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1.21 RC1 is available

Sharron Schuman
Registered User
Join date: 1 Jun 2006
Posts: 34
09-06-2008 14:14
this bug was not in RC0. when using the space navigator joy stick in flycam mode if i select an object and go into Edit my view shifts away to the twilight zone.
Nicoladie Gymnast
We need a 3rd Life
Join date: 26 Nov 2006
Posts: 69
crash when you switch graphics window settings
09-06-2008 17:21
The folder and tab icons always get obscured with half-blank icons (which had always been a long-standing problem even in the regular release version). I found a quick fix to it without having to relog, which is to switch the graphics window settings. It usually clears the icon display problems, but in this RC1, if you switch the graphics window settings, it just crashes. Hopefully, you may be able to trace the long-standing graphic display problem, and the crash, and solve both at once.
Edward Kyomoon
Registered User
Join date: 4 Dec 2006
Posts: 16
disappearing prim hair
09-07-2008 02:34
noticed a weird thing tonight, when sitting and camming around, my hair disappears while zooming in on my avatar. zoom out and the hair comes back.
Sharron Schuman
Registered User
Join date: 1 Jun 2006
Posts: 34
Ditto Edward
09-07-2008 10:20
I have had the same experience as Ed with the disappearing hair. That isn't a show stopper for me, however the bugs with the space navigator joysitck are. I have rarely crashed using this release, but am going back to the normal viewer until the joystick bugs are fixed.
Glory Takashi
You up for a DNA test?
Join date: 26 Feb 2006
Posts: 182
09-07-2008 17:05
Crashes frequently when in edit mode and the longer I am online the more sluggish it gets.
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Jessicka Graves
Registered User
Join date: 22 Apr 2007
Posts: 58
09-08-2008 01:32
I'm hoping RC 2 through 15 are actually usable, because thus far, 0 and 1 have less then 5 FPS, and crash like mad, making it more or less impossible to actually play the game =l Yeah, it's optional, but if this is what they have for the future...hoo damn.
Dora Gustafson
Registered User
Join date: 13 Mar 2007
Posts: 779
09-08-2008 03:01
Second Life 1.21.0 (95157) Aug 26 2008 16:03:19 (Second Life Release Candidate)
Crashes regularly and shows a whole lot of lag.
I wonder if it has some kind of memory leak?
When I check memory used it says more than 2Gbyte! (that's all my physical memory LOL)

The standard viewer (Second Life 1.20.15 (92456) Jul 18 2008 10:58:42 (Second Life Release)) rarely grabs more than 1Gbyte.

From now on I will only use the RC viewer when I want to compile for Mono
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Kathy Morellet
Registered User
Join date: 26 Jul 2006
Posts: 809
09-08-2008 06:44
Try downloading and using 1.21.1 Release Candidate viewer rather than 1.21.0.

The newer one seems much better though still a bit unstable as may be expected for a pre-release client.
Yvon Broek
Registered User
Join date: 26 Sep 2007
Posts: 1
recompile scripts in selection doesnt work
09-08-2008 07:52
i cant with 1.21.1 recompile scripts to mono, mono is grayed out
so i guess that mono doesnt work in this viewer
Very Keynes
LSL is a Virus
Join date: 6 May 2006
Posts: 484
09-08-2008 09:07
I had similar problems to Dora with RC0, in fact I was hitting 2Gig in about 30Min, but RC1 has been ok memory wise, still higher than 1.19.x but fine for doing my scripting and building work. As for Yvon's problem, compiling to MONO works fine for me under RC1 so it looks like you need to file a Jira issue giving your hardware details.
Arawn Spitteler
Registered User
Join date: 23 May 2008
Posts: 17
Lost and Confused
09-08-2008 11:40
I normally upgrade my RC when the system insists, but the system isn't insisting, so I wander lost and confused, trying to find the viewer download page. I've been using the viewer from the PreviewGrid, to circumvent the frequent crash program, so have been waiting for this upgrade longer than just the weekend.

http://secondlife.com/support/downloads.php
Very Keynes
LSL is a Virus
Join date: 6 May 2006
Posts: 484
09-08-2008 12:27
Try Here:
http://release-candidate-secondlife-com.s3.amazonaws.com/Second_Life_1-21-1-95603_ReleaseCandidate_Setup.exe
Daaneth Kivioq
Wandering Philosopher
Join date: 11 Jan 2006
Posts: 157
09-08-2008 20:42
Two comments and or requests:

Please make the Icon for the RC different that the one for the main viewer.

Please change the installer for the RC (and in fact for all future clients) so that creating a desktop icon is optional. Its a small annoyance, but an annoyance never the less.
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Distilled1 Rush
written in the Pixles
Join date: 29 Jul 2006
Posts: 504
shift drag
09-08-2008 22:23
in editing shift drag to copy is not working, at least after an hour or so of running. will post a jira on it


Memory leak appears to be gone :D and FPS are about the same as the 1.90 main client. Wish it wouldn't re set my preferences to suggested on a new install it takes time to tweak those!

just a couple crashes in the past 4 hours tp'n buying building clicking.
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Dora Gustafson
Registered User
Join date: 13 Mar 2007
Posts: 779
09-09-2008 09:43
From: Yvon Broek
i cant with 1.21.1 recompile scripts to mono, mono is grayed out
so i guess that mono doesnt work in this viewer

To day I don't see any mono option in the viewer at all:( has it been removed? I am talking about: Second Life 1.21.1 (95603) Sep 3 2008 10:09:14 (Second Life Release Candidate)
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Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
09-09-2008 13:16
Okay, since the main viewer seems to hate having me wear objects that are on the ground, I decided to give the RC a serious try.

I have to say that I am digging the ability to save my snapshots in other formats. I miss the "Enter Second Life" button, however.

So far, I'm not noticing many glitches, in either building or texturing, but I haven't exactly had a chance to give a full twirl.
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Kraelen Redgrave
01010101
Join date: 27 Apr 2007
Posts: 63
09-09-2008 14:13
RC1 is much more stable, but I have major problems clicking objects as in RC0.

Yesterday was fine but today it seems to be happening rather a lot.

Sometimes it seems to be a particular object that causes the crash. But upon relogging for the Nth time and clicking the same object it no longer causes the crash. Sometimes there are patterns but a short while later the pattern is gone and other things tend to cause crashes. It does tend to crash more often when I right click objects though.

Perhaps I'm just seeing patterns where none exist.
Daaneth Kivioq
Wandering Philosopher
Join date: 11 Jan 2006
Posts: 157
Memory leak in RC1 1.21
09-09-2008 20:48
i can confirm a memory leak that develops afetr about 20 mins, and chews up RAM at about 1KB per second. I sat there and watched it do that, while I sat alone in a private sim.
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Shrike Rossini
Registered User
Join date: 22 Mar 2007
Posts: 28
Gestures not working in 1.21.1
09-10-2008 01:33
Playing around with the latest RC. I have noticed many gestures that work fine on previous builds do not trigger in this newest RC. The only way they appear to trigger is when forced using preview from the gesture dialog box. When trying to trigger gestures the name of the gesture appears on screen but the gesture doesn't trigger ... etc /hello shows on screen but no gesture is triggered. I am unsure whether this is multiline gestures or those which start with non-standard symbols etc.

Has anyone else noticed this?
Distilled1 Rush
written in the Pixles
Join date: 29 Jul 2006
Posts: 504
09-10-2008 05:29
From: Shrike Rossini
Playing around with the latest RC. I have noticed many gestures that work fine on previous builds do not trigger in this newest RC. The only way they appear to trigger is when forced using preview from the gesture dialog box. When trying to trigger gestures the name of the gesture appears on screen but the gesture doesn't trigger ... etc /hello shows on screen but no gesture is triggered. I am unsure whether this is multiline gestures or those which start with non-standard symbols etc.

Has anyone else noticed this?



I just found this tonight as well /applause a single line clap and applause is broke along with many of the awsome, fantastic.. well all of them besides basic library gestures.
preview works but typing the /(text does not)

as well another issue I found was maybe it supposed to be a feature :( :(... every time you Keep an item (purchased or given) the inventory window opens this is not a feature at least to me! it really gets in the way!!!
_____________________
Dell XPS-700 (this is a fantastic case!)
XP media
Intel Core2Duo 2.38ghz
Nvida 9800GTX+ 512mg
4 G RAM
Dell XPS 1530 Red
Core 2 duo VISTA and I like it!
Nvidia 8600m 512
6 G RAM
Compaq amd 3200 XP home
POS!
Nvidia FX 5200
2 G RAMM
White Box XP pro
P 4
Nvidia Shared 128k some odd old PCI card
1 G RAM
*(STILL RUNS THE 1.21 CLIENT AND LATEST RC! )
Bubbles Lurra
Registered User
Join date: 22 Sep 2006
Posts: 26
Crashing in Edit mode
09-10-2008 06:03
I'm having major issues if I click an object and go into edit mode....crashed 5 times in 3 mins as i was trying to build.
Waited till to day to try again as server issues last night..and Nope..even just right clicking my house door to get in crashed me.
Gestures are not working.
Bring back RC0
Jael Regent
Registered User
Join date: 28 Oct 2006
Posts: 1
where do I download sl 1.20.1?
09-10-2008 08:39
I have been crashing in sl for the last 2 weeks even when other people weren't crashing.
So I would like to get rid of the oftional update and go back to a more stable version of sl.
Where do I download the older version? Thanks for any help.
Jael
Bubbles Lurra
Registered User
Join date: 22 Sep 2006
Posts: 26
09-10-2008 08:44
here hun..... http://secondlife.com/support/downloads.php
Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
Major Crashing
09-10-2008 10:41
Major crashing when building. When trying to change/copy textures from one prim to the next and/or changing textures the normal way.
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Ramzi Linden
Linden Lab Employee
Join date: 8 Jun 2004
Posts: 107
09-11-2008 12:17
Hi Meade- try out RC2 now, we have turned off the Thread monitoring which consciously created more crashes than normal. RC2 may still crash and the reports are still valuable, but we think the stability will be better than RC1.

To your questions
- yes it definitely helps us even if you send in the same crash over and over. One way we can prioritize the crashes to fix is which are most common. So if something happens all the time when you (for example) open inventory, then we want to know this is happening every 10 minutes to a lot of people!!

- No, the crash reports you send don't have an interactive functionality to respond to "some sort of signature". So it can't tell you "hey, we've seen that before, feel free to jump ship" :) But your crash report is sent to us as coming from: your avatar name, though. This lets us follow up to any JIRA issue you might file-- if you report in the issue tracker, I crash all the time at this exact location.... then our engineers can find *your* specific crash reports and dig into the painful details!

No personally-identifying information about you or your computer is sent in rhe crash report though. It's just a list of a bunch of settings and the output of the debugging log, showing what code was being processed at the time around the crash.



From: Meade Paravane
/me agrees - the frame rate does seem a lot better with RC1. Yay, Ramzi! I'm still crashing, though. Boo, Ramzi! :)

Ramzi, any sorta general guidelines on how long we should stick with it if we're crashing, say, once an hour? If we seem to have the same sort of crash over and over, does it actually help you guys if we keep sending them in?

I understand that many things can cause it to crash and that things that look the same from a user perspective aren't always the same. Just wondering if you have any general thoughts on this..

Also, does the crash info we send back get automatically parsed into some sort of signature? I'm wondering about the possibility of ever having the crash reporter say something like "thanks but we've seen this one 1000 times - you can go back to to the previous version for now" or "hey, a new crash - ty for sending it! please keep running this version and sending crash dumps so we can squash this bug" sort of thing.
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