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Etchification Rolling Retart 2009/02/17-2009/02/20

Cappy Frantisek
Open Source is the Devil!
Join date: 27 Oct 2006
Posts: 400
02-17-2009 10:18
Post title : Etchification Rolling Retart 2009/02/17-2009/02/20

Missed by one letter!
Cincia Singh
Registered User
Join date: 26 Jun 2007
Posts: 79
02-17-2009 10:19
Awesome! Let's get on with it! Roll Prospero Roll!
Cincia Singh
Registered User
Join date: 26 Jun 2007
Posts: 79
02-17-2009 10:25
From: Atashi Toshihiko
I'm not familiar with the acronym, but I did clearly understand everything else that PatrickJ said. :)

Arguing semantics and ignoring direct questions appear to be the LL party line. I also understand precisely now what Prospero is saying. SecondLife is a game and not a business platform.

You might want to make sure that M, the other top guys, and the PR folks are brought up to speed. They keep making these comments on the blog and elsewhere, alluding to SL being about business and education.


Personally, this quote sums up very nicely what I have failed to convey myself:Of course all of SL is not unreliable, but any one particular sim *is* for those hours when the restart is scheduled.

-Atashi

Actually a sim is no more unreliable than any computer's OS during an upgrade and restart. Upgrades are a fact of life with software and in general the more complex the software the more often it gets updated. And as for " ... alluding to SL being about business and education ..." a grid has to evolve. Change is good. Now if I could just find my danged cheese! ;-)
Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
02-17-2009 11:04
More ideas: Prospero's thought about being able to temporarily exempt a given sim from restart, so that scheduled events could take place, would be a big help.

Another, more upscale, solution would be for businesses to have the option to subscribe to an SL "disaster recovery" service, which ensures that a live standby for their sim(s), in a geographically separate data center, would be kept running at all times. Conference call services do this, so that a given conference keeps running with nearly-imperceptible interruption if the sim's home data center disappears from the network. That would probably involve hooks in shared resources such as SL's asset server cluster, but the heavy lifting of providing such a service is more a network/database architecture issue below the level of SL.

As Cincia says, something to think about for longterm evolution ...
.
Rusalka Writer
Registered User
Join date: 12 Jun 2007
Posts: 314
02-17-2009 11:09
Restarts always hurt my business, because folks buy sculpties when they want to go build. They do not want to go get interrupted as they are building, wonder if their build will be there and intact when they return from being bounced out of their sim. Yes, any one region will be disrupted for perhaps a matter of minutes, but to a builder the question of when and where makes the week unpredictable. Just a fact of the business world in SL. There are businesses that suffer from the uncertainty of the rolling restarts. Over and over and over.
Katika Llewellyn
Registered User
Join date: 8 Jun 2008
Posts: 4
Running
02-17-2009 13:16
From: bikerchad69 Cooperstone
Going somewhere else is easy to say, but not always easy to do when tp's fail, or worse, you pick a region that is also about to restart and end up getting kicked off the grid anyway. Not a complaint, just an observation.

I'm all for anything that makes the grid more stable.




Yes, it's obvious that this is an inconvience for alot of people. I would much rather have the rolling restarts and know that for the rest of the week it's going to happen then to have the instability of crashing and losing items every time I turn around. Besides, you should see me....I am a TP'ing maniac when the restarts begin it can be beat.
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
02-17-2009 13:30
From: Prospero Linden
But it's *not* "sometime during a 2-3 day period." It's "sometime between 7 and 11am Tuesday or Wednesday." A 2 day period is 48 hours long. That's very different from two four hour blocks.

You are, of course, right. Sorry for over-stating it. I still think it's more inconvenient for planning events than you make it seem though, especially for Europeans.

Are you still very opposed to pre-announcing if you're doing even or odd hosts first? I think most understand that any (non-RR?) restart has a 50/50 chance of changing the sims evenness/oddness. Would making the general schedule with heavy disclaimers that the sims host number may change cause too much hassle?

From: Prospero Linden
That would create a host of secondary problems... on the whole, it would lead to less grid stability. As we are right now, we're very resilient if a host dies. Yes, some regions have to restart because their host died, but they can start on any other host. At the very least, if they were locked to hosts, then they would require manual intervention, and would not come up as fast.

Hm.. How about maybe adding an even/odd preference for picking the next host to come up on if it crashes? Not asking for this today, this week or even this quarter - just wondering if it's a reasonable idea or totally stoopid.

Either way, thanks for the answers, Prospero!!
Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
02-17-2009 14:14
From: someone
Good luck with that :) I wouldn't like to be in a situation where someone goes "uh-oh, MySQL is not starting with the sim database under Etch"

... you *did* test it out on the Preview Grid first, right? :-)


AK -- prospero here. Usability problem with this stupid forum software.. the "Quote" and "Edit" buttons are RIGHT Next to each other.

Gwenneth, my apoloigies for editing away your post :(
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Meta Starostin
Registered User
Join date: 5 Jul 2007
Posts: 56
02-17-2009 14:20
From: Argent Stonecutter
Without private grids behind corporate firewalls, or making the whole SL protocol firewall-friendly so it can be used through a reasonably secure firewall, it really doesn't matter.


The SL viewer works just fine through a hardware firewall. The appropriate ports and protocols (including voice) are configured correctly in my Netgear wireless router.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
02-17-2009 14:54
From: Meta Starostin
The SL viewer works just fine through a hardware firewall.
A reasonably secure firewall is ***NOT*** something like your "netgear wireless router". A secure corporate border router is application-aware, transparent-proxying when possible, and managed by an IT team with a default-deny configuration. For Second Life this means that it would need to either have an application-aware proxy that was capable of restricting SL packets from coming in from servers not owned by Linden Labs, or LL would have to provide something like an IPSEC or SSL tunnel for the entire protocol so that the existing IPSEC and SSL support in the border router would be able to handle it.

Or provide the ability to run it over a single well-known TCP port.
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Meta Starostin
Registered User
Join date: 5 Jul 2007
Posts: 56
Surfing the Rolling Restarts
02-17-2009 14:55
From: Prospero Linden
Things rezzed out in regions should survive a rolling restart. That being said, rarely, yes, changes made within the last hour before a restart do get lost when the region restarts. Regions save their contents every hour, so that we have backups, and so that we don't lose more than that. They also save their contents on shutdown. However, if something goes wrong on shutdown (which, in the vast majority of cases, it does not), then we will have to revert to the previous autosave.


That explains why I have never lost anything due to a rolling restart.

From: Prospero Linden
During a regular roll restart, you get 5min of warning before the restart hits a given region. With this etchification rolling restart, you will have 8min of warning.


The usual 5 minute warning (8 minutes in this case) is a usually a ton of time to teleport to another SIM and do some shopping, or pay a visit to a friend, or simply log out, wait 5 minutes (make a coffee) and log back in to previous location. We even did this at a wedding once and it was no big catastrophe - everyone rezzed in the exact same location as they were before logging out.

As I mentioned in a previous post, the countdown notification warnings are not necessary as they disrupt viewer operation. They interrupt mouse control and generate lag.
Meta Starostin
Registered User
Join date: 5 Jul 2007
Posts: 56
02-17-2009 15:09
From: Prospero Linden
You do not describe something I recognize.

A typical rolling restart has a pilot roll announced with a 2-hour window, and then a full rolling restart up to a week later with two 4-hour windows, during which each region will get restarted. Not three days; not even two days. Two 4-hour windows, one on one day, one on the next day.

I keep saying this, but people keep insisting that they want to view Second Life as being completely unreliable over the entire time from the beginning of the first window to the end of the last window. Why?


This really puzzles me as well as full details provided on the Secondlife Grid Status Reports page.

Plenty of notice is provided in the Second Life Planned Outages Calendar which were there even when the Rolling Restarts were underway last week.
DanielRavenNest Noe
Registered User
Join date: 26 Oct 2006
Posts: 1,076
How can we tell a region has been done?
02-17-2009 15:32
Unlike the Sim software, where we can tell the version number by looking at Help > About second life (4th line gives the version number).

Will there be any way to know a region has completed the restart and is thus "safe"
Meta Starostin
Registered User
Join date: 5 Jul 2007
Posts: 56
02-17-2009 15:33
From: PatrickJ Thespian
I'm Innovation Manager for a well established ITSM consulting and training organisation. We are taking the first steps to using SL as a vehicle for extending our business reach. The months that I have been in SL have shown me a textbook example of a company attempting to deliver an IT service from very low on the ITSM maturity scale.

This isn't too surprising, most IT organisations start out like that. For a while it is innovation, innovation, growth, innovation and all the while paddle like hell to try to keep it afloat. It takes time and experience for organisations to move beyond that and to realise that stability, service and delivering business value to the customer are the real game, without losing the ability to innovate. And the term "maturity model" gives us at least a hint that organisations, like people, start out with a low level of maturity. Some IT organisations (like some people) don't make it to maturity, they die first.

In any event it looks likely that it will be a while before LL gets the level of maturity necessary to see eye to eye with the likes of Atashi Toshihiko who see predictability and business value as the drivers. A hard won lesson from helping organisations improve ITSM maturity is that it is VERY HARD to make big leaps in maturity in a short time. From where LL is today (let's call it CMM level 1) to get to where Atashi is asking (CMM level 3) won't happen over night. I just hope that LL survives long enough to gain that maturity.

Lindens, feel free to give us a call, we can help!


CMM has been proven to be a major failure in the IT Industry, especially when it comes to innovation and high up on the Gartner Hype Cycle. The author of this academic model even has admitted this. Indian IT firms use the CMM hype to market their business penetration and has actually nothing to do with software development. Its a very hard to learn project management tool and expensive to implement.

It was never used during the decades of development of radio, television, the electric light or the Internet. The Metaverse will take many years of development (2025), which currently is being held back by slow Internet speeds. Just because you have purchased the advertised speed from your ISP, does not mean you are getting that speed. This has to mature first and is currently a big talking point with the media and certain authorities around the world.

http://www.metaverseroadmap.org/
Meta Starostin
Registered User
Join date: 5 Jul 2007
Posts: 56
02-17-2009 16:58
From: Armin Weatherwax
In psychology its called the primary/recency effect: People tend to remember things that they percieve at beginning and at end of a communication better than whats in the middle.:)


Ah, yes of course, the Primacy and Recency effect. Thanks Armin.

http://en.wikipedia.org/wiki/Primacy_effect
Jupiter Turbo
Registered User
Join date: 28 Sep 2008
Posts: 2
02-17-2009 19:10
From: Meta Starostin
The usual 5 minute warning (8 minutes in this case) is a usually a ton of time to teleport to another SIM and do some shopping, or pay a visit to a friend, or simply log out, wait 5 minutes (make a coffee) and log back in to previous location. We even did this at a wedding once and it was no big catastrophe - everyone rezzed in the exact same location as they were before logging out.

As I mentioned in a previous post, the countdown notification warnings are not necessary as they disrupt viewer operation. They interrupt mouse control and generate lag.


And when you TP into a sim that has just had its 5 minute warning ??

What, get abruptly logged out 4:50 later since you didnt know it was being restarted ??

LL - Don't change the warnings.. There are good as they are..!!!!
Reacher Rau
Reach Isles
Join date: 9 Mar 2007
Posts: 40
02-17-2009 19:57
it's not just region disruptions while they are being restarted that's a concern. each and every RR makes the entire grid laggy and sometime almost unusable during it's entire duration. why, i couldn't say, perhaps just network resources being swamped while thousands of regions are being slowly cycled over a day or two.

a huge milestone for LL server engineering would be the reduction in frequency of rolling restarts. every rolling restart hurts in world business, and so the less this has to happen the better.
Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
02-17-2009 20:30
From: Reacher Rau
every rolling restart hurts in world business, and so the less this has to happen the better.
I so totally understand ... but disagree. SL is still a fairly young technology - the server code should continue evolving. LL will need to update the servers quite often for the foreseeable future.

My only point was, that if LL wants to have any significant number of RL businesses using SL, they have to find a way to allow meetings and events to be reliably scheduled. Unforeseen crashes will always happen, but there needs to be a way to avoid planned restarts that does not involve canceling or rescheduling planned meetings.

Like every other inworld business, RL businesses should plan for less-than-perfect uptime. But - they really need the ability to briefly defer a restart for a sim if it conflicts with an already scheduled event.
.
Tristin Mikazuki
Sarah Palin ROCKS!
Join date: 9 Oct 2006
Posts: 1,012
02-17-2009 20:44
Heres to hopeing that Ecchi will go good!!!
o wait that would be etchi heh
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lizzy Uxlay
Registered User
Join date: 26 Jan 2009
Posts: 0
is sl going to be working soon?
02-17-2009 21:32
for the last hour i have tried to log on and it wont let me , ne suggestions? any would be helpful cause i would really like to get on sl , if u have ne suggestions let me know please.
Tristin Mikazuki
Sarah Palin ROCKS!
Join date: 9 Oct 2006
Posts: 1,012
02-17-2009 23:01
hhmm some of those sims are down for a long time...
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eku Zhong
Apocalips = low prims
Join date: 27 May 2008
Posts: 752
02-18-2009 00:05
From: Tristin Mikazuki
Heres to hopeing that Ecchi will go good!!!
o wait that would be etchi heh

nope you were right.. its エッチ。。
o(^^o)(o^^)o わくわく
well in japanese it is... hahahaha (no tch)
Deeso Saeed
Registered User
Join date: 21 Dec 2007
Posts: 9
02-18-2009 00:32
I'm curious about something: Sarge still had a 2.4.27 kernel (gcc 3.3.5), while Etch is a huge leap, having a 2.6.18 (gcc 4.1.1). Assuming you didn't had a custom kernel/toolchain, I wonder if we can expect some performance improvements.

Also, how's the RR doing Prospero?
digital String
Registered User
Join date: 28 May 2008
Posts: 5
02-18-2009 00:53
From: Prospero Linden


I keep saying this, but people keep insisting that they want to view Second Life as being completely unreliable over the entire time from the beginning of the first window to the end of the last window. Why?


Because we pay for it?


And its not a matter of giving you (LL) Bollocks; but we have MORE then just these things( rolling restarts), which DO affect a serious Business negatively.
All the probs of "horrible" Chatlag or not able to rezz or save NC´s.

Thats the whole together of it, what makes it difficult to plan for others in an relaible and serious Way.
Armin Weatherwax
Registered User
Join date: 4 Jan 2008
Posts: 71
02-18-2009 02:29
From: Meta Starostin
Ah, yes of course, the Primacy and Recency effect. Thanks Armin.
I mean Prospero asked why it is percieved as a 3 days interruption when its actually not ... it's another topic to think about how to make clear that the concerns of people are taken serious and care about; e.g. that time frames announced represent a shared point of view.

anyway have a good etchification :)
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