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What can I do about this lag?

Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
12-25-2007 17:36
From: Dick Spad
This is from Second Life Info > Knowledge Base > Support > Performance and Stability: Read and heed:
https://support.secondlife.com/ics/support/KBAnswer.asp?questionID=4205

How f*cking stupid is it that we have to log in to the support site in order to see your link? Can you just cut and paste?
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Dick Spad
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Join date: 29 Oct 2007
Posts: 205
12-25-2007 18:43
From: Oryx Tempel
How f*cking stupid is it that we have to log in to the support site in order to see your link? Can you just cut and paste?


Umm ….. NO! Because the article is about 1 ½ pages long, I feel that’s not appropriate use of the forum to post something that long. That’s why I placed the link, so if you wanted to read the article then you could follow the link, if you didn’t care about the article, then no worries .. move on to the next post.
Oryx Tempel
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Join date: 8 Nov 2006
Posts: 7,663
12-25-2007 19:40
From: Dick Spad
Umm ….. NO! Because the article is about 1 ½ pages long, I feel that’s not appropriate use of the forum to post something that long. That’s why I placed the link, so if you wanted to read the article then you could follow the link, if you didn’t care about the article, then no worries .. move on to the next post.

The point is that if I click to your link there it says that I can't view the article because I'm not you (i.e. I'm not logged in as you.)
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Avacea Fasching
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Join date: 23 Dec 2005
Posts: 481
12-25-2007 20:06
I positively agree that more RAM will go a very long way to improving performance.

you will get more bang for the buck and not have to give up as much eye candy
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SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
12-25-2007 20:20
It is pretty stupid to have to log in to see support info, at least it strikes me that way, but one should try to rise above it and not let it cause them stress.

Here's a link you don't need to log in to see to the same data:
http://tinyurl.com/2z5v9s]http://tinyurl.com/2z5v9s[/b]

I'd post it here but I'm sure the formatting would be messed up.
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Jig Chippewa
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12-25-2007 21:36
Thanks for all those helpful tips everyone - is a chocabloc full inventory also a prob?
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SuezanneC Baskerville
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12-25-2007 21:48
For folks that use Firefox (and maybe Flock, too, which I've started using lately just for a change from Opera) there is a Refresh extension that should let you log in to the Knowledgebase on one tab and refresh it every 9 minutes or so so it will stay logged in. I think that might make knowledgebase links work.
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Usagi Musashi
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Join date: 24 Oct 2004
Posts: 6,083
people still believe this ?
12-25-2007 22:43
From: someone
Here are a few more suggestions I highly recommend.


1. Firstly if you have a DUEL CORE PROCESSOR it is of major importance to you that you disable one of those processors because LINDEN LABS does not support them!

Here is how to disable.
CTRL>ALT>DEL
HIGHLIGHT SECONDLIFE.EXE
RIGHT CLICK - New box pops up
CLICK on SET AFFINTY
You will then see CPU 0 and CPU 1
UNCLICK CPU 1
Hit OK and close out the rest of the boxes.
.


First off all due repect, this is the old stil way whch never really worked. But for so odd reason was supported but a few misguilded lindens.

Instead add more memory 512 is not even these days. if you can and your computer has maxium memory add as mucg as you can. DDR is cheap throught the world thes days.

Usagi

OMG people are really still doing this? DON`T DO THIS! It cuts your FPS in half! Turning or core 0r cores does not do any good. Its lowers your speed instead for reaching it. If you have the fixes for the multi core then you wil be fine. turning off cores only makes game playing alot less fast.
Usagi Musashi
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Join date: 24 Oct 2004
Posts: 6,083
12-25-2007 22:49
From: Bee Mizser
Interesting about the dual core processor.

I can assure you that SL does support dual core processors. There was even a post by Torley explaining how to get SL to work properly with dual core processors back in 2006!.

And taking the affinity from CPU1 actually takes 50% of the CPU resources away from the SL client, and gives it back to the computer.


THANK YOU!!!!!!!! someone with a IQ over 120 finally knows this!
BryanChung Destiny
Child of God
Join date: 20 Dec 2007
Posts: 47
12-26-2007 00:09
So ultimately, do NOT perform that AFFINTY thing.
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
12-26-2007 00:33
i have a similar computer and get ok performance using a non windlight client. ive pretty much cut everthing back to nearly minimum except for local lights and object/av detail (50%).
i do think you need more ram though. ram is pretty cheap. power down your computer, pull your ram out, take it down to the boy at the computer place and tell him you need 2 gb of ram.

fyi, my specs are:
xpsp2, p4/3ghz, 1gb ram, raedon 9800xt
From: Musicteacher Rampal
Whenever I am around more than 5 people, try to check a profile, open the search window, or try to cam around in a crowded area i have horrible lag.

I freeze for minutes at a time, i can't move, chat, cam, etc....

I have a pentium 4, 3 Ghz, 512 MB Ram, and a Radeon 9700...so aside from equipment what can I do to help improve lag?
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SuezanneC Baskerville
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12-26-2007 01:05
One should note the original post here is around six months old. Things have changed back then. The OP might well have solved their problem, one would hope.

Back in 2006.01.21, 12:14 AM PST
at http://torley.com/home-computermy-new-setup-runs-second-life-really-nicely

Torley wrote:

From: someone


The other thing I wanted to mention is SETTING AFFINITY. What does that mean? As you recall, I mentioned that the Opteron 170—as well as other Opterons and AMD's Athlon 64 X2 line—are dual-core. That's like one body having two brains. Too much thinking without the right programming can lead to empuzzlement, however, and I've noticed some bugs. I'm not the only one either. Every few launches of SL, I began noticing odd stuttering, and extremely bizarre numbers in the Fast Timers (CTRL-SHIFT-9 with DEBUG menu on, instrumental for pinpointing performance problems).

I was worried something serious was wrong, but I did some Internet searches and learned these sorts of symptoms affect other programs too. The key is in SETTING AFFINITY, which limits Second Life to run on one of the two CPUs. SL isn't yet coded for multithreading either, so don't worry, your performance won't be halved or anything like that. Just makes it clear what goes where.

I've been looking for an easier way to set affinity permanently, but until that time, you can use the ImageCFG.exe utility to do it. You'll have to apply that every time SL gets updated, but it'll stick—easier than repeatedly opening the Windows Task Manager and right-clicking.

Hopefully, a future version of Second Life will take advantage of 64-bit chips and dual-cores. If your system's like mine, then SL will fly faster on the same computer you have today. It's not what I'd call "futureproofing", but it will allow you to squeeze more out of your investment.


I used the utility Torley wrote about back when then, having a dual core Pentium. I've fiddled with it manually since then. I never found it make any difference at all that I could tell on my machine, but Torley was describing results on an AMD processor. The usefulness of setting affinity at one time in some cases was documented a number of times in the technical forum. Torley may have written updated info since then but that's the article I remember reading at the time.

Both processors and the Second Life code have changed enough to render that advice pretty much out of date.

It's easy enough to try it and see if works for you and change it back if it doesn't .
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

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Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
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Usagi Musashi
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Join date: 24 Oct 2004
Posts: 6,083
12-26-2007 02:36
Turning off cores results in a lower performace. Look on any good website about this issue and you see what we are saying. Older cores and the year 2006 UI buildt "MIGHT" have helped alittle. But after the birth of the FIRST LOOK client building it was noloner needed. Don`t follow the older trends. Your systen to begain with is very old.

We all wish you luck.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
12-26-2007 02:53
From: SuezanneC Baskerville
One should note the original post here is around six months old.
:D Yep, and AFAIK, nobody has yet hazarded a guess in response to the necropost that resurrected to this thread:
From: BryanChung Destiny
Does removing the Names above the head helps in any way?
My guess: no.
Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
12-26-2007 07:34
For what it's worth I tried that dual core affinity thingy last night and didn't notice any difference so I just let it go back to 2 cores. Looks exactly the same.
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BryanChung Destiny
Child of God
Join date: 20 Dec 2007
Posts: 47
12-26-2007 09:27
From: Oryx Tempel
For what it's worth I tried that dual core affinity thingy last night and didn't notice any difference so I just let it go back to 2 cores. Looks exactly the same.


Same here. So I went back to 2 cores.
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Alicia Sautereau
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Join date: 20 Feb 2007
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12-26-2007 09:37
just something incase you run several instances of SL and the pc is struggling, here`s a tip i learned from my eve time

startup all the instances of sl (2-3-4 what ever)
when they`re all started up, set each proccess priority to "less then normal"

each instance of sl that is NOT highlighted/selected will use less cpu time as it has a lower priority then the client that is used
if no client is used (browsing, 3rd app, etc) the system will have most of it`s resources back as every thing else uses "normal" proccessing priority and the sl clients shuved to the background

it MIGHT cause them to loose connection (or just 1) so if you see them drop suddently more then usual, it might be a cause
use this only if the system is struggling with multiple clients with normal priority

was able to run 5 windowed eve clients with no problems like this while otherwise the pc would be crippled while changing from client to client and use other programs at the same time (not to mention hickups in winamp) :)
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Felix Oxide
Registered User
Join date: 6 Oct 2006
Posts: 655
12-26-2007 10:29
I noticed when I go into the client menu and select 'Run Multiple Threads' I get a small boost in frame rate. Now i'm not exactly sure what this does since a search for it in the KB returned no relevant results (which btw is silly because all client settings should be covered in the KB) but it definitly gives my client a small boost.
Distilled1 Rush
written in the Pixles
Join date: 29 Jul 2006
Posts: 504
12-26-2007 11:17
SINCE THE 1st "FIRST LOOK" THE MULTI CORE HAS BEEN FIXED. IT USED TO DOUBLE THE FRAME RATE WHEN YOU WENT TO ONE CORE. BUT ACTUALLY SLOWS A BIT NOW


512 IS NOT ENOUGH MEM TO RUN XP WELL EVEN GET RAMM!
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Bee Mizser
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Join date: 22 Apr 2007
Posts: 329
12-27-2007 04:45
From: Distilled1 Rush
SINCE THE 1st "FIRST LOOK" THE MULTI CORE HAS BEEN FIXED. IT USED TO DOUBLE THE FRAME RATE WHEN YOU WENT TO ONE CORE. BUT ACTUALLY SLOWS A BIT NOW


512 IS NOT ENOUGH MEM TO RUN XP WELL EVEN GET RAMM!



I can assure you 512MB is more than enough to run Windows XP very well indeed. I used to run it with 128MB of ram no problems at all.

However for SL I would recommend at least 1GB
BryanChung Destiny
Child of God
Join date: 20 Dec 2007
Posts: 47
12-27-2007 06:33
From: Qie Niangao
Originally Posted by BryanChung Destiny
Does removing the Names above the head helps in any way?

My guess: no.


Thanks for not missing my question :D
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