Undoubtedly, the covenants are an irreplacable system of insuring that Neualtenburg develops aesthetically in the direction that the community would like to see it develop. The system of covenants has in combination with the guild and the deeds enabled us to establish a transparent process that succeeds in keeping our community free of obvious eyesores and visually more or less cohesive.
However, it seems to me there are a few issues about the system of covenants that might well merit some thought or further discussion. In the below I'd like to bring these to the attention of the forum:
1. Re-zoning
The recent discussion on zoning in the RA seems to have pointed in the direction of a more fine-grained distinction between zones both within the city walls (marketplatz/non-marketplatz) and in the future potentially for sims that we will acquire or even mainland colonies. To my recollection the discussion on zoning has been mostly focused on the possibility for a further differentiation of land fees. However, it would seem natural to me to take the opportunity to see if it would be feasible to also let the new more fine-grained zoning be reflected by way of having different covenants for each zone.
2. Amendment process?
This however brings in the question of whether there exists a process in the current system of government by which the covenant may be amended? The current document specifies that all covenants are subordinate to city laws and zoning guidelines. The question remains however whether this is a mandate for amending the universal covenant and if so, who may do it if necessary? Personally, I'd be inclined to think that this passage enables the RA to amend the covenant if they can muster a simple majority, but others may not agree with this interpretation. Ideally, there should be a well-documented and transparent process for suggesting and confirming changes to the covenant when the need arises. It would seem a bit strange to have covenants with a rigidity even stronger than the Constitution in my view.
3. "Commercial activity"?
With Frank Lardner's recent post on what kinds of business that Neualtenburg might feasibly attract my eyes were opened to the fact that commerce in Neualtenburg need not be and in fact is not limited to retailing stores on the Marktplatz. In fact the concept of business may be much wider than the traditional conception of malls, shops, clubs, casinos and massage parlours.
In fact there exists already a whole different group of commercial activities both within SL and possibly within Neualtenburg as well: Architects meet with clients to discuss plans for their homes; designers rezz and texturise prims from workshops in their homes; Notaries notarise documents, real estate dealers meet with clients to negotiate land prices, rental rates and conditions, business mediators perform arbitration for a fee, schools offer courses in return for tuition, in-world newspapers and magazines interview sources; type up articles and sell advertisements, bankers meet with lenders and borrowers; perform credit evaluations and business people in general enter into agreements for the delivery of services and/or goods. It seems to me that the categories of business we are trying to attract are most likely to fall in this later category and I wonder whether it would not make sense as a consequence to look at the definition of 'commercial activity' as it is used in the current covenants and try to distinguish it further so as to perhaps introduce the possibility for certain types of narrowly-defined commercial activity within the zones that are today exclusively residential?
I am of course not proposing that we should allow for a strip club to be built in the 'bavarian' zone but it occurs to me that the type of residents we'd like to attract might well be professionals in trades with low traffic, a sparing use of prims and scripts; who would like the opportunity to place their office in the Neualtenburg sim without being confined to a 144 sqm city house where it may be difficult to get room for much more than a desk and a Pear computer
