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Script for rotating around a fixed end

Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
06-27-2009 14:09
From: Rygel Ryba
Is this a box prim?
No, it's a sculpted prim.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
06-27-2009 14:23
From: Argent Stonecutter
If you swap R and G channels completely, not left for right, just using the R channel for G and the G channel for R, you'll swap the X and Y axes for each other without changing Z.

it's kinda the Z that I was hoping to get changed... some not too bright sculpty makers align things along the z and really foul them up for usage.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
06-27-2009 14:24
From: Void Singer
it's kinda the Z that I was hoping to get changed... some not too bright sculpty makers align things along the z and really foul them up for usage.
OK, then swap G and B or R and B. :)
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

Skyhook Station - http://xrl.us/skyhook23
Coonspiracy Store - http://xrl.us/coonstore
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