A more structured world?
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Brenda Connolly
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Join date: 10 Jan 2007
Posts: 25,000
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11-19-2009 13:27
From: Anti Antonelli I've been thinking along the same lines as Phil has lately, and I suspect the current path may be a horrible mistake in that it draws an increasingly sharp line between Creators and Consumers (Landlords aside for the moment, that's a different issue) and doesn't allow one to easily morph from one to the other.
I started in SL specifically to Create things, and it's been a lot of fun at times and mostly pays my tier - even though I've been awfully lazy in terms of actual output the last couple of years. But plenty of folks enter SL for other reasons, and time and time again I've seen friends who felt they had no aptitude or desire to make stuff try it out, enjoy it, take pride in what they've created and finally decide to set it for sale and see if anybody else thinks said stuff is worth having. They dip their toes in, progress to "dabbling", and sometimes move on from there to making and selling all manner of neat stuff.
Now we seem to be on the cusp of a world with lots of barriers to enter the Bizness of creating, and not only might that sharply reduce the variety of fun, whimsical, new things in the world but it also obliterates a major answer to the question "what do I do now that I've tired of shopping and cybersex?" Lacking a way to ease gently into making-and-selling-stuff without a strong commitment and some risk beyond to one's ego, it seems to me a lot more people are going to simply get bored and leave. Perhaps glancing wistfully at the folks who got in early and wishing the same opportunities still existed. Yeah, I'm with you. I don't make anything in SL, I've tried and it just doesn't interest me. But I love all the wacky stuff everyone else makes, and I bought quite a bit of it. Now i really think a lot of the edge, novelty and ingenuity will be sucked out of SL, in the name of mundane predictabilty.
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Kylie Jaxxon
aka Ashe1 Writer
Join date: 21 Nov 2007
Posts: 688
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11-19-2009 13:34
From: Lindal Kidd Phil's nailed it, I think.
LL is looking at their own quarterly "in world economy" statistics and feeling jealous of its residents. "It's our platform, why are THEY making all this money? Let's take a bigger cut."
So they are trimming their expenses. They're imposing new fees. They're getting more and more into competing with their customers, in land (themed mainland builds) and now in content ("The Mall of Second Life" proposal by Pink Linden). Of course, since they make the rules, they can rig the game so that they always win.
Pink's wistful comment that "Apple takes 30% of all iPhone app sales" is very telling. LL wants to grab a big share of the profit from user created content. What you say is probably true, Lindal....makes a lot of sense. But I have to ask...eventually when SL's competition comes along, won't they be structured the same?? Isn't that what being in business is all about??
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Ky  Ashe
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June Trefoil
Registered User
Join date: 1 Mar 2008
Posts: 36
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11-19-2009 13:51
The Community Partnership program probably belongs on your list Desmond. I get the sense that Linden Lab is trying to get out of being an Estate Manager for Mainland, or at least some of the administration of it. Mainland is such a small part of the Grid but I'm guessing it takes a lot of LL resources to administer.
Not sure where that would lead.
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
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11-19-2009 14:01
From: Kylie Jaxxon What you say is probably true, Lindal....makes a lot of sense. But I have to ask...eventually when SL's competition comes along, won't they be structured the same?? Isn't that what being in business is all about?? I don't mind The Company taking a cut. I believe in paying for what you get. But at some point, people will decide that the Company's cut is too steep and their own return too small...and they will leave. Then the Company won't have anyone to tax, and we ALL leave. I note with interest that something between 1 and 2% of ALL XStreet items have already been pulled...and the new fees haven't even gone into effect yet.
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It's still My World and My Imagination! So there. Lindal Kidd
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Sling Trebuchet
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Join date: 20 Jan 2007
Posts: 4,548
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11-19-2009 14:15
From: Deira Llanfair .... I'm certainly going to have to do some serious XStreet sales analysis to determine what is worth keeping listed there - and if I find that none of it is, so be it. I shall also be looking for alternative ways of bringing products to market. I don't know what they might be - but I am sure that where there's a will there's a way. Well there's a thing. I was searching Xstreet a while back to see what was out there for certain types of scripted objects. I found page after page of stuff that was basically a prim with a script from the script library. I found multiple merchants who had pages of that sort of thing. It's too easy to dream up dross and stuff it into Xstreet just on the offchance that somebody might buy it. The result for the users is that they may have to wade through hundreds of uninspiring items trying to find something worthwhile.
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Maggie: We give our residents a lot of tools, to build, create, and manage their lands and objects. That flexibility also requires people to exercise judgment about when things should be used. http://www.ace-exchange.com/home/story/BDVR/589
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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11-19-2009 14:19
From: Kylie Jaxxon What you say is probably true, Lindal....makes a lot of sense. But I have to ask...eventually when SL's competition comes along, won't they be structured the same?? Isn't that what being in business is all about?? Any competition will be set up for profits. I don't begrudge LL a profit (god knows, looking at my tier). But, first, I'm old fashioned enough to resent it when they don't have the good manners to dance with the one what brought 'em. And I'm up-to-date enough to know that they'll regret willfully truncating the long tail.
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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11-19-2009 14:20
From: Sling Trebuchet Well there's a thing.
I was searching Xstreet a while back to see what was out there for certain types of scripted objects. I found page after page of stuff that was basically a prim with a script from the script library. I found multiple merchants who had pages of that sort of thing. It's too easy to dream up dross and stuff it into Xstreet just on the offchance that somebody might buy it.
The result for the users is that they may have to wade through hundreds of uninspiring items trying to find something worthwhile. I don't think anybody is saying there's not lots of crap there. Not sure their plan is the way to solve it, though. Bang for the buck, I'd much rather they let merchants do stuff like color drop-downs so I don't have to wade through page after page of the same-thing-with-a-tweak. I think that'd probably clean up just as much clutter as the current plan would but it wouldn't alienate folks who build freebies just for the fun of building freebies. That wouldn't generate LL more money, though. Not directly anyway.
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Kylie Jaxxon
aka Ashe1 Writer
Join date: 21 Nov 2007
Posts: 688
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11-19-2009 14:38
From: Qie Niangao Any competition will be set up for profits. I don't begrudge LL a profit (god knows, looking at my tier).
But, first, I'm old fashioned enough to resent it when they don't have the good manners to dance with the one what brought 'em.
And I'm up-to-date enough to know that they'll regret willfully truncating the long tail. LOL Qie...very eloquently stated. I understand and agree with you and your position.
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Ky  Ashe
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Brenda Connolly
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Join date: 10 Jan 2007
Posts: 25,000
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11-19-2009 14:52
From: Deira Llanfair Haha! Don't worry Brenda - you'll all be part of the Greater EU Oh that's comforting. /me trundles off to sign up for Chinese language courses.
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