Land set to 'no build' + 'no object entry'...but still OTHER people's objects on it!
|
|
Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
|
02-15-2008 02:11
Hi
I have about an 11 thousand sq m plot of mainland and despite setting 'create objects' and 'object entry' to 'group only' (and this is the group of me and the co-land-owner ONLY - it's the group that owns the land) I regularly find other people's objects showing up in the list of objects on the land (usually I cannot find the specific objects).
How is this possible?
Can it be prevented WITHOUT using auto-return, because in the past I have had serious disasters setting my land to 'auto return' - omg!!!
|
|
Blinky Lane
Registered User
Join date: 30 Apr 2007
Posts: 80
|
02-15-2008 03:47
This can happen normally by folks lagging or the sim lagging as they crossborders, their attachments can get caught up and left behind on the land. I had someones invisible shield stuck on the edge of my plot a while ago, and wouldnt have noticed had i not been remodeling the store. I had Build and object entry off so never bothered checking the lands object tabs, hehe i do now. 
|
|
Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
|
02-15-2008 03:54
I have it happen too. You just have to do a weekly cleanup and refresh list and carefully select the people's objects in the object tab and return them. Think of it as clearing your cache.
_____________________
Read or listen to some Eckhart Tolle. You won't regret it.
|
|
Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
|
02-15-2008 06:00
The no entry option doesn't work on group owned land. It's a fault that was reported a long time ago. You can test it by having a friend fly a machine over your land, as I did.
|
|
Puppet Shepherd
New Year, New Tricks
Join date: 14 Feb 2007
Posts: 725
|
02-15-2008 06:00
Do you happen to own the land at the 0,0,0 coordinates in the sim? That's where stuff in other places on the sim tends to migrate when there's a hiccup on the sim. It's usually underground or underwater, so if you turn off the Client>Rendering>Types>Ground setting and cam around underground, you may find some interesting things.
_____________________
Come see my new 1-prim flowers, only $10 each! Lots of other neat stuff to find @ Puppet Art, http://slurl.com/secondlife/Lilypad/200.092/210.338
|
|
Ann Launay
Neko-licious™
Join date: 8 Aug 2006
Posts: 7,893
|
02-15-2008 06:31
From: Phil Deakins The no entry option doesn't work on group owned land. It's a fault that was reported a long time ago. You can test it by having a friend fly a machine over your land, as I did. According to the Knowledge Base, 'No Object Entry' is not supposed to affect vehicles. From: someone Doesn't blocking "Object Entry" cause problems if you're in a vehicle?
No. If you're actively driving a vehicle, you will be able to cross through parcels with Object Entry turned off. I assume this includes other sat upon prims as well, not just scripted items.
_____________________
~Now Trout Re-Re-Re-Certified!~ From: someone I am bumping you to an 8.5 on the Official Trout Measuring Instrument of Sluttiness. You are an enigma - on the one hand a sweet, gentle, intelligent woman who we would like to wrap up in our arms and protect, and on the other, a temptress to whom we would like to do all sorts of unmentionable things.
Congratulations and shame on you! You are a bit of a slut.
|
|
Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
|
02-15-2008 06:36
From: Ann Launay According to the Knowledge Base, 'No Object Entry' is not supposed to affect vehicles.
I assume this includes other sat upon prims as well, not just scripted items. I believe this is correct, you can fly in sat on your favourite good old prim cube and leave it behind. I've only ever lost two that way, I rejoice when they're eventually returned though.
|
|
Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
|
02-15-2008 07:58
From: Ann Launay According to the Knowledge Base, 'No Object Entry' is not supposed to affect vehicles. That's interesting. When I came across it, it was a friend's vehicle that entered with impunity. He found a bug report on it that was backed by a Linden, although that may not have been a vehicle. I need to test it with something other than a vehicle.
|
|
Ann Launay
Neko-licious™
Join date: 8 Aug 2006
Posts: 7,893
|
02-15-2008 08:05
From: Phil Deakins I need to test it with something other than a vehicle. Or anything else that an avatar is sitting on. I believe it's really only meant to keep people from rezzing objects outside of your parcel and then pushing them in, for example, with the Edit tools.
_____________________
~Now Trout Re-Re-Re-Certified!~ From: someone I am bumping you to an 8.5 on the Official Trout Measuring Instrument of Sluttiness. You are an enigma - on the one hand a sweet, gentle, intelligent woman who we would like to wrap up in our arms and protect, and on the other, a temptress to whom we would like to do all sorts of unmentionable things.
Congratulations and shame on you! You are a bit of a slut.
|
|
Semolina Semaphore
Registered User
Join date: 24 Oct 2006
Posts: 130
|
02-15-2008 10:04
thx for replies everyone - so would auto return sort this probelm out then?
and with group owned land what do I have to do to make sure our stuff (me and the other land-owner - ie. the 'group') isn't all returned!!?
|
|
Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
|
02-15-2008 10:07
thx for the replies
so.....would auto-return solve this problem? And what do i have to do with group owned land to ensure that my objects don't get auto-returned when i turn auto-return on!? (ALL objects on the land are owned by me and the land is owned by a group consisting of me and one other person)
|
|
Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
|
02-15-2008 10:12
From: Pregnant Moorhen thx for the replies
so.....would auto-return solve this problem? And what do i have to do with group owned land to ensure that my objects don't get auto-returned when i turn auto-return on!? (ALL objects on the land are owned by me and the land is owned by a group consisting of me and one other person) You must make sure the objects are set to your group. (They do not have to be group-owned.) If you disable camera constraints and select distance limits, and also enable "Select My Objects only", you can drag-select everything you own on your parcel and set the group property in one operation. It's one of the few things you can do to multiple selected objects at once. EDIT: Also, I think you can use the Objects tab of About Land to identify any objects on your land that aren't set to your group. This gives you an easy way of knowing which things you need to set before enabling autoreturn.
|
|
Ann Launay
Neko-licious™
Join date: 8 Aug 2006
Posts: 7,893
|
02-15-2008 10:15
Make sure you're wearing your group tag when you set items out. If they're already out, go to the Edit>General tab and there's a button about midway down to reset the group it's attributed to. *Note: I don't mean the 'Deed to Group' button. This other one just identifies it as belonging to a group member, but I forget how it's labeled.*
_____________________
~Now Trout Re-Re-Re-Certified!~ From: someone I am bumping you to an 8.5 on the Official Trout Measuring Instrument of Sluttiness. You are an enigma - on the one hand a sweet, gentle, intelligent woman who we would like to wrap up in our arms and protect, and on the other, a temptress to whom we would like to do all sorts of unmentionable things.
Congratulations and shame on you! You are a bit of a slut.
|
|
Ollj Oh
Registered User
Join date: 28 Aug 2007
Posts: 522
|
02-15-2008 11:06
If auto return is 0, this is how you build anywhere if you have acess: rezz prim where you can. sit on prim. move prim in edit mode anywhere else. stand up. modify prim.
|
|
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
|
02-15-2008 11:11
if you want to avoid having prims stuck in your borders wich you can`t get rid of, set these land settings public: build: off entry: on scripts: on auto return 5 (this is vehicle friendly) any objects that will enter will be auto returned this also avoids having "things" stuck on the land border with no way to get rid of it if people start to abuse the allowed scripts, you can just turn it off aswell and if totally abusing, you can erect ban lines for a short period but no litter left behind 
|
|
Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
|
02-15-2008 12:29
From: Wildefire Walcott You must make sure the objects are set to your group. (They do not have to be group-owned.)
If you disable camera constraints and select distance limits, and also enable "Select My Objects only", you can drag-select everything you own on your parcel and set the group property in one operation. It's one of the few things you can do to multiple selected objects at once.
EDIT: Also, I think you can use the Objects tab of About Land to identify any objects on your land that aren't set to your group. This gives you an easy way of knowing which things you need to set before enabling autoreturn. Thanks very much for that - where do you turn off camera constraints? From: Alicia Sautereau if you want to avoid having prims stuck in your borders wich you can`t get rid of, set these land settings public: build: off entry: on scripts: on auto return 5 (this is vehicle friendly) any objects that will enter will be auto returned this also avoids having "things" stuck on the land border with no way to get rid of it if people start to abuse the allowed scripts, you can just turn it off aswell and if totally abusing, you can erect ban lines for a short period but no litter left behind  surely it would be better to just have 'entry off' no?
|
|
Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
|
02-15-2008 12:34
From: Pregnant Moorhen Thanks very much for that - where do you turn off camera constraints? Press CTRL+ALT+D to bring up the Client and Server menus. Make sure "Disable Camera Constraints" is checked, whereas "Limit Select Distance" is unchecked. The "Only Select My Objects" is in the Tools menu, I think. If you don't do that during a multi-select, you can potentially select your neighbors and friends items, which will block your ability from changing the group property on your own items.
|
|
Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
|
02-15-2008 14:37
I have selected all my objects in one go BUT the Group button - where you can set the group for your objects - is 'greyed out' - so i cannot change the group asll my objects are assigned to. Any suggestions?
|
|
Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
|
02-15-2008 15:01
From: Pregnant Moorhen I have selected all my objects in one go BUT the Group button - where you can set the group for your objects - is 'greyed out' - so i cannot change the group asll my objects are assigned to. Any suggestions? In my experience that's always meant that I accidentally had someone else's stuff selected. Could this be the case? (Are you using the Select Only My Objects thinger?) EDIT: Yeah, I just hopped in-world and multi-selected a buncha stuff and was able to change the grou on them, but if I selected someone else's item I couldn't. Also, you're just talking about the group button, right, not trying to deed or sell the items to the group?
|
|
Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
|
02-15-2008 15:19
I definitely have the 'select only my objects' thing ON - but no joy - i cannot change the group - and yes I mean the Group the objects are assigned to
PS do i really need to select that thing 'limit select distance' ? It's handier having that un-marked
|
|
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
|
02-15-2008 15:40
From: Pregnant Moorhen Thanks very much for that - where do you turn off camera constraints?
surely it would be better to just have 'entry off' no? having entry off, things can get stuck in the land border wall like cars floating mid air when abandoned when they can fall back to earth with their forward motion, they will endup on your land and the auto return will clean it up had land on the mainland a very long time ago and had a car stuck in my border just because i had no object entry so it would have fallen on my land for cleaning 
|
|
Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
|
02-15-2008 15:41
From: Pregnant Moorhen I definitely have the 'select only my objects' thing ON - but no joy - i cannot change the group - and yes I mean the Group the objects are assigned to
PS do i really need to select that thing 'limit select distance' ? It's handier having that un-marked No... you want 'limit select distance' UNselected.
|
|
Bellissa Dion
Fringe Dweller
Join date: 5 Jun 2005
Posts: 183
|
02-15-2008 15:45
Pregnant,
Depending on how well SL is running on any particular day you will find that a large selection of objects may take a while to catch up to the selection and allow you to change settings. You either wait for it to complete or reduce the number of items you are selecting in one go. Also, it's possible some objects are locked (I'm not in world to check this but am thinking that may prevent you from changing the group setting)
Another thing to remember is, when you select in this way, any Linden plants, you know, the one prim trees and ferns and such, will not become part of the selection and you will need to select them manually.
When you do get to setting everything to group, just make sure you check your objects tab and verify everything is set to group, if anything isn't, you will need to find them before turning on autoreturn.
~B
|
|
Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
|
02-17-2008 02:46
thanks for the help everyone -
I have set auto return, and 'no build' and 'no object entry' BUT this morning I find 4 objects belonging to someone else on the land!!
So is allowing object entry the only way to prevent this? And i shouldn't need to allow scripts to run should I - i mean that won't affect objects being deposited will it?
Thx
|
|
BlueSun Beresford
Registered User
Join date: 11 Jul 2007
Posts: 10
|
02-17-2008 03:06
I recently had some of my objects from my parcel returned to my inventory due to a "parcel is full" condition, because someone from a neighbouring sim managed to move over (inadvertently) a couple of prims into my object entry disabled land.
I blame it on a laggy communication between the two sim servers.
|