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How big is yours? .. and do you stretch it, or leave it alone?

Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
07-07-2009 19:15
From: Qie Niangao
Maybe in the very broadest interpretation of "your computer", but AFAIK the backflips all happen in the monitor's electronics, not in the CPU nor video card. I mean, the video card may sample the monitor's EDID to figure out what resolutions to recommend, but for whatever resolution you tell it to use, it will just pump out the corresponding signals and the monitor is responsible for smearing the pixels across the screen.


It depends what kind of scaling you're using. If you're using the video card scaling, then video card is doing the work. If you're using monitor scaling, then the monitor is doing the work. That's not really the point, though. What's important is that it's not a 1:1 relationship unless you're using the native resolution.

From: Qie Niangao
The monitor constrains everything, including the desktop boundaries to 4:3 when not in wide mode, so software scaling won't help.


Not that it matters, but it's actually hardware scaling. The driver software simply selects which method to use. The video card or the monitor takes it from there.

In any case, there should be a huge difference between "4:3 in wide" and actual widescreen mode. If there's not, then there's something wrong with your monitor.

From: Qie Niangao
Using the digital connection makes the lower refresh rate noticible (faint flickering, ghosting).. ditching it and going back to analog. I'm also done messing with this.


The digital cable should give you far better picture than the analog cable. Color match, contrast, etc., should improve considerably. Ghosting should lessen, not increase. If that's not the case, then something is very wrong either with the monitor or with the cable.

If you're noticing flicker due to the refresh rate in digital mode, then either change the lighting in the room, or else experiment with different refresh rates. On most LCD's you'll have options for 59 Hz, 60 Hz, and a usually a few other lower numbers, when in digital mode. In analog mode, they tend to go up to 75 Hz. Higher isn't necessarily better, though. What's important is simply that there's no noticeable flicker. If you've got fluorescent lighting in the room, that can be more of a challenge than if you don't. The key is to get the monitor's flicker to be at a different rate from the flicker of the room lighting.
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Smith Peel
Smif v2.0
Join date: 10 Jan 2005
Posts: 1,597
07-07-2009 19:31
HUGE!!! And I can't leave it alone!!

Oh my monitors? They are dual 19" widescreens. Heck if I know any of the technical details.
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Dana Hickman
Leather & Lace™
Join date: 10 Oct 2006
Posts: 1,515
07-07-2009 22:20
From: Chosen Few
In any case, there should be a huge difference between "4:3 in wide" and actual widescreen mode. If there's not, then there's something wrong with your monitor.

It's just a toggle between 4:3 letterbox, or what they call "4:3 in Wide", which does let you use the whole screen, but it doesn't mean it's a 4:3 aspect resolution stretched wide.

From: Chosen Few
The digital cable should give you far better picture than the analog cable. Color match, contrast, etc., should improve considerably. Ghosting should lessen, not increase. If that's not the case, then something is very wrong either with the monitor or with the cable.

Oh those things did improve. So much so that now I'm seeing some very faint background crosshatch flicker. Can probably adjust it out so it won't give me a headache. I'm guessing the ghosting and motion trails are because this ISN'T one of those super fast 2ms displays, and maybe the better connection is enhancing those flaws.
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Tarina Sewell
Just Browsing Thank you
Join date: 20 Jul 2007
Posts: 2,180
07-07-2009 23:45
I am disapointed the subject of this thread did not match the twisted images in my head..
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
07-08-2009 00:21
what Chosen said is correct at the pixel level (and very important to digital artists)

however if you are just concerned with images being stretched (squareness of the overall image) then ANY aspect ratio that matches your screen aspect will do (assuming your monitor/tv supports it).

now if the problem is font size in your chosen resolution there are a few options for windows users... the first one is right click the desktop, properties (or start-settings-display), display tab, advanced, DPI (I do NOT recommend this one, some programs don't play well with it). another is on the appearance tab of the same dialog, but this will only let you set text size for title bars. start-programs-accessories-accessibility also has some help in this (it uses settings from both of the previous, plus the magnifier tool), the last one is per program, most of which have some way of choosing a different font size.. in SL the option(s) are 'ui size' and 'chat font size' in the 'genera'l and 'text chat' tabs respectively.

of course the simplest solution that plays well with all programs and applies to all programs is to just reduce your screen resolution (keeping the same aspect ratio) which will enlarge ALL ui elements and fonts
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-08-2009 07:40
I can not STAND looking at an LCD with the screen set to anything but the real resolution. It drives me nuts. I can't understand how anyone can stand it for more than a few minutes without going crazy.

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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
07-08-2009 08:16
From: Tarina Sewell
I am disapointed the subject of this thread did not match the twisted images in my head..

ditto.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
07-08-2009 08:35
From: Argent Stonecutter
I can not STAND looking at an LCD with the screen set to anything but the real resolution. It drives me nuts. I can't understand how anyone can stand it for more than a few minutes without going crazy.

depends on the dot pitch for me... if it's low enough, it doesn't bother me... but set a crt to anything below 75hz and I'll murder someone in short order (I can see the fliccker up to about 66hz, and detect it well into the 70s... 85 is really the only thing that won't give me headaches after awhile, lcds don't seem as bad about it, possibly because they don't strobe as much)
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-08-2009 08:46
I also hate fake stereo separation.

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Dana Hickman
Leather & Lace™
Join date: 10 Oct 2006
Posts: 1,515
07-08-2009 15:15
From: Argent Stonecutter

I knew there was a hidden perv in you, Argent.
But honestly.. Putting small animals in your hole in public is the last thing I would've expected :eek:


:p
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-08-2009 15:38
From: Dana Hickman
I knew there was a hidden perv in you, Argent.
But honestly.. Putting small animals in your hole in public is the last thing I would've expected :eek:


:p
No, that's showing me driven completely knots!
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Dana Hickman
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Join date: 10 Oct 2006
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07-08-2009 16:15
From: Argent Stonecutter
No, that's showing me driven completely knots!

*groans*
That hurt...
The dreaded text-based blunt instrument ;)
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Katheryne Helendale
(loading...)
Join date: 5 Jun 2008
Posts: 2,187
07-08-2009 16:19
From: Void Singer
depends on the dot pitch for me... if it's low enough, it doesn't bother me... but set a crt to anything below 75hz and I'll murder someone in short order (I can see the fliccker up to about 66hz, and detect it well into the 70s... 85 is really the only thing that won't give me headaches after awhile, lcds don't seem as bad about it, possibly because they don't strobe as much)

LCD's don't strobe at all -- at least, not in that way.

Keep in mind the way a CRT works: Basically, it sweeps a single electron dot across and down a screen, making the pixels on the screen glow - one dot at a time. However, these pixels stay glowing for a fraction of a second after the electron beam has passed it. Thus, the speed of the beam sweeping around the screen, combined with the "persistence" of the glowing pixels, tricks your brain into seeing an entire picture on the screen. However, the slower the beam sweeps, the more flickery the picture becomes, because the pixels are allowed to dim considerably before the beam comes around and "refreshes" them.

LCD's, on the other hand, do not have "persistence". A pixel stays lit at a constant luminance until told to change state. Therefore, there is no "flicker" with LCD displays.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-08-2009 16:27
From: Dana Hickman
*groans*
That hurt...
The dreaded text-based blunt instrument ;)
Always happy to be of service!
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Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
07-08-2009 20:26
From: Argent Stonecutter
I also hate fake stereo separation.

not a fan of parametric audio? I'm surprised.... I don't know how I ever managed to host a stream without it... seriously 24kbit parametric vs 64kbit standard... the difference is yummy in all the good ways (lower bandwidth, better quality retention)

From: Katheryne Helendale
LCD's, on the other hand, do not have "persistence". A pixel stays lit at a constant luminance until told to change state. Therefore, there is no "flicker" with LCD displays.

now THAT I didn't know (tbh I never really looked into it) but it makes sense and explains why I have no issues with 60hz on the lcd.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-09-2009 01:57
From: Void Singer
not a fan of parametric audio?
Not a fan of works crated purely on a synthesizer that never actually go through air and where "stereo" means "this track is 30% left and 70% right". If you don't actually have two microphones, just record in mono thanks.
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Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

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