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Bending Prims

Rajiv Kruh
Registered User
Join date: 24 May 2008
Posts: 20
05-26-2008 04:35
Hi,
I wanted to know if you are able to bend prims within SL. I want to create a chair and want to bend a prim so that the chairs back and bottom are in once piece without linking to separate pieces. Can someone help???????
Gaia Clary
mesh weaver
Join date: 30 May 2007
Posts: 884
05-26-2008 05:15
From: Rajiv Kruh
Hi,
I wanted to know if you are able to bend prims within SL. I want to create a chair and want to bend a prim so that the chairs back and bottom are in once piece without linking to separate pieces. Can someone help???????
You can not "bend" prims beyond the standard methods, i.e. taper, path cut, twist, ... what you intend to do can be achieved by using sculpted prims. there are many tutorials and many software tools available, see other threads in this forum. For a beginning you can look at /8/8d/196863/1.html
Ollj Oh
Registered User
Join date: 28 Aug 2007
Posts: 522
05-26-2008 06:04
flex prim!
wind 0;
drag 0;
gravity 0; only if it is not always upright
apply some constant force and play with other values.
Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
05-26-2008 07:58
From: Ollj Oh
flex prim!
wind 0;
drag 0;
gravity 0; only if it is not always upright
apply some constant force and play with other values.


I think flexi prims are phantom. You won't be able to sit on them.
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
05-26-2008 10:59
From: Peggy Paperdoll
I think flexi prims are phantom. You won't be able to sit on them.

You can sit on regular phantom prims. Flexis can be sat on if you define a sit target.
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