon
Join date: 9 Oct 2005
Posts: 436
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03-07-2006 02:33
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Cybin Monde
Resident Moderator (?)
Join date: 27 Jan 2004
Posts: 2,468
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hmm..
03-07-2006 02:37
sounds like we may see several smaller steps throughout the second half of the year, while a possible larger leap will be forthcoming at some undetermined point in the future. that's pure speculation on my part, but it seems to be the gist of what's being said.
also, was that a hint at SpeedTree?!?
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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03-07-2006 02:52
Good grief. I increasingly think that the code base for SL is an unmitigated mess. They only realised how problematic it would be when they tried to integrate it? They spent all that time developing it and then couldn't use it?
By the way, "organically" is another way or say it's an absolute fucking spaghetti mess of rubbish.
Havok 2/3 - who can tell? New Renderer - who can tell? Mono - who can tell?
This place is really going to the dogs. Bring on the competition. Second Life is rapidly in danger of looking laughable when the competition finally arrives.
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Rant Clayton
Registered User
Join date: 14 Apr 2005
Posts: 31
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03-07-2006 04:45
Well, there is basically no competition there right now nor in the future. So LL might think they have the monopol and no need to rush new technology.
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Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
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03-07-2006 05:18
Isn't Steve citing the exact same excuses that Andrew uses about the Havok upgrade?
Basically, we were told 2.5 years ago that they were working to upgrade to Havok 2, but it required re-writing some of the existing code because of incompatabilities in the way it was orriginally writen, methods used, etc. Six months ago we were told that Andrew couldn't keep up with the task of re-writing the existing code as more things keep being added.
So are they telling us that the new additions to SL, and there have been a lot over the past 2.5 years, have all been written to the orriginal spec that is not compatible with Havok 2 / 3 ? Does the same apply to the new render engine? Will we never see the V2.0 render engine because other new "improvements" added from now into the future will continue to be written to work with v1.0 renderer?
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-------------------------------------------------------- Surina Skallagrimson Queen of Amazon Nation Rizal Sports Mentor
-------------------------------------------------------- Philip Linden: "we are not in the game business." Adam Savage: "I reject your reality and substitue my own."
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nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
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03-07-2006 06:18
From: Moopf Murray This place is really going to the dogs. Bring on the competition. Second Life is rapidly in danger of looking laughable when the competition finally arrives.
I'm going to have to agree with Moopf on this one, things sure will get interesting!
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"People can cry much easier than they can change." -James Baldwin
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nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
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03-07-2006 06:19
From: Rant Clayton Well, there is basically no competition there right now nor in the future. So LL might think they have the monopol and no need to rush new technology. I think in Ben's blog, he was talking about competition coming very soon, so they are aware and (I hope) ready for it.
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"People can cry much easier than they can change." -James Baldwin
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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03-07-2006 06:35
Welcome back and well wishes Rant. Thanks for the notice of your return.
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
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03-07-2006 06:52
It sounds to me that they're basically undoing all the "house of cards" code they've been piling on since beta, and now they're properly programming.
We're already getting bits of the renderer, just very small pieces. For instance, diabling far clip is a step towards that, as well as a strange little visual artifact I get after flying around 5-6 sims; the draw distance clips the prims, but not the land outline. So, you can see the land outline for 6-7 sims away, but not the prims. Weird.
Anyways, I expect it's coming, but mostly under-the-hood improvements first.
On the flip side, I'm not really holding my breath.
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
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03-07-2006 10:01
Questions: 1. What's so great about Havoc 2/3 that everybody thinks we need to have it? 2. Doesn't this make that speculation about removing the joints so as to speed up Havoc 2 or 3 wrong? In which case, why remove the joints instead of fixing them? 3. What competition is on the horizon? coco
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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03-07-2006 10:21
From: Cocoanut Cookie Questions: 1. What's so great about Havoc 2/3 that everybody thinks we need to have it?
coco I imagine people logging into the new version of Second Life. The one that finally has the glorious Havoc 3, and seeing people looking around with excitment and saying - "So where is it then?" It's a bit sad really. All the pressure put on LL to add Havoc 2, and it's not really going to change anything. I think it's just become a big stick to beat Linden Lab with whenever we're feeling a little mischievous.
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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03-07-2006 11:41
From: Starax Statosky It's a bit sad really. All the pressure put on LL to add Havoc 2, and it's not really going to change anything. I think it's just become a big stick to beat Linden Lab with whenever we're feeling a little mischievous. With all due respect, that's absolute rubbish. Havok 3 (which it will now be when it finally arrives, apparently) will offer a great improvement to SL simply because suddenly we'll have a much more capable physics system. Vehicles seriously suck big goblin balls in SL at the moment, when Havok 'x' finally arrives we should see a great improvement there. In addition we'll see much more flexibility in the physics, the ability to use physics more extensively without crashing every sim and their dog (hopefully) and overall better performance of sims. Sure there will be some people saying "where is it", when in fact they'll be enjoying the benefits of it without even realising it - they'll just think that something's changed for the better.
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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03-07-2006 11:54
From: Starax Statosky
It's a bit sad really. All the pressure put on LL to add Havoc 2, and it's not really going to change anything. I think it's just become a big stick to beat Linden Lab with whenever we're feeling a little mischievous.
I agree with Moopf in that this statement is complete and utter bullshit. Linden Lab is the one who put the expectations out there and said "hey, we will deliver this by this point, and this is what it will do". Then they did not deliver, to the point where it is reaching Duke Nukem Forever proportions. To say that the new physics engine would add nothing to SL at all is also false. I am surprised you of all people who constantly has come up against the limitations of the current system would be so blasé about its replacement. If they are now a giant piñata, it is through their own inability to manage expectations and repeated failure to deliver on promises. Second Life is falling behind the curve. Their development priorities seem all over the map, and things long promised are just not being delivered. (Havok was most recently promised as a patch of 1.4). HTML anyone? 1.7's biggest PROMISED feature didn't make the cut. That responsibility falls upon LL - they are not just some big easy target. They are getting their just desserts for mismanaging the development process and customer expectations.
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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03-07-2006 11:57
From: Moopf Murray With all due respect, that's absolute rubbish. Havok 3 (which it will now be when it finally arrives, apparently) will offer a great improvement to SL simply because suddenly we'll have a much more capable physics system. Vehicles seriously suck big goblin balls in SL at the moment, when Havok 'x' finally arrives we should see a great improvement there. In addition we'll see much more flexibility in the physics, the ability to use physics more extensively without crashing every sim and their dog (hopefully) and overall better performance of sims.
Sure there will be some people saying "where is it", when in fact they'll be enjoying the benefits of it without even realising it - they'll just think that something's changed for the better. How dare you!!! Well with all due respect!! I hope they bring Havoc 3 in and your rollerskates jam up and you fall over and die!! You big meanie!! 
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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03-07-2006 12:03
From: Starax Statosky How dare you!!! Well with all due respect!! I hope they bring Havoc 3 in and your rollerskates jam up and you fall over and die!! You big meanie!! hehe, first they'd have to be physics-enabled, which they're not!  But it would be fun if everybody wearing my skates started falling over because of the new Havok. Ah, but it is just a dream. PS. The post needed the second  - good call 
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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03-07-2006 12:08
From: Moopf Murray hehe, first they'd have to be physics-enabled, which they're not!  But it would be fun if everybody wearing my skates started falling over because of the new Havok. Ah, but it is just a dream. PS. The post needed the second  - good call  Your skates are great!!  Especially with a girl stuck in the top of them. I nearly married a girl I saw in them one day. Then I found out she was a guy. GrrRrrRrr! Skates can be soo misleading.
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