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Stairway to heaven? or to hell?

Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-25-2008 03:38
I think I broke the Mainland. Or discovered a wormhole. Or something.

If you have a moment, please visit http://slurl.com/secondlife/Tussock/156/64/108 and see how the terrain looks (and behaves) in the immediate vicinity. If things seem, uh, "unexpected", please also see how View / Property Lines works, if at all.

Actually, I was trying to manually smooth some terrain and ended up with something I can't explain. Nor describe.

Maybe this is a regular occurrence, but in all my terraforming, I've never seen anything like this.
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Lord Sullivan
DTC at all times :)
Join date: 15 Dec 2005
Posts: 2,870
10-25-2008 04:03
hehe great feature Qie and funny watching Phil shoot up in the air :)
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 04:06
You need to put signs up saying, "Sinking Land" ot "Swamp" or something like that :)

Oh, and yes - you did break the mainland lol
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Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
10-25-2008 04:08
Like anime hair, but with land.
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
10-25-2008 04:17
lol wtf? :D
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-25-2008 04:18
Before I had to log, I was trying to erect a "This way up" arrow, pointing at one face which, with one step, sends you hundreds of meters in the air. But I slid it over the "feature" and it disappeared from the Editor, probably hovering up there somewhere above whatever the sim thinks is ground level.

I also noticed that the Linden weeds along the railroad right-of-way are floating, presumably trying to fit themselves with the terrain. Such as it is.

I'll just leave it alone for now. Perhaps at some point LL will restart the sim and it'll all just go back to normal. Or not.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 04:26
Don't tell them about it. I could become a great tourist attraction :D
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 04:31
As I said when I was there, I was recently creating a sort of well-walked path by lowering the land a bit and smoothing it, and I ended up sinking up to my knees in one little bit, but nothing anywhere near like Qie's great toursit attraction. Maybe a recent server change is the cause.
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Blot Brickworks
The end of days
Join date: 28 Oct 2006
Posts: 1,076
10-25-2008 04:44
It seems broke,I sank into a black hole and was falling for 5 mins before I tp'd home.Perhaps it's a bottomless pit.
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Skell Dagger
Smitten
Join date: 26 Jun 2007
Posts: 1,885
10-25-2008 04:51
Jules Verne woulda been proud.
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
10-25-2008 04:53
Is Magellan Linden at the top?
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 05:10
What have you done to it now Qie?

I didn't have the falling for 5 minutes bit like Blot did, so I came back to find that particular ride. I found it and managed to get back up to ground level - except the ground isn't level now. It actually shoots up into the sky. I'm at the top of where the ground reaches to right now - 563m in the sky!!! And Magellan Linden isn't here.

What on earth were you using to smooth it??? LOL
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Jezebella Desmoulins
Registered User
Join date: 4 Nov 2005
Posts: 561
10-25-2008 05:12
Congratulations on tearing the grid a new wormhole. :p
Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 05:21
Btw, Qie. Your 2-prim "This way up" sign is in the main column of the ground - at 361 meters :D
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
10-25-2008 06:17
wow amazing a 1 meter area of land extends to 540 meters high.
Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
10-25-2008 06:20
This sounds like a bug (feature?) that LL has known about for a few months. I had a friend come and demonstrate it to me on one of my islands. She had made a sinkhole on her mainland lot, where the normal ground level was usually about 80m, but she'd knocked a hole down to 0 so you could see the water. If you tried to go in the hole, you had a 50/50 chance of crashing.

If you try and smooth (or was it revert?) terrain with the 'force' slider all the way up, the terrain goes nuts and it corrupts the region's terrain file. LL can fix it with a region restart. It only affects certain viewers, but IMHO it is a problem on the server since it shouldn't be accepting 'force' packets for actions where force doesn't applly. There's a JIRA about it, but I don't remember the number.

-Atashi
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
10-25-2008 06:27
I walked down the what looked to be an even slope that leads to the great spire.
I sank into the ground so that just the top of my head showed.
When I used cam to look at myself under the ground , I found that I was standing in a 4m-wide strip that had apparently been terraformed to minimum. It looked like 'normal' ground under there.
Then I brought the camera up again, but the slope had disappeared. From all angles, the ground looked the way I found it when I cammed underneath the phantom slope.

It's interpolation gone rogue.

SO
It's the North/South/Magnetic Inter-Polation of SL
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 06:30
From: Atashi Toshihiko
This sounds like a bug (feature?) that LL has known about for a few months. I had a friend come and demonstrate it to me on one of my islands. She had made a sinkhole on her mainland lot, where the normal ground level was usually about 80m, but she'd knocked a hole down to 0 so you could see the water. If you tried to go in the hole, you had a 50/50 chance of crashing.

If you try and smooth (or was it revert?) terrain with the 'force' slider all the way up, the terrain goes nuts and it corrupts the region's terrain file. LL can fix it with a region restart. It only affects certain viewers, but IMHO it is a problem on the server since it shouldn't be accepting 'force' packets for actions where force doesn't applly. There's a JIRA about it, but I don't remember the number.

-Atashi
LOL. Now you might have started something :)

I've just done it with a piece of my land, and I've beaten Qie's height by very long way. The top of my column is at 1418m. Maybe we should have a height competition :D

The first effect of Qie's wasn't this though, although it is now.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 06:46
It didn't need a sim restart to fix it. I think I used Flatten Land to get rid of it.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
10-25-2008 06:52
Yep it's a bug to do with revert land option, I tried to use it to put a nice sinkhole in one of my plots but it seems impossible to have a hole without having some peaks as well
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 07:04
From: Tegg Bode
Yep it's a bug to do with revert land option, I tried to use it to put a nice sinkhole in one of my plots but it seems impossible to have a hole without having some peaks as well
I'm playing with doing that now. I managed to get a tall column without spikes, but nowhere near as tall as with spikes. I've now got a hole (with spikes and tall coumn) where I can see the water at the bottom, and I can fly down to the bottom, but I land on land and not water. I'm standing at 1m now.
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Nic Writer
Registered User
Join date: 25 Mar 2007
Posts: 740
10-25-2008 07:07
I'm sorry, I have nothing to add other than... wow. That was weird.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-25-2008 07:25
From: Atashi Toshihiko
This sounds like a bug (feature?) that LL has known about for a few months.
Thanks, Atashi. The jira is at http://jira.secondlife.com/browse/SVC-2959. I'll try to steal a moment to sneak back in-world and fix the mess I made. :o

Kids, don't try this at home!

(Well, except you, Phil. :D )
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 07:33
From: Qie Niangao
Kids, don't try this at home!

(Well, except you, Phil. :D )
LOL. I seem to have created a tear in the fabric of the land - between the 2 parcels next to mine - not even touching mine. It happened when I was modifying my parcel and found that I modifed next door too (it's set to allow that). So I tried to put it back pretty much as it was, and there's a tear there now. Smoothing doesn't sew it up.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-25-2008 08:07
OH MY! Definitely don't try this at home!

I've been for a walk round the sim and it's pretty much changed all round - other people's land too. My feet walk where the land is supposed to be, but the visual land is above it in many places, to the extent of me being completely under it in some parts. There are also 'tears' in quite a few places. It's definitely not something to mess about with.


Correction:
That was a viewer effect. After relogging the land in the sim is where is should be.
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