Need help understanding ARC
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Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
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08-24-2008 21:29
From: Ciaran Laval Your ARC is gonna increase dramatically unless you give me some of that Nandos! Hmmmmm ... ponders this - nope. Besides, there's no proven link between wonderful aromatic addictively spicy chicken and sim lag. Now I am off to try to sleep with a rumbling tummy, thanks a bunch!
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To exchange power is sublime. To steal from another ... well, what goes around comes around.
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Amy Faddoul
Carrion Eater
Join date: 13 Aug 2004
Posts: 129
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08-25-2008 04:13
You can have my 7k ARC outfit when you pry it from my cold dead avatar. Upgrade your crap already. Or just stop looking at me.
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MortVent Charron
Can haz cuddles now?
Join date: 21 Sep 2007
Posts: 1,942
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08-25-2008 04:18
ARC isn't much use really, turning it on hits your performance... as it has to calculate based on angle and it seems your hardware a bit too.
The coloring is arbitrary, no reasons given for the color coding of the arc scores.
Nor does it take into consideration the lag from the sim area (there are sims out there, where you can have 1 arc and lag out as the only av on it)
It doesn't help, just allows for residents to point fingers at each other...
And many of the worst offenders about insulting over ARC have their draw range maxed with all the boxes checked and everything to the right on the sliders...
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
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08-25-2008 04:43
From: MortVent Charron ...And many of the worst offenders about insulting over ARC have their draw range maxed with all the boxes checked and everything to the right on the sliders... Neheheheheee... =^-^= ** Windlight Ultra + Impostors off + 4x AA + AF + RenderTreeLOD = 8 ** No lag on me! (^_^)y /me runs off to put on her 10k ARC feathered hoodie. =^-^=
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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08-25-2008 06:28
From: Tarina Sewell I tend to run about 1100 I am usually in the yellow.... That's approximately what my ARC was in my post above about being pointed out publicly in a class. Unless I'm really dressing up for an event now, I tend to wear a simple jeans/t-shirt outfit with sandals (not primmed up ones). I wear a ring and necklace my partner gave to me. (The instructor in the above post first asked me to take off my necklace and that made no difference...I do not wear bling, etc.) The culprit was my hair. I'm now wearing an extremely low-prim hair.
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During times of universal deceit, telling the truth becomes a revolutionary act.- George Orwell
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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08-25-2008 06:29
From: Nissa Rayna I went to the hair fair this morning, no attachemnts whatsoever in just a bikini, tuned graphics low etc, still really laggy, so i used the tip Sasy Scarborogh gave. rez a prim, sit on it and use edit to move around. i did this and movement for me was then lag free. Ooooo...going to try this tip the next laggy place I go to...thanks 
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During times of universal deceit, telling the truth becomes a revolutionary act.- George Orwell
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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08-25-2008 06:40
My Viewer doesn't have ARC (Nicholaz BE-w) but it wouldn't matter if I did. I'm not going to sit and do math calculations when getting dressed. I don't wear a lot of junk, maybe hair would be an issue, but I wear a particular hairstyle becuase it's what I want to wear, I'm not changing. I raely go to "Events", but if some Prim Nazi felt I was causing theirParty distress, I would just politely leave and go someplce else. There is enough testimony that says ARC doesn't affect others for me not to concern myself with it.
Someone said in another thread(Coco I think) that the "Game," aka fun is being squuezed out of SL as it goes on, and I have to agree. It's increasingly seems to require more work just to be inworld. My time is limited to a few hours a week, I can't waste it fiddling and tweaking and calculating. I think that fairly soon, those of us who like to just sit down , start it up and play for a little while, will not be able to.
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
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08-25-2008 06:46
Here's every single attachment point used... Invisiprims to keep me hidden... All the attachments are centered by position and angle. (^_^) Interestingly enough... I think I had a sub-500 ARC. (^_^) So, to compensate, I've been in feathers for the rest of the day. (^_^)y  For fun, I'll be offering it as a freebie once I get my duff in gear to box it. (>_< 
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Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
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08-25-2008 07:05
From: MortVent Charron ARC isn't much use really, turning it on hits your performance... as it has to calculate based on angle and it seems your hardware a bit too.
The coloring is arbitrary, no reasons given for the color coding of the arc scores.
Nor does it take into consideration the lag from the sim area (there are sims out there, where you can have 1 arc and lag out as the only av on it)
It doesn't help, just allows for residents to point fingers at each other...
And many of the worst offenders about insulting over ARC have their draw range maxed with all the boxes checked and everything to the right on the sliders... YES!!!!!!! This is true. My draw distance is 128, which lets me see where I live in clarity and gives me an illusionary sea around my Oasis at 760 (go one notch up and floating crapola aplenty). I find it fascinating looking at ARC but it does make sense that it puts stress on your system. It's crashtastic enough as it is atm!
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To exchange power is sublime. To steal from another ... well, what goes around comes around.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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08-25-2008 08:40
From: Czari Zenovka The culprit was my hair. I'm now wearing an extremely low-prim hair. The amount of prims is not directly relevant when it concerns ARC, only prim properties matter. I have a 91 prim twisted tori hair which adds 15 (+10 for the attachment, +5 for 1 texture) and is more complex to render than hair I have that adds 100-200.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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08-26-2008 10:02
From: Kitty Barnett The amount of prims is not directly relevant when it concerns ARC, only prim properties matter. What are prim properties?
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During times of universal deceit, telling the truth becomes a revolutionary act.- George Orwell
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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08-26-2008 11:24
From: Czari Zenovka What are prim properties? Prim properties would be things like size, rotation, floating text, particle emitting, rotation, flexi, physical/phantom, etc. Things that apply to the prim itself. Face properties would be a subset and things you can apply per face (texture, shiny, glow, bumpmapping, alpha, etc). ARC mixes it up though a bit since it takes some face properties and counts them only per prim: ie it doesn't matter if only one face has glow set or if 6 faces have glow set, it still counts once per prim even though it's obvious that 6 faces with glow is "costlier" than 1 face with glow. --- The point was that prim count in and by itself doesn't impact ARC in any way even though you know it should matter (combined with the type of prim). If you have a 100 prim hair and each prim is flexi then obviously one prim more or less is going to affects its ARC but that's only because of some property that's applied to the prim. With the example (assume the only property that "costs" anything that's set is flexi) it wouldn't matter if it's a 50 prim hair with all prims flexi, or 100 prim hair with only 50 of them flexi.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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08-27-2008 06:45
From: Imnotgoing Sideways Here's every single attachment point used... Invisiprims to keep me hidden... All the attachments are centered by position and angle. (^_^) Interestingly enough... I think I had a sub-500 ARC. (^_^) So, to compensate, I've been in feathers for the rest of the day. (^_^)y  For fun, I'll be offering it as a freebie once I get my duff in gear to box it. (>_<  Love it, Immy! Please let us know when you offer it in your shop!!
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*Czari's Attic* ~ Relive the fun of exploring an attic for hidden treasures!
http://slurl.com/secondlife/Rakhiot/82/99/111
During times of universal deceit, telling the truth becomes a revolutionary act.- George Orwell
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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08-27-2008 06:49
From: Kitty Barnett Prim properties would be things like size, rotation, floating text, particle emitting, rotation, flexi, physical/phantom, etc. Things that apply to the prim itself.
<snip>
The point was that prim count in and by itself doesn't impact ARC in any way even though you know it should matter (combined with the type of prim).
If you have a 100 prim hair and each prim is flexi then obviously one prim more or less is going to affects its ARC but that's only because of some property that's applied to the prim.
With the example (assume the only property that "costs" anything that's set is flexi) it wouldn't matter if it's a 50 prim hair with all prims flexi, or 100 prim hair with only 50 of them flexi. Ah, ok, thanks! Then since the flexi hair I was wearing seemed to dramatically drop my ARC (according to the instructor, I can't see the ARC numbers and she didn't tell me what my numbers were) I "might" have been wearing hair with a lot of prims and all/most of them were flexi. Which is probably why it looks more natural *sighs*
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*Czari's Attic* ~ Relive the fun of exploring an attic for hidden treasures!
http://slurl.com/secondlife/Rakhiot/82/99/111
During times of universal deceit, telling the truth becomes a revolutionary act.- George Orwell
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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08-27-2008 07:09
From: Czari Zenovka Then since the flexi hair I was wearing seemed to dramatically drop my ARC (according to the instructor, I can't see the ARC numbers and she didn't tell me what my numbers were) I "might" have been wearing hair with a lot of prims and all/most of them were flexi.
Which is probably why it looks more natural *sighs* Any hair with an insanely high ARC is likely the "flat textured curl" (it looks awful and unnatural to me personally but that's a different topic  ) kind of hair. The problem with those as far as ARC is concerned is that they're alpha all the way on every face. If every "curl" is a box type prim then you have 6 alpha faces which adds 24 to ARC per 'curl' prim just for the alpha, if it's flexi you're up to 32 per 'curl' prim. A 100 prim hair like that will have an ARC of 3200 as a base before you even add things like textures, etc. True prim hair (where it has actual volume rather than just a flat texture) might just have one alpha face and flexi which puts it at 12 per 'curl' prim. A 100 prim hair like that generally only even has half of its prims like that (or the ones I wear are like that anyway  ) so you have hair that adds a few hundred at the most instead of a few thousand.
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
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08-27-2008 08:10
From: Kitty Barnett Any hair with an insanely high ARC is likely the "flat textured curl" (it looks awful and unnatural to me personally but that's a different topic  ) kind of hair... I love (hate) that hair!! (^_^) Really... it's almost always the most alpha-shuffled hair to be seen too and only seems to look best at one or two angles... The rest of the time the illusion is totally lost to layers and layers of shuffling. (>_<  To date... I've refused to by any hair like that but one. But only because whoever made it "gets it" and there is next to no shuffling in the whole style. (^_^) Though... I like the "gray-gutted-turbine" look that people get when they're still rezzing. (^_^)y
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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08-27-2008 11:41
Thanks for the tips on how to find the ARC thing! It isn't quite under what I forget who said earlier, but it was there under something else. I forget what! (That's helpful, isn't it, haha.) ANYWAY, I measured myself and I happened to be in my fierce little Tiny German Shepherd avatar, wearing a skirt, and it was like 134. So I put on my favorite hair (by Nylon Pinkney, called "Bedhead"  on top of the doggie, and it went up to only like 300 and something. OOO I forgot to notice if there was a line with red or green or yellow or whatever. Anyway, that 134 and 300 and something I thought was pretty good. I'm going to go back in and put on my usual human self and see what that one shows. Anyway, I think all ARC figures need to be taken with a very large grain of salt, as it is not really all that good a measurement, from what I understand. coco Edit: Okay, it was Advanced > RENDERING>Character Info>Avatar Rendering Cost. (Is that what was said earlier?) Anyway, in my normal personna, with my shoes, hair, and AO, I am at 340 something, and the letters themselves are in green. (Is that the "bar" I was looking for?)
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