How much thought do you put into what you build?
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
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02-25-2008 17:29
From: ConductorX Nieuport i really like to build homes... I try to come up with something unique but it ends up looking like a box with bad texture. Typically when I show my creation to someone they tell me it is ugly or the textures suck. Surprisingly I built a sign in an afternoon and it sold the next day. "CX" making signs is tedious, and not a bad way to make a SL income. 
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it was fun while it lasted. http://2lf.informe.com/
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
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02-25-2008 17:44
This is why a lot of the things sold are badly made. Some people sell things they don't put any real effort into making and making it correctly. Either by not having the knowledge on how to complete it the right way or just because they don't care.
This and by some of the comments here just shows how much we can count on sl builders to get it right.
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Kaimi Kyomoon
Kah-EE-mee
Join date: 30 Nov 2006
Posts: 5,664
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02-25-2008 17:50
From: 3Ring Binder making signs is tedious, and not a bad way to make a SL income.  Making signs is my favorite (and most lucrative) work.
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 Kaimi's Normal Wear From: 3Ring Binder i think people are afraid of me or something.
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Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
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02-26-2008 00:17
I aim for that sweet spot: stuff that I think people want that I will enjoy designing. I won't chase fads. I won't make those ridiculous high heel shoes as I don't like looking at them. Some of my best sellers are items where the limited resolution of the sculptie gave me disappointing results. Shhh, don't tell my customers that.  But I do consider what sells and try to make more. They liked the shiny star, I'll make a shiny moon and sun and silverware. We like shiny things. They like the duvet, I'll make pillows and curtains. But I won't make things that don't turn me on artistically.
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http://www.throughlinedesign.com/ 
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Kallisti Burns
Discordant Designer
Join date: 8 Dec 2006
Posts: 150
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02-26-2008 02:06
You soon learn to HATE your best selling products, because you look at them and think "I could have done that better... in fact I have, but people STILL buy it... WHY?!??!??!"
Withthat in mind, when RL allows, I'm working on a total rebrand; scrapping all the old stock and trying to bring everything up to a level I'm happy with...
...and pigs'll fly...
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Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
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02-26-2008 06:34
From: Kallisti Burns You soon learn to HATE your best selling products, because you look at them and think "I could have done that better... in fact I have, but people STILL buy it... WHY?!??!??!"
Withthat in mind, when RL allows, I'm working on a total rebrand; scrapping all the old stock and trying to bring everything up to a level I'm happy with...
...and pigs'll fly... I totally agree...there are a few products I want to do the same with. An example is my Moviecam--when I first made it, I used bits of camera textures on Google Images...this works, and it's a great seller--but some of the textures are higher rez, some are lower...it looks poopie to me. I want to take my digital camera, find a real-life version of HD cams, and take my own high rez snapshots...GOD it would look so much nicer. Not only are some of the textures lower rez, but some of the less conspicuous areas aren't even textured! How dare me! Anyway...I'm on the same boat as you Kallisti...at least with a few of my products.
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~Michael Bigwig __________________________________________________Lead Designer, Glowbox Designs 
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
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02-26-2008 07:06
From: Kallisti Burns You soon learn to HATE your best selling products, because you look at them and think "I could have done that better... in fact I have, but people STILL buy it... WHY?!??!??!" Withthat in mind, when RL allows, I'm working on a total rebrand; scrapping all the old stock and trying to bring everything up to a level I'm happy with... ...and pigs'll fly... The solution is indeed to rebuild. I'm on my final house rebuild after 3 months of effort to rebuild all of my older stuff. One thing that happens as your building skills improve over time is that your older works will start to really look like crap. Even though they still sell, YOU look at them and see nothing but flaws. It sucks, but you will be immeasurably happier once the old stuff has been brought up your new higher standards -- after all, it is YOUR name on that stuff as the creator. It's called professional pride.
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 http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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02-26-2008 07:10
One huge frustration for me is I like detail...small prims positioned to make things look awsum....what I end up with is a 150 perm piece to an already huge prim project
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Maggie McArdle
FIOS hates puppies
Join date: 8 May 2006
Posts: 2,855
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02-26-2008 07:28
since i recently gotten into building, i put a lot of thought into whatever it is i making, if i would buy it, what can i do to improve it, is it to big, is it to small, etc; i just gotten the nerve up to display my new found talents(?) in my home and in a friends. maybe i will take that next step and offer it up to the sl populace(gulp)
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There's, uh, probably a lot of things you didn't know about lindens. Another, another interesting, uh, lindenism, uh, there are only three jobs available to a linden. The first is making shoes at night while, you know, while the old cobbler sleeps.You can bake cookies in a tree. But the third job, some call it, uh, "the show" or "the big dance," it's the profession that every linden aspires to.
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
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02-26-2008 07:40
From: Cunundrum Alcott One huge frustration for me is I like detail...small prims positioned to make things look awsum....what I end up with is a 150 perm piece to an already huge prim project My personal philosophy (having been building for 3 years now) is that there are 3 markets: low prim, medium prim and high prim. You can make things that sell at each of these levels. People who want detail and are willing to pay for the prim allowance to have detail will buy high prim items, so don't be afraid to build them. A smart way to do business is to make a low prim line that is very low priced - you make up in volume what you lose on price. Your mid-range line has more detail and is priced accordingly. High end stuff reflects that amount of time it took to create it.
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 http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/
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Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
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02-26-2008 08:19
There is usually a lot of thought that goes into a build, but not so much pre-build for me. If I want to make a birdbath for the garden, I start with the rough shape. Then go where it takes me. Maybe a sculpty for the base to cut down on prims. Flowers and vines? Texture or prim? Flowing water like a fountain? All the details come out as I build. I start with a rough idea and let it tell me what to do as we go along. It's a lot like sex; if you know what is going to happen every step of the way you do achieve the final goal but it is a bit un-fulfilling.
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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02-26-2008 10:37
I wish I knew how to make sculpties *puts that down on my list of things to learn some day*
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